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forked from 0ad/0ad
0ad/binaries/data/mods/public/art/actors/units/hellenes
Mythos_Ruler f3c5a2383b #Some cool new treasure objects. Lots of map tweaks as well.
Added treasure gathering for ships. It would be cool to have
food.treasure, wood.treasure, and stone.treasure gathering types in
addition to the current metal.treasure.

This was SVN commit r8571.
2010-11-12 03:08:23 +00:00
..
alexander_r.xml Tweaked the Hellene animation speeds 2010-07-11 20:00:14 +00:00
alexander.xml Tweaked the Hellene animation speeds 2010-07-11 20:00:14 +00:00
cavalry_javelinist_a_r.xml A bunch of stuff. 2010-11-04 23:51:42 +00:00
cavalry_javelinist_a.xml This was SVN commit r8537. 2010-11-05 13:22:06 +00:00
cavalry_javelinist_b_r.xml Fixed hoplite prop switching (heads) when gathering meat. 2010-11-08 23:40:45 +00:00
cavalry_javelinist_b.xml This was SVN commit r8537. 2010-11-05 13:22:06 +00:00
cavalry_javelinist_e_r.xml A bunch of stuff. 2010-11-04 23:51:42 +00:00
cavalry_javelinist_e.xml This was SVN commit r8537. 2010-11-05 13:22:06 +00:00
cavalry_swordsman_a_r.xml This was SVN commit r8325. 2010-10-10 17:40:33 +00:00
cavalry_swordsman_a.xml Tweaked the Hellene animation speeds 2010-07-11 20:00:14 +00:00
cavalry_swordsman_b_r.xml This was SVN commit r8325. 2010-10-10 17:40:33 +00:00
cavalry_swordsman_b.xml Tweaked the Hellene animation speeds 2010-07-11 20:00:14 +00:00
cavalry_swordsman_e_r.xml This was SVN commit r8325. 2010-10-10 17:40:33 +00:00
cavalry_swordsman_e.xml Tweaked the Hellene animation speeds 2010-07-11 20:00:14 +00:00
demetrius.xml Tweaked the Hellene animation speeds 2010-07-11 20:00:14 +00:00
female_citizen.xml Edited some Celtic and Greek unit animations and some entity stats (namely footprints and such). I probably missed some. In fact I am positive I did, so we'll have to keep tweaking these in the coming weeks. I made a new Mediterranean city tile texture too, so check it out. 2010-09-25 00:49:28 +00:00
healer.xml Edited some Celtic and Greek unit animations and some entity stats (namely footprints and such). I probably missed some. In fact I am positive I did, so we'll have to keep tweaking these in the coming weeks. I made a new Mediterranean city tile texture too, so check it out. 2010-09-25 00:49:28 +00:00
infantry_archer_a.xml Converted resources: 2010-07-21 18:51:27 +00:00
infantry_archer_b.xml Edited some Celtic and Greek unit animations and some entity stats (namely footprints and such). I probably missed some. In fact I am positive I did, so we'll have to keep tweaking these in the coming weeks. I made a new Mediterranean city tile texture too, so check it out. 2010-09-25 00:49:28 +00:00
infantry_archer_e.xml Converted resources: 2010-07-21 18:51:27 +00:00
infantry_javelinist_a.xml Edited some Celtic and Greek unit animations and some entity stats (namely footprints and such). I probably missed some. In fact I am positive I did, so we'll have to keep tweaking these in the coming weeks. I made a new Mediterranean city tile texture too, so check it out. 2010-09-25 00:49:28 +00:00
infantry_javelinist_b.xml #Editing stats for Super Cavalry and special Roman units. 2010-10-22 04:02:48 +00:00
infantry_javelinist_e.xml Continued unit balancing. Edited actor projectiles animation times, etc. 2010-10-25 10:01:01 +00:00
infantry_spearman_a.xml Fixed hoplite prop switching (heads) when gathering meat. 2010-11-08 23:40:45 +00:00
infantry_spearman_b.xml Make hoplites gather food from dead animals like other units do (instead of stabbing at them with spears). 2010-10-10 06:06:14 +00:00
infantry_spearman_e.xml Fixed hoplite prop switching (heads) when gathering meat. 2010-11-08 23:40:45 +00:00
leonidas.xml Tweaked the Hellene animation speeds 2010-07-11 20:00:14 +00:00
philip_horse.xml Tweaked the Hellene animation speeds 2010-07-11 20:00:14 +00:00
philip_r.xml Messing with stats. Made a roof tile texture for the giant Greek temple that will soon be coming. 2010-10-20 09:07:44 +00:00
philip.xml Tweaked the Hellene animation speeds 2010-07-11 20:00:14 +00:00
siege_rock_packed.xml Splitting Internal with Public 2008-09-18 04:38:42 +00:00
siege_rock.xml Fix lithobolos size and projectile. 2010-08-14 22:11:32 +00:00
siege_spear_packed.xml Splitting Internal with Public 2008-09-18 04:38:42 +00:00
siege_spear.xml Splitting Internal with Public 2008-09-18 04:38:42 +00:00
spartan_pikeman.xml Scaled down the Roman Quinquereme. 2010-10-26 16:21:51 +00:00
super_sacred_band.xml Lots of art tweaks. Brand new Celtic Civic Centre. 2010-10-05 08:42:16 +00:00
super_unit_1.xml Tweaked the Hellene animation speeds 2010-07-11 20:00:14 +00:00
super_unit_2.xml Continued unit balancing. Edited actor projectiles animation times, etc. 2010-10-25 10:01:01 +00:00
super_unit_3.xml #Some cool new treasure objects. Lots of map tweaks as well. 2010-11-12 03:08:23 +00:00
super_unit_4_r.xml #New spears. 2009-03-07 06:00:48 +00:00
super_unit_4.xml #Editing stats for Super Cavalry and special Roman units. 2010-10-22 04:02:48 +00:00
themistocles.xml #Some cool new treasure objects. Lots of map tweaks as well. 2010-11-12 03:08:23 +00:00
trader.xml Tweaked the Hellene animation speeds 2010-07-11 20:00:14 +00:00
xenophon.xml Continued unit balancing. Edited actor projectiles animation times, etc. 2010-10-25 10:01:01 +00:00