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Commit Graph

11805 Commits

Author SHA1 Message Date
71ae5a19d8 Fixes visual actor interpolation, handling position changes more cleanly, based on patch by sbte.
Fixes rally point lines not updating, fixes #1865

This was SVN commit r13323.
2013-03-23 17:59:54 +00:00
6f33003f30 Fixes serialization test failure caused by CmpFoundation's buildMultiplier property sometimes being NaN (which can assume different internal values in Spidermonkey). For now, NaN cannot be reliably serialized. Fixes #1828, refs #1879
This was SVN commit r13322.
2013-03-22 22:23:50 +00:00
0d069954b7 waterfall textures reduced 50%
This was SVN commit r13321.
2013-03-22 00:37:33 +00:00
3d94f3a5be Added 4 geology waterfalls variations.
Added water splash particle effect.

This was SVN commit r13320.
2013-03-22 00:24:46 +00:00
4560bb62b0 Updated contributor Paperkat merch ship texture
This was SVN commit r13319.
2013-03-19 09:58:06 +00:00
78d1548753 Fixes (un)packing siege units responding to attacks in violent stance, by ignoring attacks while (un)packing. Fixes #1751, refs #1752
This was SVN commit r13318.
2013-03-19 00:53:47 +00:00
807985ac08 Added a base with flowers and playercolor to mauryan pillars.
Added contributor Paperkat merchant ship.

This was SVN commit r13317.
2013-03-18 12:34:55 +00:00
e031d71b78 Added chakra wheel to ashoka pillar 4 lions variation-
This was SVN commit r13316.
2013-03-18 01:46:44 +00:00
1bcb6140b0 Skirms bonus vs. elephants reduced from 1.5x to 1.25x.
Some new elephant templates. Elephant unit entities adjusted.

Spartan female citizen now has a bonus attack vs. siege weapons.

This was SVN commit r13315.
2013-03-18 01:33:20 +00:00
063fa52252 removes chandragupta normal texture line from his actor
This was SVN commit r13314.
2013-03-17 23:16:40 +00:00
a7343420f2 Disable fancy water rendering on all Intel devices, since it appears to be very slow.
Also recognise Haswell chipsets on Mesa.

This was SVN commit r13313.
2013-03-17 14:27:47 +00:00
cfbde115b8 Maur hero Ashoka skin tone change
This was SVN commit r13312.
2013-03-17 12:46:24 +00:00
e367cf0d7e maur barracks death variation semi-fix
This was SVN commit r13311.
2013-03-17 12:34:03 +00:00
6a1a1c16cb maur market stalls cloth small fix
This was SVN commit r13310.
2013-03-17 12:27:15 +00:00
49f52500de Mauryan ship icons
This was SVN commit r13309.
2013-03-17 11:53:09 +00:00
25c800e9c4 Chanakya hero template
This was SVN commit r13308.
2013-03-17 10:10:49 +00:00
f8a7692d92 A few final fixes to some AI logic in attack and defense.
This was SVN commit r13307.
2013-03-17 08:55:46 +00:00
3f28ade5c6 Hero ashoka added. Fixed maiden holding parasol in chariot.
Added hero turban prop
Hero Chanakya now uses elite healer template

This was SVN commit r13306.
2013-03-17 00:39:43 +00:00
9e46759ada Mauryan actor indent cleanup
This was SVN commit r13305.
2013-03-16 16:05:53 +00:00
fc3b5637c8 Ambient occlusion for Mauryan houses
This was SVN commit r13304.
2013-03-16 15:53:20 +00:00
03c3b1daa3 Fixes a few changes in my previous commit. Makes "Medium" the default difficulty setting.
This was SVN commit r13303.
2013-03-16 12:55:03 +00:00
77999f6b42 Ashoka pillar variations and footprint fix
This was SVN commit r13302.
2013-03-16 11:18:33 +00:00
e78da0b3e4 Mauryan mill ambient occlusion
This was SVN commit r13301.
2013-03-16 11:00:24 +00:00
5ba7153541 Placeholder Mauryan merchant ship
This was SVN commit r13300.
2013-03-16 10:30:29 +00:00
b0f1afa994 Change Punjab 1 water settings.
Fix a little mess-up on my last commit.

