e3f46bb809
Adds compute shaders support and scaling with FSR.
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Fixes #6842
Comments By: phosit, Stan
Differential Revision: https://code.wildfiregames.com/D5218
This was SVN commit r28010.
2024-01-17 19:40:27 +00:00
ffc4a56b9f
Revert non-ASCII characters from source and configuration files introduced in 157c6af18e
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Fixes #6846
Differential Revision: https://code.wildfiregames.com/D5185
This was SVN commit r27965.
2023-12-03 00:30:12 +00:00
a905932712
Moves single descriptor set binding management for Vulkan to a separate class.
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Differential Revision: https://code.wildfiregames.com/D5163
This was SVN commit r27921.
2023-11-07 21:43:52 +00:00
5e583beb22
Fixes result of VkDescriptorSet creation forgotten in 6ef27d2ffe
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This was SVN commit r27887.
2023-10-13 18:32:22 +00:00
6ef27d2ffe
Merges UID from different Vulkan device objects and unifies single type descriptor set creation.
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Differential Revision: https://code.wildfiregames.com/D5140
This was SVN commit r27879.
2023-10-09 18:34:50 +00:00
157c6af18e
Make the space in 0 A.D. non-breaking throughout the codebase.
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Avoid cases of filenames
Update years in terms and other legal(ish) documents
Don't update years in license headers, since change is not meaningful
Will add linter rule in seperate commit
Happy recompiling everyone!
Original Patch By: Nescio
Comment By: Gallaecio
Differential Revision: D2620
This was SVN commit r27786.
2023-07-27 20:54:46 +00:00
ac75966d67
Fixes descriptor set overwrite when multiple textures reference it with delayed deletion. Fixes #6717
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Refs #6636
Comments By: phosit, Stan
Tested By: phosit, Stan
Differential Revision: https://code.wildfiregames.com/D4916
This was SVN commit r27511.
2023-01-30 21:23:44 +00:00
7c84c23114
Adds Vulkan backend.
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Comments By: phosit, Stan
Differential Revision: https://code.wildfiregames.com/D4876
This was SVN commit r27412.
2023-01-10 20:22:20 +00:00