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Ykkrosh 8a11f53011 # More consistent terrain-space coordinate names
# Removed more ancient unused code
# Partial VC2005 compatibility for Atlas editor / AoE3Ed
# Terrain overlay rendering system; used to implemented Atlas brush
display
# Renamed 'right' to 'left'

This was SVN commit r3771.
2006-04-17 20:02:51 +00:00
..
graphics # More consistent terrain-space coordinate names 2006-04-17 20:02:51 +00:00
gui # Removed some ancient unused code 2006-04-13 21:50:44 +00:00
i18n fixed wchar_t issues; now correctly separates utf16, CStrW and jschar. 2006-02-03 20:36:15 +00:00
lib # refactoring 2006-04-14 06:32:05 +00:00
maths # More consistent terrain-space coordinate names 2006-04-17 20:02:51 +00:00
ps # More consistent terrain-space coordinate names 2006-04-17 20:02:51 +00:00
renderer # More consistent terrain-space coordinate names 2006-04-17 20:02:51 +00:00
scripting # housekeeping (improve unreachable code annotations and avoid compiler warnings) 2006-04-10 06:44:54 +00:00
simulation # Fixed a bug with the rendering of unit rank icons. 2006-04-14 08:33:52 +00:00
sound # refactor sysdep API, split it into parts 2006-04-10 20:12:25 +00:00
tools # More consistent terrain-space coordinate names 2006-04-17 20:02:51 +00:00
main.cpp this still had the old res/sound/snd.h; fixed. (also some local temporary changes) 2006-04-10 21:49:12 +00:00
ProgrammingSchedule.xls gave it a once-over, marked 1 as complete 2005-05-09 16:30:01 +00:00