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Commit Graph

6849 Commits

Author SHA1 Message Date
555f06acbe Fix errors when the hero is garrisoned. Patch by alpha123. Refs #1802.
This was SVN commit r13346.
2013-04-06 19:32:07 +00:00
2af37c3590 Adds player color to rubble entities, thanks to ericb for the patch, fixes #1887
This was SVN commit r13344.
2013-04-05 02:52:01 +00:00
7f9b486a48 This was SVN commit r13341. 2013-04-03 23:28:29 +00:00
16de5c75ac Adds game speed option to match setup, adds in-game control for single player games, fixes #785.
Refactors some GUI utility functions.

This was SVN commit r13340.
2013-04-03 23:24:22 +00:00
62dc594a71 Hero button. Based on patch by Malcom and edits to that by alpha123. Fixes 1802.
This was SVN commit r13339.
2013-04-03 17:27:55 +00:00
f2da77ff72 "Oh myyyyy" -- George Takei. Lots of stuff:
- Town Phase cost increased to 1000 Food, 1000 Wood (from 500 of each).
This makes Village Phase longer and more interesting. Still need to
test.

- Lots of new normal maps and spec maps (for a bunch of desert terrains
and cretan date palms). This is an ongoing project.

- Fixed some spec maps for being too 'bright.'

- Changed the attack of melee spear units from a combo of pierce and
hack to just hack. Per discussion with Quantumstate. Needs testing.

- Changed the Median Oasis 1 scenario to include Mauryans and
Carthaginians.

This was SVN commit r13338.
2013-04-03 06:48:38 +00:00
f82adf3ef3 Don't call GetSimulationState too often. Patch by sbte. Fixes #1878.
This was SVN commit r13336.
2013-04-02 21:06:20 +00:00
3c693245bd Portraits for the Mauryan healer and Chanakya.
This was SVN commit r13335.
2013-04-02 17:06:15 +00:00
edea5d04e7 Portraits for Mauryan healer and Chanakya.
This was SVN commit r13334.
2013-04-02 17:05:51 +00:00
329b3e3d28 Adds notice of saved game issues to Aegis' description
This was SVN commit r13332.
2013-04-01 15:03:31 +00:00
0535cab26f Added mauryan healer skin and head.
Added roman army camp rubble with AO
Added AO map and normal map to roman army camp

This was SVN commit r13331.
2013-04-01 00:48:18 +00:00
3b5ab7ab51 Fixes #1884 . Should Fix #1883 .
This was SVN commit r13328.
2013-03-30 07:30:54 +00:00
c2ca0209fa Fixes multiplayer crash when host disconnects while clients are still loading.
Improves client disconnect handling slightly.

This was SVN commit r13327.
2013-03-25 05:01:36 +00:00
475c722327 Fix serialization issues with Aegis.
This was SVN commit r13326.
2013-03-24 09:10:32 +00:00
6f33003f30 Fixes serialization test failure caused by CmpFoundation's buildMultiplier property sometimes being NaN (which can assume different internal values in Spidermonkey). For now, NaN cannot be reliably serialized. Fixes #1828, refs #1879
This was SVN commit r13322.
2013-03-22 22:23:50 +00:00
0d069954b7 waterfall textures reduced 50%
This was SVN commit r13321.
2013-03-22 00:37:33 +00:00
3d94f3a5be Added 4 geology waterfalls variations.
Added water splash particle effect.

This was SVN commit r13320.
2013-03-22 00:24:46 +00:00
4560bb62b0 Updated contributor Paperkat merch ship texture
This was SVN commit r13319.
2013-03-19 09:58:06 +00:00
78d1548753 Fixes (un)packing siege units responding to attacks in violent stance, by ignoring attacks while (un)packing. Fixes #1751, refs #1752
This was SVN commit r13318.
2013-03-19 00:53:47 +00:00
807985ac08 Added a base with flowers and playercolor to mauryan pillars.
Added contributor Paperkat merchant ship.

This was SVN commit r13317.
2013-03-18 12:34:55 +00:00
e031d71b78 Added chakra wheel to ashoka pillar 4 lions variation-
This was SVN commit r13316.
2013-03-18 01:46:44 +00:00
1bcb6140b0 Skirms bonus vs. elephants reduced from 1.5x to 1.25x.
Some new elephant templates. Elephant unit entities adjusted.

Spartan female citizen now has a bonus attack vs. siege weapons.

