Ykkrosh
22dd4dd67b
Maps: Stored non-entity objects in XML instead of PMP, for easier manual editing. Updated existing maps to newest format, so that they can still work. Added undocumented _rewriteMaps() JS function. Also renamed _mem to vmem, and reclassified its undocumentedness as unintentional, since it's reasonably useful. Loader: added NonprogressiveLoad function, for ScEd/_rewriteMaps/etc which don't care about progressiveness. main.cpp: re-enabled vfs_display, since it doesn't crash now Vector3D: stopped warning This was SVN commit r2078.
23 lines
907 B
XML
23 lines
907 B
XML
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
|
|
|
|
<Entity Parent="template_unit_infantry_ranged_ijv">
|
|
<Traits>
|
|
<Id
|
|
civ_code="kart"
|
|
civ="Carthaginians"
|
|
internal_only="false"
|
|
|
|
specific="Iš Kidón Meguyás"
|
|
|
|
history="While Iberians had often served as mercenaries in earlier times, after Carthage’s conquest of Spain they were often called up as levies. After the Celts they were considered the most expendable of all the troops in the Carthaginian army, used to dull the force of a charging formation. Armed with a javelin that could have a bundle of burning grass attached at the end for torching buildings, the Iberians could also wear light breastplates called pectorals in addition to their distinctive sinew caps."
|
|
/>
|
|
</Traits>
|
|
<Actions>
|
|
<Create
|
|
list.structmil="mc;pc;ff;tf;wc;wg"
|
|
/>
|
|
</Actions>
|
|
<Actor>units/kart_ijv_b.xml</Actor>
|
|
</Entity>
|
|
|