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forked from 0ad/0ad
0ad/binaries/data/mods/public
Ykkrosh f3372bf11d Add some rough performance reporting.
Make the profiler converge a bit faster.

This was SVN commit r8939.
2011-02-19 03:14:37 +00:00
..
art Hele fishing boat update 2011-02-13 19:02:21 +00:00
audio Quieter resource gathering 2011-02-13 17:01:22 +00:00
civs Displaying civ icons on summary screen, moving "Civ centres built" and "Enemy civ centres destroyed" to new "Conquest" tab 2010-11-20 21:42:54 +00:00
fonts Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590. 2010-10-30 04:02:42 +00:00
formations Splitting Internal with Public 2008-09-18 04:38:42 +00:00
gui Add some rough performance reporting. 2011-02-19 03:14:37 +00:00
hwdetect # Add opt-in automatic feedback system. 2011-02-16 20:40:15 +00:00
maps # Add initial basic player AI framework. 2011-01-12 12:29:00 +00:00
particles Adding new particles directory and test particle emitter XML file. 2009-02-19 00:14:27 +00:00
shaders # Rewrite fog-of-war rendering. 2011-02-03 01:12:24 +00:00
simulation New siege ram sounds added. Celt siege ram files. 2011-02-12 00:01:21 +00:00
technologies This was SVN commit r8187. 2010-09-26 07:04:09 +00:00