This was SVN commit r13315.
2013-03-18 01:33:20 +00:00
063fa52252 removes chandragupta normal texture line from his actor
This was SVN commit r13314.
2013-03-17 23:16:40 +00:00
a7343420f2 Disable fancy water rendering on all Intel devices, since it appears to be very slow.
Also recognise Haswell chipsets on Mesa.

This was SVN commit r13313.
2013-03-17 14:27:47 +00:00
cfbde115b8 Maur hero Ashoka skin tone change
This was SVN commit r13312.
2013-03-17 12:46:24 +00:00
e367cf0d7e maur barracks death variation semi-fix
This was SVN commit r13311.
2013-03-17 12:34:03 +00:00
6a1a1c16cb maur market stalls cloth small fix
This was SVN commit r13310.
2013-03-17 12:27:15 +00:00
49f52500de Mauryan ship icons
This was SVN commit r13309.
2013-03-17 11:53:09 +00:00
25c800e9c4 Chanakya hero template
This was SVN commit r13308.
2013-03-17 10:10:49 +00:00
f8a7692d92 A few final fixes to some AI logic in attack and defense.
This was SVN commit r13307.
2013-03-17 08:55:46 +00:00
3f28ade5c6 Hero ashoka added. Fixed maiden holding parasol in chariot.
Added hero turban prop
Hero Chanakya now uses elite healer template

This was SVN commit r13306.
2013-03-17 00:39:43 +00:00
9e46759ada Mauryan actor indent cleanup
This was SVN commit r13305.
2013-03-16 16:05:53 +00:00
fc3b5637c8 Ambient occlusion for Mauryan houses
This was SVN commit r13304.
2013-03-16 15:53:20 +00:00
03c3b1daa3 Fixes a few changes in my previous commit. Makes "Medium" the default difficulty setting.
This was SVN commit r13303.
2013-03-16 12:55:03 +00:00
77999f6b42 Ashoka pillar variations and footprint fix
This was SVN commit r13302.
2013-03-16 11:18:33 +00:00
e78da0b3e4 Mauryan mill ambient occlusion
This was SVN commit r13301.
2013-03-16 11:00:24 +00:00
5ba7153541 Placeholder Mauryan merchant ship
This was SVN commit r13300.
2013-03-16 10:30:29 +00:00
b0f1afa994 Change Punjab 1 water settings.
Fix a little mess-up on my last commit.

This was SVN commit r13299.
2013-03-16 10:16:41 +00:00
d709fe50ed Clean-up of Aegis scripts. Most deprecated functions have been removed, some comments updated. Also makes resource maps 8-bit to save a little memory.
Fix the placement of the "civ info" button to avoid overlapping on
1024*768.

This was SVN commit r13298.
2013-03-16 09:59:43 +00:00
d70db48173 Mauryan ship footprints
This was SVN commit r13297.
2013-03-16 09:56:22 +00:00
0fc8dba671 Fixed mauryan market stall color.
This was SVN commit r13296.
2013-03-16 01:06:51 +00:00
fd74292f2b Added specular map for Chanakya hero.
Fixed defense tower shields when destroyed.
Added Chandragupta texture with spec.
Fixed wall tower projectile and garrisoned prop-points.

This was SVN commit r13295.
2013-03-16 00:32:04 +00:00
3958c03dbc Changes default scenarios to Punjab 1
This was SVN commit r13294.
2013-03-15 23:06:16 +00:00
4bcbd14f71 Resets most land scenarios to default AIs, so they'll use Aegis Bot.
Removes AIs from some demo maps.

This was SVN commit r13293.
2013-03-15 23:02:29 +00:00
a96869851c Replaces force attack hotkey with Ctrl+Alt (AltGr isn't available on US keyboards)
This was SVN commit r13292.
2013-03-15 21:59:36 +00:00
4769481796 Makes sure to remove the entity from the Gatherer array of the resource it was gathering from when dying. Fixes #1867 (if all goes well).
This was SVN commit r13290.
2013-03-15 18:12:17 +00:00
5af7544918 Bug fixes and small improvements to Aegis. Change the "C" button into a "Settings" button. Fix to -autostart-aidiff.
This was SVN commit r13289.
2013-03-15 12:35:16 +00:00
066cfa5893 Improve workers' reactions when they find out that the resource they gathered from is full. Refs #1387
This was SVN commit r13288.
2013-03-15 10:26:46 +00:00
d40a66f310 Fix particle to correctly display in the FOW, and to adapt slightly to sunColor settings (both on ARB and GLSL).
This was SVN commit r13287.
2013-03-15 10:22:24 +00:00
26cc813cf5 Update for release trailer recording
This was SVN commit r13286.
2013-03-14 23:24:53 +00:00