..
alexander_r.xml
Tweaked the Hellene animation speeds
2010-07-11 20:00:14 +00:00
alexander.xml
Tweaked the Hellene animation speeds
2010-07-11 20:00:14 +00:00
cavalry_javelinist_a_r.xml
A bunch of stuff.
2010-11-04 23:51:42 +00:00
cavalry_javelinist_a.xml
This was SVN commit r8537.
2010-11-05 13:22:06 +00:00
cavalry_javelinist_b_r.xml
Fixed hoplite prop switching (heads) when gathering meat.
2010-11-08 23:40:45 +00:00
cavalry_javelinist_b.xml
This was SVN commit r8537.
2010-11-05 13:22:06 +00:00
cavalry_javelinist_e_r.xml
A bunch of stuff.
2010-11-04 23:51:42 +00:00
cavalry_javelinist_e.xml
This was SVN commit r8537.
2010-11-05 13:22:06 +00:00
cavalry_swordsman_a_r.xml
This was SVN commit r8325.
2010-10-10 17:40:33 +00:00
cavalry_swordsman_a.xml
Tweaked the Hellene animation speeds
2010-07-11 20:00:14 +00:00
cavalry_swordsman_b_r.xml
This was SVN commit r8325.
2010-10-10 17:40:33 +00:00
cavalry_swordsman_b.xml
Tweaked the Hellene animation speeds
2010-07-11 20:00:14 +00:00
cavalry_swordsman_e_r.xml
This was SVN commit r8325.
2010-10-10 17:40:33 +00:00
cavalry_swordsman_e.xml
Tweaked the Hellene animation speeds
2010-07-11 20:00:14 +00:00
demetrius.xml
Tweaked the Hellene animation speeds
2010-07-11 20:00:14 +00:00
female_citizen.xml
Edited some Celtic and Greek unit animations and some entity stats (namely footprints and such). I probably missed some. In fact I am positive I did, so we'll have to keep tweaking these in the coming weeks. I made a new Mediterranean city tile texture too, so check it out.
2010-09-25 00:49:28 +00:00
healer.xml
Edited some Celtic and Greek unit animations and some entity stats (namely footprints and such). I probably missed some. In fact I am positive I did, so we'll have to keep tweaking these in the coming weeks. I made a new Mediterranean city tile texture too, so check it out.
2010-09-25 00:49:28 +00:00
infantry_archer_a.xml
Converted resources:
2010-07-21 18:51:27 +00:00
infantry_archer_b.xml
Edited some Celtic and Greek unit animations and some entity stats (namely footprints and such). I probably missed some. In fact I am positive I did, so we'll have to keep tweaking these in the coming weeks. I made a new Mediterranean city tile texture too, so check it out.
2010-09-25 00:49:28 +00:00
infantry_archer_e.xml
Converted resources:
2010-07-21 18:51:27 +00:00
infantry_javelinist_a.xml
Edited some Celtic and Greek unit animations and some entity stats (namely footprints and such). I probably missed some. In fact I am positive I did, so we'll have to keep tweaking these in the coming weeks. I made a new Mediterranean city tile texture too, so check it out.
2010-09-25 00:49:28 +00:00
infantry_javelinist_b.xml
#Editing stats for Super Cavalry and special Roman units.
2010-10-22 04:02:48 +00:00
infantry_javelinist_e.xml
Continued unit balancing. Edited actor projectiles animation times, etc.
2010-10-25 10:01:01 +00:00
infantry_spearman_a.xml
Fixed hoplite prop switching (heads) when gathering meat.
2010-11-08 23:40:45 +00:00
infantry_spearman_b.xml
Make hoplites gather food from dead animals like other units do (instead of stabbing at them with spears).
2010-10-10 06:06:14 +00:00
infantry_spearman_e.xml
Fixed hoplite prop switching (heads) when gathering meat.
2010-11-08 23:40:45 +00:00
leonidas.xml
Tweaked the Hellene animation speeds
2010-07-11 20:00:14 +00:00
philip_horse.xml
Tweaked the Hellene animation speeds
2010-07-11 20:00:14 +00:00
philip_r.xml
Messing with stats. Made a roof tile texture for the giant Greek temple that will soon be coming.
2010-10-20 09:07:44 +00:00
philip.xml
Tweaked the Hellene animation speeds
2010-07-11 20:00:14 +00:00
siege_rock_packed.xml
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
siege_rock.xml
Fix lithobolos size and projectile.
2010-08-14 22:11:32 +00:00
siege_spear_packed.xml
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
siege_spear.xml
Splitting Internal with Public
2008-09-18 04:38:42 +00:00
spartan_pikeman.xml
Scaled down the Roman Quinquereme.
2010-10-26 16:21:51 +00:00
super_sacred_band.xml
Lots of art tweaks. Brand new Celtic Civic Centre.
2010-10-05 08:42:16 +00:00
super_unit_1.xml
Tweaked the Hellene animation speeds
2010-07-11 20:00:14 +00:00
super_unit_2.xml
Continued unit balancing. Edited actor projectiles animation times, etc.
2010-10-25 10:01:01 +00:00
super_unit_3.xml
#Some cool new treasure objects. Lots of map tweaks as well.
2010-11-12 03:08:23 +00:00
super_unit_4_r.xml
#New spears.
2009-03-07 06:00:48 +00:00
super_unit_4.xml
#Editing stats for Super Cavalry and special Roman units.
2010-10-22 04:02:48 +00:00
themistocles.xml
#Some cool new treasure objects. Lots of map tweaks as well.
2010-11-12 03:08:23 +00:00
trader.xml
Tweaked the Hellene animation speeds
2010-07-11 20:00:14 +00:00
xenophon.xml
Continued unit balancing. Edited actor projectiles animation times, etc.
2010-10-25 10:01:01 +00:00