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forked from 0ad/0ad
0ad/source/lib/sysdep/win/wgl.h
janwas 5299dcad86 - config: all macros are defined as 1 / 0. testing with #if allows compiler warnings (testing undefined macro) to spot misspelled macros
- debug: add provision for naming threads. allows adding current thread
name to log messages and displays their names in the debugger.
- replaced various if(err < 0) complain() sequences with new variants of
CHECK_ERR (see lib.h)
- fixes to mmgr/VC debug alloc enable code
- improved h_mgr error reporting (now complains when h_free fails)
- US -> UK english (partial)
- fix tex_load double-free bug
- move win32 mouse cursor code into sysdep
- error dialog is now topmost to make sure it's visible (was a problem)
- handle WM_QUIT before displaying error dialog (makes sure it's shown)

also as in previous 3 revisions.

This was SVN commit r2588.
2005-08-09 16:23:19 +00:00

53 lines
1.4 KiB
C
Executable File

// RAGE! Win32 OpenGL headers are full of crap we have to emulate
// (must not include windows.h)
#if !OS_WIN
#error "wgl.h: do not include if not compiling for Windows"
#endif
#ifndef WINGDIAPI
#define WINGDIAPI __declspec(dllimport)
#endif
#ifndef CALLBACK
#define CALLBACK __stdcall
#endif
#ifndef APIENTRY
#define APIENTRY __stdcall
#endif
#ifndef WINAPI
#define WINAPI __stdcall
#endif
#ifndef DECLARE_HANDLE
typedef void VOID;
typedef void* LPVOID;
typedef int BOOL;
typedef unsigned short USHORT;
typedef unsigned int UINT;
typedef unsigned long DWORD;
typedef int INT32;
typedef __int64 INT64;
typedef float FLOAT;
typedef const char* LPCSTR;
typedef void* HANDLE;
typedef int(*PROC)(void);
#define DECLARE_HANDLE(name) typedef HANDLE name
DECLARE_HANDLE(HDC);
DECLARE_HANDLE(HGLRC);
#endif
typedef unsigned short wchar_t; // for glu.h
WINGDIAPI BOOL WINAPI wglCopyContext(HGLRC, HGLRC, UINT);
WINGDIAPI HGLRC WINAPI wglCreateContext(HDC);
WINGDIAPI HGLRC WINAPI wglCreateLayerContext(HDC, int);
WINGDIAPI BOOL WINAPI wglDeleteContext(HGLRC);
WINGDIAPI HGLRC WINAPI wglGetCurrentContext(void);
WINGDIAPI HDC WINAPI wglGetCurrentDC(void);
WINGDIAPI PROC WINAPI wglGetProcAddress(LPCSTR);
WINGDIAPI BOOL WINAPI wglMakeCurrent(HDC, HGLRC);
WINGDIAPI BOOL WINAPI wglShareLists(HGLRC, HGLRC);
WINGDIAPI BOOL WINAPI wglUseFontBitmapsA(HDC, DWORD, DWORD, DWORD);
WINGDIAPI BOOL WINAPI wglUseFontBitmapsW(HDC, DWORD, DWORD, DWORD);