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forked from 0ad/0ad
0ad/binaries/data/mods/official/entities/template_unit_super_infantry.xml

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1.7 KiB
XML

<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<Entity Parent="template_unit_super">
<Traits>
<Id>
<Generic>Super Infantry</Generic>
<Icon_Cell>43</Icon_Cell>
<Classes>Organic, Foot</Classes>
</Id>
<Creation>
<Resource>
<Food>75</Food>
<Metal>100</Metal>
</Resource>
</Creation>
<Footprint>
<Radius>0.5</Radius>
<Height>4.0</Height>
</Footprint>
<Armour>
<Hack>8.0</Hack>
<Pierce>7.0</Pierce>
<Crush>12.0</Crush>
</Armour>
<Health>
<Max>120</Max>
</Health>
<Population>
<Rem>1</Rem>
</Population>
<Vision>
<Los>13</Los>
</Vision>
</Traits>
<Actions>
<Attack>
<Melee>
<Hack>25.0</Hack>
<Pierce>0.0</Pierce>
<Crush>0.0</Crush>
<Range>5.0</Range>
<Speed>1500</Speed>
</Melee>
<Charge>
<Hack>60.0</Hack>
<Range>5.0</Range>
<Speed>1000</Speed>
</Charge>
</Attack>
<Move>
<Speed>6.5</Speed>
<Run>
<Speed>15.00</Speed>
</Run>
</Move>
</Actions>
<SoundGroups>
<Walk>audio/actor/human/movement/walk.xml</Walk>
<Run>audio/actor/human/movement/walk.xml</Run>
<Melee>audio/attack/weapon/sword.xml</Melee>
<Death>audio/actor/human/death/death.xml</Death>
<Build>audio/resource/construction/con_wood.xml</Build>
<Gather_Fruit>audio/resource/foraging/forage_leaves.xml</Gather_Fruit>
<Gather_Grain>audio/resource/farming/farm.xml</Gather_Grain>
<Gather_Wood>audio/resource/lumbering/lumbering.xml</Gather_Wood>
<Gather_Stone>audio/resource/mining/pickaxe.xml</Gather_Stone>
<Gather_Metal>audio/resource/mining/mining.xml</Gather_Metal>
</SoundGroups>
</Entity>