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janwas 4fa5f1892b # fix CPU detection issue
i3 CPUs report a *maximum* of 8 cores/package, which caused the number
of processors to be misreported as 0 (but only because the APIC IDs were
skipped because the CPU generation was deemed to low, which was due to
failing to consider extended family/model)
thanks to titanforever for reporting this.

This was SVN commit r7626.
2010-06-12 20:21:28 +00:00
..
collada # Fix use-of-freed-memory bug. 2010-04-18 16:35:06 +00:00
graphics Fix actor viewer animation offsetting. 2010-06-05 22:23:28 +00:00
gui # Various changes to the text rendering system. 2010-05-30 13:42:56 +00:00
i18n MSVC warning fixes 2010-05-25 19:12:00 +00:00
lib # fix CPU detection issue 2010-06-12 20:21:28 +00:00
maths # Handle terrain passability and movement costs in pathfinder. 2010-05-27 23:31:03 +00:00
mocks # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
network Windows build fix 2010-06-08 18:58:03 +00:00
pch MSVC warning 'fix' 2010-04-19 21:57:56 +00:00
ps # Various networking code cleanups. 2010-06-07 22:19:05 +00:00
renderer # Unit animation improvements. 2010-06-05 00:49:14 +00:00
scripting # Various networking code cleanups. 2010-06-07 22:19:05 +00:00
scriptinterface Display warnings and errors on screen for a short time (fixes #119). 2010-05-31 22:44:59 +00:00
simulation # Support alt+enter to toggle fullscreen mode. Make game window resizable. 2010-06-03 19:07:59 +00:00
simulation2 Fix actor viewer animation offsetting. 2010-06-05 22:23:28 +00:00
sound # Unit animation improvements. 2010-06-05 00:49:14 +00:00
tools # Various networking code cleanups. 2010-06-07 22:19:05 +00:00
contributors.txt Update source contributors list (see #472) 2010-04-14 10:29:14 +00:00
main.cpp Delete script scheduler, since it causes GC crashes and isn't used for anything important and could be implemented in pure JS instead. 2010-06-07 18:41:03 +00:00
test_setup.cpp Fix missing includes 2010-01-10 11:31:31 +00:00