1
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forked from 0ad/0ad
0ad/source/gui
elexis f4990cf967 Mark some GUI functions as const, including the boolean ones from d4d5187c9d.
Rename MouseOver to IsMouseOver.

Reported By: Vladislav
This was SVN commit r22757.
2019-08-22 23:51:10 +00:00
..
scripting Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
tests Move GUI string parsing specializations to a separate file and remove __ParseString proxy. 2019-08-19 19:43:13 +00:00
CButton.cpp Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
CButton.h Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
CChart.cpp Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
CChart.h Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
CCheckBox.cpp Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
CCheckBox.h Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
CDropDown.cpp Mark some GUI functions as const, including the boolean ones from d4d5187c9d. 2019-08-22 23:51:10 +00:00
CDropDown.h Mark some GUI functions as const, including the boolean ones from d4d5187c9d. 2019-08-22 23:51:10 +00:00
CGUI.cpp Use variadic template for RecurseObject from c2a71e41bf and move it from GUIutil to IGUIObject. 2019-08-21 13:22:25 +00:00
CGUI.h Use variadic template for RecurseObject from c2a71e41bf and move it from GUIutil to IGUIObject. 2019-08-21 13:22:25 +00:00
CGUIColor.cpp Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
CGUIColor.h Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
CGUIList.h Split CGUIString.h from GUIText.h, so that one may have the SGUIText implementation in a separate cpp file. 2019-08-10 19:16:52 +00:00
CGUIScrollBarVertical.cpp Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
CGUIScrollBarVertical.h Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
CGUISeries.h Use NONCOPYABLE for most GUI classes and structs to have the compiler indicate unintended copies, refs 3028551b91 / D2163. 2019-08-10 00:04:17 +00:00
CGUISprite.cpp Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
CGUISprite.h Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
CGUIString.cpp Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
CGUIString.h Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
CGUIText.cpp Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
CGUIText.h Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
CImage.cpp Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
CImage.h Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
CInput.cpp Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
CInput.h Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
CList.cpp Introduce IGUIObject::PlaySound to unify 19 copies of the UI sound play following 9565c60a14, refs #948. 2019-08-22 22:34:12 +00:00
CList.h Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
COList.cpp Introduce IGUIObject::PlaySound to unify 19 copies of the UI sound play following 9565c60a14, refs #948. 2019-08-22 22:34:12 +00:00
COList.h Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
CProgressBar.cpp Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
CProgressBar.h Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
CRadioButton.cpp Use variadic template for RecurseObject from c2a71e41bf and move it from GUIutil to IGUIObject. 2019-08-21 13:22:25 +00:00
CRadioButton.h Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
CSlider.cpp Mark some GUI functions as const, including the boolean ones from d4d5187c9d. 2019-08-22 23:51:10 +00:00
CSlider.h Mark some GUI functions as const, including the boolean ones from d4d5187c9d. 2019-08-22 23:51:10 +00:00
CText.cpp Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
CText.h Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
CTooltip.cpp Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
CTooltip.h Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
GUI.h Move CGUI::GenerateText to CGUIText constructor, CGUI::DrawText to CGUIText::Draw, SGenerateTextImage from CGUI to CGUIText. 2019-08-17 01:32:11 +00:00
GUIbase.cpp Move CClientArea ToJSVal / FromJSVal conversion from JSI_IGUIObject (since that should be agnostic of the conversion) to CClientArea (since that defines the properties). 2019-07-26 14:47:27 +00:00
GUIbase.h Use variadic template for RecurseObject from c2a71e41bf and move it from GUIutil to IGUIObject. 2019-08-21 13:22:25 +00:00
GUIManager.cpp Mark some GUI functions as const, including the boolean ones from d4d5187c9d. 2019-08-22 23:51:10 +00:00
GUIManager.h Mark some GUI functions as const, including the boolean ones from d4d5187c9d. 2019-08-22 23:51:10 +00:00
GUIMatrix.cpp Move GetDefaultGuiMatrix to a separate file. 2019-08-04 03:52:00 +00:00
GUIMatrix.h Move GetDefaultGuiMatrix to a separate file. 2019-08-04 03:52:00 +00:00
GUIRenderer.cpp Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
GUIRenderer.h Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
GUIStringConversions.cpp Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
GUITooltip.cpp Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
GUITooltip.h Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
GUItypes.h Stop copying color every draw call for every GUI object using colors. 2019-08-19 12:53:58 +00:00
GUIutil.cpp Use variadic template for RecurseObject from c2a71e41bf and move it from GUIutil to IGUIObject. 2019-08-21 13:22:25 +00:00
GUIutil.h Use variadic template for RecurseObject from c2a71e41bf and move it from GUIutil to IGUIObject. 2019-08-21 13:22:25 +00:00
IGUIButtonBehavior.cpp Introduce IGUIObject::PlaySound to unify 19 copies of the UI sound play following 9565c60a14, refs #948. 2019-08-22 22:34:12 +00:00
IGUIButtonBehavior.h Use variadic template for RecurseObject from c2a71e41bf and move it from GUIutil to IGUIObject. 2019-08-21 13:22:25 +00:00
IGUIObject.cpp Mark some GUI functions as const, including the boolean ones from d4d5187c9d. 2019-08-22 23:51:10 +00:00
IGUIObject.h Mark some GUI functions as const, including the boolean ones from d4d5187c9d. 2019-08-22 23:51:10 +00:00
IGUIScrollBar.cpp Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
IGUIScrollBar.h Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
IGUIScrollBarOwner.cpp Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
IGUIScrollBarOwner.h Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
IGUITextOwner.cpp Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
IGUITextOwner.h Use CGUI& instead of CGUI* so that the 50+ users stop wondering whether or not that is null and can't even be mistaken to add redundant null checks preemptively. 2019-08-21 10:12:33 +00:00
MiniMap.cpp Mark some GUI functions as const, including the boolean ones from d4d5187c9d. 2019-08-22 23:51:10 +00:00
MiniMap.h Mark some GUI functions as const, including the boolean ones from d4d5187c9d. 2019-08-22 23:51:10 +00:00