wraitii
34b1920e7b
We often only need to include ScriptRequest.h and not the full ScriptInterface.h Differential Revision: https://code.wildfiregames.com/D3920 This was SVN commit r25366.
102 lines
3.2 KiB
C++
102 lines
3.2 KiB
C++
/* Copyright (C) 2021 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "precompiled.h"
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#include "JSInterface_Debug.h"
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#include "i18n/L10n.h"
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#include "lib/svn_revision.h"
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#include "lib/debug.h"
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#include "scriptinterface/FunctionWrapper.h"
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#include "scriptinterface/ScriptRequest.h"
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#include <ctime>
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#include <string>
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namespace JSI_Debug
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{
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/**
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* Microseconds since the epoch.
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*/
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double GetMicroseconds()
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{
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return JS_Now();
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}
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// Deliberately cause the game to crash.
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// Currently implemented via access violation (read of address 0).
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// Useful for testing the crashlog/stack trace code.
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int Crash()
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{
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debug_printf("Crashing at user's request.\n");
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return *(volatile int*)0;
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}
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void DebugWarn()
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{
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debug_warn(L"Warning at user's request.");
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}
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void DisplayErrorDialog(const std::wstring& msg)
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{
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debug_DisplayError(msg.c_str(), DE_NO_DEBUG_INFO, NULL, NULL, NULL, 0, NULL, NULL);
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}
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// Return the date at which the current executable was compiled.
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// - Displayed on main menu screen; tells non-programmers which auto-build
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// they are running. Could also be determined via .EXE file properties,
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// but that's a bit more trouble.
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std::wstring GetBuildDate()
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{
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UDate buildDate = g_L10n.ParseDateTime(__DATE__, "MMM d yyyy", icu::Locale::getUS());
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return wstring_from_utf8(g_L10n.LocalizeDateTime(buildDate, L10n::Date, icu::SimpleDateFormat::MEDIUM));
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}
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double GetBuildTimestamp()
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{
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UDate buildDate = g_L10n.ParseDateTime(__DATE__ " " __TIME__, "MMM d yyyy HH:mm:ss", icu::Locale::getUS());
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if (buildDate)
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return buildDate / 1000.0;
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return std::time(nullptr);
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}
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// Return the revision number at which the current executable was compiled.
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// - svn revision is generated by calling svnversion and cached in
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// lib/svn_revision.cpp. it is useful to know when attempting to
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// reproduce bugs (the main EXE and PDB should be temporarily reverted to
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// that revision so that they match user-submitted crashdumps).
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std::wstring GetBuildRevision()
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{
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std::wstring svnRevision(svn_revision);
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if (svnRevision == L"custom build")
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return wstring_from_utf8(g_L10n.Translate("custom build"));
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return svnRevision;
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}
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void RegisterScriptFunctions(const ScriptRequest& rq)
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{
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ScriptFunction::Register<&GetMicroseconds>(rq, "GetMicroseconds");
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ScriptFunction::Register<&Crash>(rq, "Crash");
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ScriptFunction::Register<&DebugWarn>(rq, "DebugWarn");
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ScriptFunction::Register<&DisplayErrorDialog>(rq, "DisplayErrorDialog");
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ScriptFunction::Register<&GetBuildDate>(rq, "GetBuildDate");
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ScriptFunction::Register<&GetBuildTimestamp>(rq, "GetBuildTimestamp");
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ScriptFunction::Register<&GetBuildRevision>(rq, "GetBuildRevision");
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}
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}
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