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Commit Graph

13313 Commits

Author SHA1 Message Date
b55b6a9cf1 Add visible class names to all common buildings
This was SVN commit r15196.
2014-05-22 14:31:48 +00:00
ac1a9bf8d1 Clean up class parsing + add visible classes to be displayed in the GUI without adding them separatedly to our tooltips
This was SVN commit r15195.
2014-05-22 10:20:02 +00:00
eaa382a60c This was SVN commit r15194. 2014-05-22 01:38:46 +00:00
ee50168096 Removes errant text from GUI XML files, fixes some untranslated text per [wiki:Internationalization]. Refs #2507
This was SVN commit r15193.
2014-05-22 01:36:45 +00:00
eae7978868 Makes a word consistent with American English
This was SVN commit r15192.
2014-05-21 20:24:37 +00:00
3e985225fc Remove remaining MaxDistance. See 1207b146bb
This was SVN commit r15191.
2014-05-21 14:20:00 +00:00
1207b146bb Let trading range depend on obstruction. Fixes #2556
This was SVN commit r15190.
2014-05-21 14:03:57 +00:00
0a3eb92d62 Add slower game options. Might be usefull for slow players or development. Fixes #2499. Patch by DanCar.
This was SVN commit r15189.
2014-05-21 13:46:42 +00:00
01777a7ade fix tests
This was SVN commit r15188.
2014-05-21 12:28:39 +00:00
2303ad97cf petra: test on cc existence before trying to build
This was SVN commit r15187.
2014-05-21 09:37:41 +00:00
e0fb1223d6 Put the colon inside the translate tag.
This was SVN commit r15186.
2014-05-21 03:02:54 +00:00
153b1162fb changes for the AI to deal with maps with celts and change comment on naval maps
This was SVN commit r15185.
2014-05-20 21:30:48 +00:00
5dbf7ffa1e Portraits for these two Ptol boats.
This was SVN commit r15184.
2014-05-20 21:09:25 +00:00
4707f11b07 Petra AI: fix a bug in naval transport and adapt strategy to initial available resources
This was SVN commit r15183.
2014-05-20 19:48:54 +00:00
99a7bc67ac Fix 672f5a8b11 when sloppyness is 0
This was SVN commit r15182.
2014-05-20 18:45:36 +00:00
317c6057ed Remove members from a formation when they garrison. Fixes #2545
This was SVN commit r15181.
2014-05-20 17:47:47 +00:00
672f5a8b11 Add sloppyness and separate icon path to formation templates (makes it possible to have multiple formation templates - like different settings for different civs - with only one icon file)
This was SVN commit r15180.
2014-05-20 17:18:40 +00:00
4c9d99ff68 Add plural forms for Gaelic. Fixes #2575.
This was SVN commit r15179.
2014-05-20 17:11:47 +00:00
41bc9fa65e Remove a newline in a tooltip.
There is no need for it.
Some translations also add the newline that, due to different words
length, appears in an unwanted place.

This was SVN commit r15178.
2014-05-20 10:41:09 +00:00
d8dbd499f8 Probably fixes uninitialized variable warning in GLSL model shader on some drivers
This was SVN commit r15177.
2014-05-20 03:41:46 +00:00
d0e18900ae avoid new harmless spidermonkey warnings
This was SVN commit r15176.
2014-05-19 22:09:44 +00:00
2081c62ab4 Support newer version of miniupnpc api. Refs #2552.
This was SVN commit r15174.
2014-05-19 21:01:06 +00:00
940868398c Use Boost.Signals2 for Atlas. Patch by fabio. Fixes #2469.
This was SVN commit r15173.
2014-05-19 21:01:02 +00:00
15472f7797 fix Petra not gathering already dead animals and remove forgotten debug printout
This was SVN commit r15172.
2014-05-19 19:45:08 +00:00
dfc7567561 Fix multiple observers on multiplayer games to work more reliably. Fixes #2529
This was SVN commit r15171.
2014-05-19 16:02:42 +00:00
f4edb8dce5 Simplify and improve x86/amd64 CPU build flag
On amd64 removes the "-msse" flag, which is already
enabled by default.

