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quantumstate
ed6e5bdaf0
Fixed phase detection in GUIInterface and added Armour and Attack tech modification.
...
This was SVN commit r11586.
2012-04-20 19:47:01 +00:00
..
art
Technologies. Refs
#3
. Full unlocking technology implementation. Only unit gathering rates can be modified currently because the patch was big enough already.
2012-04-20 17:21:04 +00:00
audio
This was SVN commit r11533.
2012-04-17 12:01:34 +00:00
civs
Moving some minor stuff from Internal to Public mod.
2012-04-19 08:21:13 +00:00
fonts
Regenerate font textures
2011-12-22 22:47:47 +00:00
formations
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
globalscripts
Modified rmgen GetAngle function to use atan2 and the standard mathematical angle convention (WARNING this changes return values so will break scripts using the old version) and changed getGradient so it returns Infinity for infinite gradient lines. Added errors if people try and use unsafe javascript maths functions.
2012-03-18 18:40:27 +00:00
gui
Technologies. Refs
#3
. Full unlocking technology implementation. Only unit gathering rates can be modified currently because the patch was big enough already.
2012-04-20 17:21:04 +00:00
hwdetect
Report timer_Resolution via hwdetect
2012-01-22 13:49:09 +00:00
maps
Internal to Public.
2012-04-19 22:38:00 +00:00
shaders
Allow materials to disable receiving shadows
2012-04-14 17:32:22 +00:00
simulation
Fixed phase detection in GUIInterface and added Armour and Attack tech modification.
2012-04-20 19:47:01 +00:00
technologies
Internal to Public.
2012-04-19 22:38:00 +00:00