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forked from 0ad/0ad

Better texture for shield_props (bosses and spinas)

Better texture for brit_battersea shield

Fix celtic shield bosses using 3rd texture variant instead of 1st

Added brass and golden variant for shields props 02 and 03

replaced gold texture with 03 texture variant for have less texture
files.

This was SVN commit r22600.
This commit is contained in:
Alexandermb 2019-08-03 02:52:40 +00:00
parent 674d60e830
commit f64a39c123
27 changed files with 47 additions and 50 deletions

View File

@ -10,7 +10,7 @@
</variant>
</group>
<group>
<variant file="shields/spina_03.xml"/>
<variant file="shields/spina_01.xml"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -10,7 +10,7 @@
</variant>
</group>
<group>
<variant file="shields/spina_03.xml"/>
<variant file="shields/spina_01.xml"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -7,7 +7,7 @@
</variant>
</group>
<group>
<variant file="shields/spina_03.xml"/>
<variant file="shields/spina_01.xml"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -7,7 +7,7 @@
</variant>
</group>
<group>
<variant file="shields/spina_03.xml"/>
<variant file="shields/spina_01.xml"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>

View File

@ -7,7 +7,7 @@
</variant>
</group>
<group>
<variant file="shields/spina_03.xml"/>
<variant file="shields/spina_01.xml"/>
</group>
<material>basic_trans_parallax_spec.xml</material>
</actor>