On x86 changes the flags from "-march=i686 -msse" to
"-march=pentium3 -mtune=generic". This should also enable
other CPU features like MMX, while keeping the same
minimun supported CPU (Intel Pentium3 or AMD Athlon 4)
previously required by "-msse".

Fixes #2329.

This was SVN commit r15170.
2014-05-19 12:18:55 +00:00
4a3df1c8c5 Add extra check so units can't attack entities out of range. Fixes #2570
This was SVN commit r15168.
2014-05-19 09:05:18 +00:00
196eebe803 Fix partial internationalisation of the limit changers
This was SVN commit r15167.
2014-05-19 08:22:20 +00:00
5ae4619b81 Internationalize the AllowedToCreate method from EntityLimits. Fixes #2546.
This was SVN commit r15165.
2014-05-19 07:35:05 +00:00
81da366268 Deletes some obsolete and broken old art files, refs #2524
This was SVN commit r15164.
2014-05-19 01:47:22 +00:00
ae29becb37 Removes pointless minimap state change during attack notification, it broke synchronized simulation state and caused some OOS errors. Fixes #2525. Refs #1719, #2526.
This was SVN commit r15163.
2014-05-19 01:35:14 +00:00
e6d762882a Add the tooltip option to default.cfg. Refs #2549.
This was SVN commit r15162.
2014-05-19 01:00:30 +00:00
61b6eba4c1 Adds a config option for more detailed tooltips. Fixes #2549.
This was SVN commit r15161.
2014-05-19 00:01:47 +00:00
8e6b624ea5 fix civ in template
This was SVN commit r15160.
2014-05-18 17:00:54 +00:00
bd7ebe268e Make skirmish entities better moddable. Fixes #2523. Patch by Idanwin.
This was SVN commit r15159.
2014-05-18 15:53:57 +00:00
7ff5fbda2b Allow system components to be registered on the scripting side (so mods can make their own system components).
This was SVN commit r15157.
2014-05-18 13:44:08 +00:00
2b05a8d233 Reenable JS warnings that were disabled in db0376fdc2.
This was SVN commit r15156.
2014-05-18 13:25:08 +00:00
1432e082bf Update room and bot name.
This was SVN commit r15155.
2014-05-18 13:25:00 +00:00
814d3dc0e8 fix previous commit
This was SVN commit r15154.
2014-05-18 12:39:58 +00:00
3273720776 major update of Petra AI with first version of naval map support
This was SVN commit r15153.
2014-05-18 11:34:36 +00:00
3596f1c341 modify AI common-api to allow fishing and minor fixes
This was SVN commit r15152.
2014-05-18 10:50:44 +00:00
b7f6c00c2b Mark all components as global variables and allow to re-register existing components to update their schema and/or message receiving methods.
This allows for components to be extended in other files, so mods don't
have to overwrite entire components.
Fixes #2517. Thanks to Rada for helping on this
(also fix some tests broken in the previous commit)

This was SVN commit r15150.
2014-05-18 08:20:02 +00:00
86196212e2 Improve navigation for ship formations by setting the formation controller to the right passability class
This was SVN commit r15149.
2014-05-18 07:59:43 +00:00
96c806841d Fixes the packaging script for some changes related to l10n and SpiderMonkey
This was SVN commit r15148.
2014-05-12 01:36:32 +00:00
3ecbb7667b Restrict set of translations included in releases
This was SVN commit r15147.
2014-05-11 17:43:36 +00:00
0a880413fe Fix the out-of-world error we saw in the team game yesterday
This was SVN commit r15145.
2014-05-11 09:36:12 +00:00
d70abd548a Move yellow modern buttons to their own style to correct naming issues (eg. ModernButtonRed was yellow). New name is ModernButtonYellow. Also switched the default button color back to red due to complaints by team members on IRC.
This was SVN commit r15144.
2014-05-11 03:25:34 +00:00
056d740e7f Fixes #2542
This was SVN commit r15143.
2014-05-10 23:40:53 +00:00
fb2cda5aba prevent weird behaviour when the ship in which we want to garrison is selected with the units to garrison
This was SVN commit r15142.
2014-05-10 22:21:24 +00:00
b2ec4e0e2a Portrait for Roman bireme.
Modern button from red to yellow.

This was SVN commit r15141.
2014-05-10 21:33:46 +00:00