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Pureon
f52bf1e5fd
Roman walls
...
This was SVN commit r11188.
2012-02-27 23:09:17 +00:00
..
ai
Added some caching in the reassignIdleWorkers code for a large performance gain.
2012-02-25 23:32:01 +00:00
components
Fixes animal auto-hunting by removing 10HP limit on possible targets. Units will now look for the same type of animal to hunt (matching templates).
2012-02-12 21:18:50 +00:00
data
Change of default AI for random maps
2011-12-11 21:30:17 +00:00
helpers
Update healer templates and scenarios to add ranks.
2012-02-25 20:07:30 +00:00
templates
Roman walls
2012-02-27 23:09:17 +00:00