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forked from 0ad/0ad
0ad/source/tools/atlas/GameInterface
2012-03-08 01:16:29 +00:00
..
Handlers Replaces Atlas "Screenshot" option with normal lower-res version (saves result as PNG). 2012-03-06 00:15:48 +00:00
ActorViewer.cpp Adds log rendering to actor viewer. 2012-03-08 01:16:29 +00:00
ActorViewer.h Fix for compilation failure of [10703] on 64-bit systems 2011-12-10 11:53:39 +00:00
Brushes.cpp Implemented nested territory boundaries. Fixes #918. 2012-01-18 21:22:58 +00:00
Brushes.h # Fix terrain blending logic. 2011-01-29 16:31:48 +00:00
CommandProc.cpp split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
CommandProc.h huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
DeltaArray.h split debug_assert into ENSURE and ASSERT as discussed in a previous meeting. 2011-04-30 13:01:45 +00:00
GameLoop.cpp Renamed some Atlas classes and g_GameLoop to better reflect their Atlas-related nature and to lower potential confusion with similar main-game-related functionality. Refs #678. 2012-03-03 23:48:04 +00:00
GameLoop.h Renamed some Atlas classes and g_GameLoop to better reflect their Atlas-related nature and to lower potential confusion with similar main-game-related functionality. Refs #678. 2012-03-03 23:48:04 +00:00
InputProcessor.cpp # Support '[', ']' keys for camera rotation in scenario editor 2010-04-17 11:28:54 +00:00
InputProcessor.h Add GPL header to Atlas code 2009-06-20 16:13:29 +00:00
MessagePasser.h Avoid -Wnon-virtual-dtor warnings 2010-03-31 08:36:46 +00:00
MessagePasserImpl.cpp Add initial code annotations for the new profiling tool 2011-11-04 01:35:50 +00:00
MessagePasserImpl.h Add/rename header guards 2010-02-17 23:21:49 +00:00
Messages.h Replaces Atlas "Screenshot" option with normal lower-res version (saves result as PNG). 2012-03-06 00:15:48 +00:00
MessagesSetup.h Add GPL header to Atlas code 2009-06-20 16:13:29 +00:00
Misc.cpp huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
Register.cpp Misc. unity fixes (missing includes, undefs, and other things that could be considered generic cleanup) 2010-02-18 00:06:50 +00:00
Shareable.h Removes size_t from shareable types to prevent 32/64-bit errors. 2012-02-27 23:16:31 +00:00
SharedMemory.h Add GPL header to Atlas code 2009-06-20 16:13:29 +00:00
SharedTypes.h Changes Atlas ObjectID type to unsigned int, fixes 64-bit build errors caused by size_t. 2012-02-27 22:29:53 +00:00
SimState.cpp # Delete a lot of obsolete simulation code. 2010-05-20 18:09:23 +00:00
SimState.h # Delete a lot of obsolete simulation code. 2010-05-20 18:09:23 +00:00
View.cpp Renamed some Atlas classes and g_GameLoop to better reflect their Atlas-related nature and to lower potential confusion with similar main-game-related functionality. Refs #678. 2012-03-03 23:48:04 +00:00
View.h Renamed some Atlas classes and g_GameLoop to better reflect their Atlas-related nature and to lower potential confusion with similar main-game-related functionality. Refs #678. 2012-03-03 23:48:04 +00:00