1
0
forked from 0ad/0ad
0ad/binaries/data/mods/public
Pureon f2b432cbe5 Iberian ram animations
This was SVN commit r9275.
2011-04-16 11:56:52 +00:00
..
art Iberian ram animations 2011-04-16 11:56:52 +00:00
audio Quieter resource gathering 2011-02-13 17:01:22 +00:00
civs Move data for non-implemented civs to internal 2011-03-22 02:53:53 +00:00
fonts Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Simplifies random map output, see #782. 2011-04-16 04:04:06 +00:00
hwdetect Disable shadows and fancy-water by default on some slower graphics devices. 2011-02-25 02:00:57 +00:00
maps Some nice updates to the Death Canyon map (I think this should be the next 'default' map for Alpha V). 2011-04-16 06:32:37 +00:00
shaders Renderer simplification: Remove old vertexshader path. 2011-04-06 22:02:05 +00:00
simulation Some nice updates to the Death Canyon map (I think this should be the next 'default' map for Alpha V). 2011-04-16 06:32:37 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00