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forked from 0ad/0ad
0ad/binaries/data/mods/public/art/actors
2012-10-06 14:04:18 +00:00
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campaigns Terrain/decal materials (includes triplanar/normal/specular/emissive mapping); custom alphamaps 2012-08-07 18:21:16 +00:00
fauna This was SVN commit r12324. 2012-08-08 18:50:20 +00:00
flora/trees Removes skeletal animated pine tree 2012-09-17 01:05:54 +00:00
geology Changed a few more decals 2012-09-02 09:10:59 +00:00
particle Convert actor line endings from CRLF to LF for consistency 2012-04-14 16:43:00 +00:00
props Added rubble_stone_6x6 and set to CC deaths 2012-10-06 14:04:18 +00:00
special Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497. 2012-07-23 22:49:46 +00:00
structures Added rubble_stone_6x6 and set to CC deaths 2012-10-06 14:04:18 +00:00
temp Water and waterfall shaders, materials and examples. 2012-09-08 18:56:13 +00:00
units A test normal map for units. Causes error though. 2012-10-01 00:01:46 +00:00