71 lines
1.5 KiB
C++
71 lines
1.5 KiB
C++
/* Copyright (C) 2017 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef INCLUDED_CCHART
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#define INCLUDED_CCHART
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#include "GUI.h"
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#include "graphics/Color.h"
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#include "maths/Vector2D.h"
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#include <vector>
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struct CChartData
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{
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CColor m_Color;
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std::vector<CVector2D> m_Points;
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};
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/**
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* Chart for a data visualization as lines or points
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*
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* @see IGUIObject
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*/
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class CChart : public IGUIObject
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{
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GUI_OBJECT(CChart)
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public:
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CChart();
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virtual ~CChart();
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protected:
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/**
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* @see IGUIObject#HandleMessage()
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*/
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virtual void HandleMessage(SGUIMessage& Message);
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/**
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* Draws the Chart
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*/
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virtual void Draw();
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virtual CRect GetChartRect() const;
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void UpdateSeries();
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std::vector<CChartData> m_Series;
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private:
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/**
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* Helper function
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*/
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void DrawLine(const CShaderProgramPtr& shader, const CColor& color, const std::vector<float>& vertices) const;
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};
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#endif // INCLUDED_CCHART
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