1
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forked from 0ad/0ad
0ad/binaries/data/mods/public/maps/scenarios/WallTest.xml
vts d615ac64da Fix wall preview not disappearing when starting building placement immediately afterwards.
Adds some extra buildings to WallTest map to make Town Phase available
faster.

This was SVN commit r11769.
2012-05-06 00:07:34 +00:00

199 lines
5.1 KiB (Stored with Git LFS)
XML

<?xml version="1.0" encoding="UTF-8"?>
<Scenario version="5">
<Environment>
<LightingModel>standard</LightingModel>
<SkySet>default</SkySet>
<SunColour r="0.74902" g="0.74902" b="0.74902"/>
<SunElevation angle="0.785398"/>
<SunRotation angle="-0.785396"/>
<TerrainAmbientColour r="0.501961" g="0.501961" b="0.501961"/>
<UnitsAmbientColour r="0.501961" g="0.501961" b="0.501961"/>
<Water>
<WaterBody>
<Type>default</Type>
<Colour r="0.294118" g="0.34902" b="0.694118"/>
<Height>5</Height>
<Shininess>150</Shininess>
<Waviness>8</Waviness>
<Murkiness>0.45</Murkiness>
<Tint r="0.27451" g="0.294118" b="0.584314"/>
<ReflectionTint r="0.27451" g="0.294118" b="0.584314"/>
<ReflectionTintStrength>0</ReflectionTintStrength>
</WaterBody>
</Water>
</Environment>
<Camera>
<Position x="260.942" y="91.2117" z="190.359"/>
<Rotation angle="0"/>
<Declination angle="0.610865"/>
</Camera>
<ScriptSettings><![CDATA[
{
"CircularMap": true,
"Description": "Give an interesting description of your map.",
"GameType": "conquest",
"Keywords": [
"hidden"
],
"LockTeams": false,
"Name": "WallTest",
"PlayerData": [
{
"AI": "",
"Civ": "hele",
"Colour": {
"b": 200,
"g": 46,
"r": 46
},
"Name": "Player 1",
"PopulationLimit": 100000,
"Resources": {
"food": 100000,
"metal": 100000,
"stone": 100000,
"wood": 100000
},
"StartingCamera": {
"Position": {
"x": 292.862,
"y": 22.3825,
"z": 252.692
},
"Rotation": {
"x": 35,
"y": 0,
"z": 0
}
},
"Team": -1
},
{
"AI": "qbot",
"Civ": "hele",
"Colour": {
"b": 20,
"g": 20,
"r": 150
},
"Name": "Player 2",
"PopulationLimit": 2,
"Resources": {
"food": 5000,
"metal": 5000,
"stone": 5000,
"wood": 5000
},
"Team": -1
}
],
"RevealMap": false
}
]]></ScriptSettings>
<Entities>
<Entity uid="11">
<Template>structures/celt_civil_centre</Template>
<Player>1</Player>
<Position x="286.75593" z="268.53187"/>
<Orientation y="2.35621"/>
</Entity>
<Entity uid="12">
<Template>structures/pers_civil_centre</Template>
<Player>2</Player>
<Position x="751.73603" z="789.12446"/>
<Orientation y="2.35621"/>
</Entity>
<Entity uid="13">
<Template>other/palisades_rocks_tower</Template>
<Player>1</Player>
<Position x="280.52155" z="152.9048"/>
<Orientation y="2.35621"/>
</Entity>
<Entity uid="14">
<Template>other/palisades_rocks_tower</Template>
<Player>1</Player>
<Position x="405.53681" z="237.12357"/>
<Orientation y="2.35621"/>
</Entity>
<Entity uid="15">
<Template>other/palisades_rocks_tower</Template>
<Player>1</Player>
<Position x="273.05485" z="368.58619"/>
<Orientation y="2.35621"/>
</Entity>
<Entity uid="16">
<Template>other/palisades_rocks_tower</Template>
<Player>1</Player>
<Position x="162.9825" z="248.80494"/>
<Orientation y="2.35621"/>
</Entity>
<Entity uid="64">
<Template>units/cart_infantry_swordsman_a</Template>
<Player>1</Player>
<Position x="297.3943" z="245.43734"/>
<Orientation y="2.35621"/>
</Entity>
<Entity uid="65">
<Template>units/celt_infantry_spearman_a</Template>
<Player>1</Player>
<Position x="300.65796" z="247.85009"/>
<Orientation y="2.35621"/>
</Entity>
<Entity uid="66">
<Template>units/hele_infantry_spearman_a</Template>
<Player>1</Player>
<Position x="304.05463" z="250.32634"/>
<Orientation y="2.35621"/>
</Entity>
<Entity uid="67">
<Template>units/iber_infantry_swordsman_a</Template>
<Player>1</Player>
<Position x="307.60114" z="254.54291"/>
<Orientation y="2.35621"/>
</Entity>
<Entity uid="68">
<Template>units/pers_infantry_spearman_a</Template>
<Player>1</Player>
<Position x="311.45011" z="258.70716"/>
<Orientation y="2.35621"/>
</Entity>
<Entity uid="69">
<Template>units/rome_infantry_swordsman_a</Template>
<Player>1</Player>
<Position x="315.29044" z="262.83661"/>
<Orientation y="2.35621"/>
</Entity>
<Entity uid="70">
<Template>structures/cart_house</Template>
<Player>1</Player>
<Position x="252.36847" z="276.04014"/>
<Orientation y="2.35621"/>
</Entity>
<Entity uid="71">
<Template>structures/cart_farmstead</Template>
<Player>1</Player>
<Position x="266.76517" z="291.61655"/>
<Orientation y="2.35621"/>
</Entity>
<Entity uid="72">
<Template>structures/cart_mill</Template>
<Player>1</Player>
<Position x="285.44394" z="308.2942"/>
<Orientation y="2.35621"/>
</Entity>
<Entity uid="75">
<Template>structures/cart_outpost</Template>
<Player>1</Player>
<Position x="266.43375" z="255.69352"/>
<Orientation y="2.35621"/>
</Entity>
<Entity uid="76">
<Template>structures/cart_corral</Template>
<Player>1</Player>
<Position x="306.5282" z="292.08948"/>
<Orientation y="2.35621"/>
</Entity>
</Entities>
<Paths/>
</Scenario>