This was SVN commit r13299.
2013-03-16 10:16:41 +00:00
d709fe50ed Clean-up of Aegis scripts. Most deprecated functions have been removed, some comments updated. Also makes resource maps 8-bit to save a little memory.
Fix the placement of the "civ info" button to avoid overlapping on
1024*768.

This was SVN commit r13298.
2013-03-16 09:59:43 +00:00
d70db48173 Mauryan ship footprints
This was SVN commit r13297.
2013-03-16 09:56:22 +00:00
0fc8dba671 Fixed mauryan market stall color.
This was SVN commit r13296.
2013-03-16 01:06:51 +00:00
fd74292f2b Added specular map for Chanakya hero.
Fixed defense tower shields when destroyed.
Added Chandragupta texture with spec.
Fixed wall tower projectile and garrisoned prop-points.

This was SVN commit r13295.
2013-03-16 00:32:04 +00:00
3958c03dbc Changes default scenarios to Punjab 1
This was SVN commit r13294.
2013-03-15 23:06:16 +00:00
4bcbd14f71 Resets most land scenarios to default AIs, so they'll use Aegis Bot.
Removes AIs from some demo maps.

This was SVN commit r13293.
2013-03-15 23:02:29 +00:00
a96869851c Replaces force attack hotkey with Ctrl+Alt (AltGr isn't available on US keyboards)
This was SVN commit r13292.
2013-03-15 21:59:36 +00:00
4769481796 Makes sure to remove the entity from the Gatherer array of the resource it was gathering from when dying. Fixes #1867 (if all goes well).
This was SVN commit r13290.
2013-03-15 18:12:17 +00:00
5af7544918 Bug fixes and small improvements to Aegis. Change the "C" button into a "Settings" button. Fix to -autostart-aidiff.
This was SVN commit r13289.
2013-03-15 12:35:16 +00:00
066cfa5893 Improve workers' reactions when they find out that the resource they gathered from is full. Refs #1387
This was SVN commit r13288.
2013-03-15 10:26:46 +00:00
d40a66f310 Fix particle to correctly display in the FOW, and to adapt slightly to sunColor settings (both on ARB and GLSL).
This was SVN commit r13287.
2013-03-15 10:22:24 +00:00
26cc813cf5 Update for release trailer recording
This was SVN commit r13286.
2013-03-14 23:24:53 +00:00
afe87f720a Mauryan Corral AO
This was SVN commit r13285.
2013-03-14 23:13:31 +00:00
c23181a1e0 Make towers weaker by reducing range fro 80 to 70 and decreasing the arrow tech multiplier to 40% more arrows from 100%.
This was SVN commit r13284.
2013-03-14 22:57:59 +00:00
4edbd21714 elimate small memory leaks in SoundManager
This was SVN commit r13283.
2013-03-14 02:59:31 +00:00
9dac1bf89b Fixed inverted green channel in elephants normal maps (fixed normals)
This was SVN commit r13282.
2013-03-14 00:48:31 +00:00
1cf1707ce7 Added mauryan hero chanakya and mauryan elephants static meshes.
This was SVN commit r13281.
2013-03-14 00:05:46 +00:00
163fc7cbfd Mauryan farmstead AO stuff
This was SVN commit r13280.
2013-03-13 23:58:38 +00:00
25293ce0cc Many small bugfixes for AIs. Adds support for difficulty (and along with that, some behind-the-door architecture for a handicap system).
Adds -autostart-aidiff to set the difficulty from the command line from
testing.

This was SVN commit r13278.
2013-03-13 20:44:48 +00:00
8ac9f1d8ea Limit the number of gatherer per resource, as described in #1387. Based on work by crezax. Fixes #1387
This was SVN commit r13277.
2013-03-13 20:10:46 +00:00
844f71681a Add notification for missing resources when tributing. Patch by alpha123. Fixes #1839.
This was SVN commit r13276.
2013-03-13 18:37:06 +00:00
637abf8167 Stop following units into FoW. Patch by crezax. Fixes #1827.
This was SVN commit r13275.
2013-03-13 18:17:58 +00:00
56784aceab Fix signed/unsigned comparison warning.
This was SVN commit r13274.
2013-03-13 16:23:27 +00:00
b75183eba2 remove log entries concerning sound manager distress mode
This was SVN commit r13273.
2013-03-13 03:55:36 +00:00
60a91cb032 fixes death variation for mauryan walls, fortress, defense tower, and temple.
This was SVN commit r13272.
2013-03-12 23:06:20 +00:00