[Petra/Ai] Fix not traning champion cavalry and infantry after 925170f600
and 8ee6774d12
Since champions have been moved to barracks, researching unlocking technologies became the must in order to train them. Therefore: Specificaly research `unlock champion` technologies. Increase priority of minor techs to 250. Remove some duplicated checks. Differential revision: D3380 Reviewed by: @wraitii This was SVN commit r24669.
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@ -124,7 +124,7 @@ PETRA.Config = function(difficulty, behavior)
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"defenseBuilding": 70,
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"civilCentre": 950,
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"majorTech": 700,
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"minorTech": 40,
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"minorTech": 250,
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"wonder": 1000,
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"emergency": 1000 // used only in emergency situations, should be the highest one
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};
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@ -2719,7 +2719,7 @@ PETRA.HQ.prototype.update = function(gameState, queues, events)
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if (this.needCorral && gameState.ai.playedTurn % 4 == 3)
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this.manageCorral(gameState, queues);
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if (!queues.minorTech.hasQueuedUnits() && gameState.ai.playedTurn % 5 == 1)
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if (gameState.ai.playedTurn % 5 == 1)
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this.researchManager.update(gameState, queues);
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}
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@ -82,6 +82,11 @@ PETRA.ResearchManager.prototype.researchWantedTechs = function(gameState, techs)
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let numWorkers = phase1 ? gameState.getOwnEntitiesByRole("worker", true).length : 0;
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for (let tech of techs)
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{
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if (tech[0].indexOf("unlock_champion") == 0)
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return { "name": tech[0], "increasePriority": true };
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if (tech[0] == "traditional_army_sele" || tech[0] == "reformed_army_sele")
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return { "name": pickRandom(["traditional_army_sele", "reformed_army_sele"]), "increasePriority": true };
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if (!tech[1]._template.modifications)
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continue;
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let template = tech[1]._template;
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