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0ad/binaries/data/mods/public/simulation/templates/template_gaia_treasure.xml
historic_bruno 7d9e98b00e Adds multiple entity selection to Atlas (including move/delete). Fixes #678.
Makes all actors selectable in Atlas and gives them selection rings (an
EditorOnly flag is used in the template for Atlas-only selectables).
Adds player colors to Atlas selection rings.
Fixes decal selection by falling back to old-style AABBs. Refs #1032.
Replaces UnitManager selections with EntitySelection helpers.
Adds DrawOverlays to Atlas views, for Atlas-specific rendering.
Fixes bug where selection rings conflicted with Move/rotate tool in
Atlas simulation test.

This was SVN commit r11177.
2012-02-27 05:32:35 +00:00

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767 B
XML

<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_gaia">
<Footprint replace="">
<Square width="2.0" depth="2.0"/>
<Height>12.0</Height>
</Footprint>
<Identity>
<GenericName>Generic Treasure</GenericName>
<SpecificName>Treasure</SpecificName>
<Tooltip>A treasure that can be quickly gathered.</Tooltip>
<Icon>gaia/special_treasure.png</Icon>
</Identity>
<Minimap>
<Type>metal</Type>
<Colour r="192" g="192" b="0"/>
</Minimap>
<Obstruction>
<Static width="1.5" depth="1.5"/>
</Obstruction>
<ResourceSupply>
<KillBeforeGather>false</KillBeforeGather>
<Amount>300</Amount>
<Type>treasure.metal</Type>
</ResourceSupply>
<Selectable>
<EditorOnly disable=""/>
</Selectable>
</Entity>