1
0
forked from 0ad/0ad
0ad/binaries/data/mods/public/maps/scenarios/Flight_demo.xml
2011-06-09 19:44:40 +00:00

148 lines
3.6 KiB (Stored with Git LFS)
XML

<?xml version="1.0" encoding="UTF-8"?>
<Scenario version="5">
<Environment>
<LightingModel>standard</LightingModel>
<SkySet>default</SkySet>
<SunColour r="0.74902" g="0.74902" b="0.74902"/>
<SunElevation angle="0.785398"/>
<SunRotation angle="-0.785396"/>
<TerrainAmbientColour r="0.501961" g="0.501961" b="0.501961"/>
<UnitsAmbientColour r="0.501961" g="0.501961" b="0.501961"/>
<Water>
<WaterBody>
<Type>default</Type>
<Colour r="0.294118" g="0.34902" b="0.694118"/>
<Height>22.2426</Height>
<Shininess>150</Shininess>
<Waviness>8</Waviness>
<Murkiness>0.45</Murkiness>
<Tint r="0.27451" g="0.294118" b="0.584314"/>
<ReflectionTint r="0.27451" g="0.294118" b="0.584314"/>
<ReflectionTintStrength>0</ReflectionTintStrength>
</WaterBody>
</Water>
</Environment>
<Camera>
<Position x="286.587" y="118.383" z="306.953"/>
<Rotation angle="0"/>
<Declination angle="0.523599"/>
</Camera>
<ScriptSettings><![CDATA[
{
"CircularMap": true,
"Description": "Has some experimental fighter plane prototypes.",
"GameType": "endless",
"Keywords": [
"demo"
],
"Name": "Flight Demo",
"PlayerData": [
{
"Civ": "hele"
},
{
"Civ": "hele"
},
{
"Civ": "hele"
},
{
"Civ": "hele"
},
{
"Civ": "hele"
},
{
"Civ": "hele"
},
{
"Civ": "hele"
},
{
"Civ": "hele"
}
],
"RevealMap": false
}
]]></ScriptSettings>
<Entities>
<Entity uid="11">
<Template>other/plane</Template>
<Player>1</Player>
<Position x="255.5323" z="432.06412"/>
<Orientation y="2.35621"/>
</Entity>
<Entity uid="12">
<Template>other/plane</Template>
<Player>1</Player>
<Position x="249.02817" z="376.23224"/>
<Orientation y="0.78148"/>
</Entity>
<Entity uid="13">
<Template>other/plane</Template>
<Player>1</Player>
<Position x="260.11133" z="362.73414"/>
<Orientation y="0.78406"/>
</Entity>
<Entity uid="14">
<Template>structures/hele_civil_centre</Template>
<Player>1</Player>
<Position x="286.58732" z="473.2295"/>
<Orientation y="3.87739"/>
</Entity>
<Entity uid="15">
<Template>structures/hele_house</Template>
<Player>2</Player>
<Position x="329.10242" z="472.25461"/>
<Orientation y="3.87739"/>
</Entity>
<Entity uid="16">
<Template>structures/hele_house</Template>
<Player>2</Player>
<Position x="350.83188" z="451.07892"/>
<Orientation y="3.87739"/>
</Entity>
<Entity uid="17">
<Template>structures/hele_house</Template>
<Player>2</Player>
<Position x="371.75095" z="430.37195"/>
<Orientation y="3.87739"/>
</Entity>
<Entity uid="18">
<Template>structures/hele_house</Template>
<Player>2</Player>
<Position x="393.06287" z="411.16611"/>
<Orientation y="3.87739"/>
</Entity>
<Entity uid="19">
<Template>actor|props/special/eyecandy/campfire.xml</Template>
<Position x="244.39686" z="372.50208"/>
<Orientation y="2.35621"/>
</Entity>
<Entity uid="20">
<Template>actor|props/special/eyecandy/campfire.xml</Template>
<Position x="253.33204" z="433.11728"/>
<Orientation y="2.35621"/>
</Entity>
<Entity uid="21">
<Template>actor|props/special/eyecandy/campfire.xml</Template>
<Position x="255.7816" z="359.73508"/>
<Orientation y="2.35621"/>
</Entity>
<Entity uid="22">
<Template>other/plane</Template>
<Player>2</Player>
<Position x="449.39594" z="562.37671"/>
<Orientation y="-2.58234"/>
</Entity>
<Entity uid="23">
<Template>other/plane</Template>
<Player>2</Player>
<Position x="461.80188" z="556.27326"/>
<Orientation y="-2.58082"/>
</Entity>
</Entities>
<Paths/>
</Scenario>