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0ad/binaries/data/mods/public/simulation/templates/structures/pers_sb2.xml
Mythos_Ruler e5eef18165 #New Persian Treasures.
This was SVN commit r10650.
2011-12-01 04:46:38 +00:00

54 lines
1.5 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_special">
<Cost>
<BuildTime>300</BuildTime>
<Resources>
<food>0</food>
<wood>0</wood>
<stone>300</stone>
<metal>200</metal>
</Resources>
</Cost>
<Footprint>
<Square width="25.0" depth="25.0"/>
<Height>8.0</Height>
</Footprint>
<Health>
<Max>3000</Max>
</Health>
<Identity>
<Civ>pers</Civ>
<GenericName>Persian Special Building</GenericName>
<SpecificName>Special Building</SpecificName>
<History>Special Persian building</History>
<Icon>structures/palace.png</Icon>
<Tooltip>Special Building.
Train War Elephants and Kardakes mercenaries.</Tooltip>
</Identity>
<Obstruction>
<Static width="25.0" depth="25.0"/>
</Obstruction>
<Sound>
<SoundGroups>
<select>interface/select/building/sel_fortress.xml</select>
<constructed>interface/complete/building/complete_fortress.xml</constructed>
<death>attack/destruction/building_collapse_large.xml</death>
</SoundGroups>
</Sound>
<TerritoryInfluence>
<Root>false</Root>
<Radius>38</Radius>
</TerritoryInfluence>
<TrainingQueue>
<Entities datatype="tokens">
units/pers_kardakes_hoplite
units/pers_kardakes_skirmisher
units/pers_war_elephant
</Entities>
</TrainingQueue>
<VisualActor>
<Actor>structures/persians/sb2.xml</Actor>
<FoundationActor>structures/fndn_6x6.xml</FoundationActor>
</VisualActor>
</Entity>