.. |
scripting
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more string drudgery
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2009-11-06 10:59:10 +00:00 |
tests
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# Pathfinder updates
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2010-01-30 13:11:58 +00:00 |
Bound.cpp
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Simplify the overly-complex CppDoc-breaking file headers
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2009-04-18 17:51:05 +00:00 |
Bound.h
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Simplify the overly-complex CppDoc-breaking file headers
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2009-04-18 17:51:05 +00:00 |
Brush.cpp
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Simplify the overly-complex CppDoc-breaking file headers
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2009-04-18 17:51:05 +00:00 |
Brush.h
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Simplify the overly-complex CppDoc-breaking file headers
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2009-04-18 17:51:05 +00:00 |
Fixed.cpp
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
Fixed.h
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# Pathfinder updates
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2010-01-30 13:11:58 +00:00 |
FixedVector2D.h
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# Pathfinder updates
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2010-01-30 13:11:58 +00:00 |
FixedVector3D.h
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
MathUtil.h
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
Matrix3D.cpp
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Simplify the overly-complex CppDoc-breaking file headers
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2009-04-18 17:51:05 +00:00 |
Matrix3D.h
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Simplify the overly-complex CppDoc-breaking file headers
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2009-04-18 17:51:05 +00:00 |
MD5.cpp
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Fix build error, test-case bug
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2010-01-10 19:44:56 +00:00 |
MD5.h
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Remove Crypto++ because it causes too much trouble. Replace with a custom MD5 implementation for simulation state hashing.
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2010-01-10 19:29:27 +00:00 |
Noise.cpp
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Simplify the overly-complex CppDoc-breaking file headers
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2009-04-18 17:51:05 +00:00 |
Noise.h
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Simplify the overly-complex CppDoc-breaking file headers
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2009-04-18 17:51:05 +00:00 |
NUSpline.cpp
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Add GPL header
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2009-04-18 17:00:33 +00:00 |
NUSpline.h
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Add GPL header
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2009-04-18 17:00:33 +00:00 |
Plane.cpp
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Simplify the overly-complex CppDoc-breaking file headers
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2009-04-18 17:51:05 +00:00 |
Plane.h
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Simplify the overly-complex CppDoc-breaking file headers
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2009-04-18 17:51:05 +00:00 |
Quaternion.cpp
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fix relics of GPL comment insertion (removing empty description comments and in some cases adding new file descriptions)
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2009-05-03 11:47:38 +00:00 |
Quaternion.h
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fix relics of GPL comment insertion (removing empty description comments and in some cases adding new file descriptions)
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2009-05-03 11:47:38 +00:00 |
Sqrt.cpp
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
Sqrt.h
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
Vector2D.h
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Simplify the overly-complex CppDoc-breaking file headers
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2009-04-18 17:51:05 +00:00 |
Vector3D.cpp
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Simplify the overly-complex CppDoc-breaking file headers
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2009-04-18 17:51:05 +00:00 |
Vector3D.h
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Simplify the overly-complex CppDoc-breaking file headers
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2009-04-18 17:51:05 +00:00 |
Vector4D.h
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Simplify the overly-complex CppDoc-breaking file headers
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2009-04-18 17:51:05 +00:00 |