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0ad/binaries/data/mods/public/art/meshes/props/pyramid_small.dae

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<?xml version="1.0" encoding="utf-8"?>
<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.0">
<asset>
<contributor>
<author></author>
<authoring_tool>FBX COLLADA exporter</authoring_tool>
<comments></comments>
</contributor>
<created>2010-08-16T00:28:41Z</created>
<modified>2010-08-16T00:28:41Z</modified>
<revision></revision>
<title></title>
<subject></subject>
<keywords></keywords>
<unit meter="0.025400"/>
<up_axis>Z_UP</up_axis>
</asset>
<library_images>
<image id="Map__1-image" name="Map__1">
<init_from>file://C:\Documents and Settings\Michael\My Documents\0 A.D\0 A.D. - New Revision\binaries\data\mods\public\art\textures\skins\props\pyramid_a.dds</init_from>
</image>
</library_images>
<library_materials>
<material id="_untitled_1_Material_Image_jpg" name="_untitled_1_Material_Image_jpg">
<instance_effect url="#_untitled_1_Material_Image_jpg-fx"/>
</material>
</library_materials>
<library_effects>
<effect id="_untitled_1_Material_Image_jpg-fx" name="_untitled_1_Material_Image_jpg">
<profile_COMMON>
<technique sid="standard">
<phong>
<emission>
<color sid="emission">0.000000 0.000000 0.000000 1.000000</color>
</emission>
<ambient>
<color sid="ambient">0.588000 0.588000 0.588000 1.000000</color>
</ambient>
<diffuse>
<texture texture="Map__1-image" texcoord="CHANNEL0">
<extra>
<technique profile="MAYA">
<wrapU sid="wrapU0">TRUE</wrapU>
<wrapV sid="wrapV0">TRUE</wrapV>
<blend_mode>ADD</blend_mode>
</technique>
</extra>
</texture>
</diffuse>
<specular>
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</specular>
<shininess>
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</shininess>
<reflective>
<color sid="reflective">0.000000 0.000000 0.000000 1.000000</color>
</reflective>
<reflectivity>
<float sid="reflectivity">1.000000</float>
</reflectivity>
<transparent>
<color sid="transparent">1.000000 1.000000 1.000000 1.000000</color>
</transparent>
<transparency>
<float sid="transparency">0.000000</float>
</transparency>
</phong>
</technique>
</profile_COMMON>
</effect>
</library_effects>
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<geometry id="Pyramid_Small-lib" name="Pyramid_SmallMesh">
<mesh>
<source id="Pyramid_Small-lib-Position">
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<param name="Y" type="float"/>
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</technique_common>
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<param name="X" type="float"/>
<param name="Y" type="float"/>
<param name="Z" type="float"/>
</accessor>
</technique_common>
</source>
<source id="Pyramid_Small-lib-UV0">
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<param name="S" type="float"/>
<param name="T" type="float"/>
</accessor>
</technique_common>
</source>
<vertices id="Pyramid_Small-lib-Vertex">
<input semantic="POSITION" source="#Pyramid_Small-lib-Position"/>
</vertices>
<polygons material="_untitled_1_Material_Image_jpg" count="14">
<input semantic="VERTEX" offset="0" source="#Pyramid_Small-lib-Vertex"/>
<input semantic="NORMAL" offset="1" source="#Pyramid_Small-lib-Normal0"/>
<input semantic="TEXCOORD" offset="2" set="0" source="#Pyramid_Small-lib-UV0"/>
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</polygons>
</mesh>
</geometry>
</library_geometries>
<library_visual_scenes>
<visual_scene id="RootNode" name="RootNode">
<node id="Pyramid_Small" name="Pyramid_Small">
<translate sid="translate">0.000000 0.000000 11.565273</translate>
<scale sid="scale">3.784765 3.784765 3.784765</scale>
<instance_geometry url="#Pyramid_Small-lib">
<bind_material>
<technique_common>
<instance_material symbol="Map__1-Material" target="#Map__1-Material"/>
<instance_material symbol="_untitled_1_Material_Image_jpg" target="#_untitled_1_Material_Image_jpg"/>
</technique_common>
</bind_material>
</instance_geometry>
</node>
</visual_scene>
</library_visual_scenes>
<scene>
<instance_visual_scene url="#RootNode"/>
</scene>
</COLLADA>