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forked from 0ad/0ad
0ad/binaries/data/mods/official/art/actors/props/units
Ykkrosh d605cb39ec # Atlas editor: Control over 'random' actor variations.
Actor variation selection (though not saved to maps, so not very
useful).
Added more levels of complexity to the waiting-for-game-to-respond
message pump, to fix reentrancy problems.
Use number keys to assign player to selected unit.

This was SVN commit r3913.
2006-05-31 05:27:02 +00:00
..
heads # Atlas editor: Control over 'random' actor variations. 2006-05-31 05:27:02 +00:00
horse Greek horse cavalry stuff 2005-11-13 11:38:29 +00:00
shields Vercingetorix, our first Celtic hero (minus his horse) 2006-02-21 10:56:02 +00:00
tools # Updated the prop switching test unit 2006-04-14 09:55:50 +00:00
weapons Siege wagons for the packed versions of the siege weapons 2005-11-21 10:40:26 +00:00
cape_a.xml Roman CC, Barracks, Market - Thracian Peltasts 2005-10-01 09:47:06 +00:00
cape_alexander.xml Alexander Hero (hopefully I included everything) 2005-10-11 11:59:26 +00:00
cape_b.xml Leonidas Hero 2005-10-15 04:15:02 +00:00
hele_ijv_lboot.xml Roman CC, Barracks, Market - Thracian Peltasts 2005-10-01 09:47:06 +00:00
hele_ijv_rboot.xml Roman CC, Barracks, Market - Thracian Peltasts 2005-10-01 09:47:06 +00:00