1
0
forked from 0ad/0ad
0ad/source/lib/res/mem.h
janwas 4285883f3d wdetect: changed gfx_card detect to hopefully support multiple adapters (now returns the primary)
file: add timer
h_mgr bugfix: h_force_free wasn't clearing refcnt
mem: add note on shutdown order
snd: bugfixes: VSrc_validate was overzealous (al_src == 0 is allowed);
sd->is_valid wasn't being set -> leaked AL buffers.
wsdl: remove overzealous ReleaseDC check (false alarm)
gamesetup: clarify (resource) shutdown order

This was SVN commit r2913.
2005-10-12 15:09:32 +00:00

50 lines
973 B
C
Executable File

#ifndef MEM_H
#define MEM_H
#include "handle.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef void(*MEM_DTOR)(void* p, size_t size, uintptr_t ctx);
// mem_alloc flags
enum
{
// RES_*
MEM_ZERO = 0x1000
};
extern void* mem_alloc(size_t size, size_t align = 1, uint flags = 0, Handle* ph = 0);
#define mem_free(p) mem_free_p((void*&)p)
extern int mem_free_p(void*& p);
extern int mem_free_h(Handle& hm);
// returns 0 if the handle is invalid
extern void* mem_get_ptr(Handle h, size_t* size = 0);
extern int mem_get(Handle hm, u8** pp, size_t* psize);
extern Handle mem_wrap(void* p, size_t size, uint flags, void* raw_p, size_t raw_size, MEM_DTOR dtor, uintptr_t ctx);
// exception to normal resource shutdown: must not be called before
// h_mgr_shutdown! (this is because h_mgr calls us to free memory, which
// requires the pointer -> Handle index still be in place)
extern void mem_shutdown(void);
#ifdef __cplusplus
}
#endif
#endif // #ifndef MEM_H