forked from 0ad/0ad
Elven Ship(under the name noldor_ship_trireme)
This was SVN commit r9899.
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<float/>
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<group>
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<variant>
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<mesh>structural/elven_transport.dae</mesh>
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<props>
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<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
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</props>
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<texture>structural/elven_ship.png</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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binaries/data/mods/public/art/meshes/structural/elven_transport.dae
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binaries/data/mods/public/art/meshes/structural/elven_transport.dae
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binaries/data/mods/public/art/textures/skins/structural/elven_ship.png
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binaries/data/mods/public/art/textures/skins/structural/elven_ship.png
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binaries/data/mods/public/art/textures/ui/session/portraits/units/noldor_ship_trireme.png
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binaries/data/mods/public/art/textures/ui/session/portraits/units/noldor_ship_trireme.png
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_unit_mechanical_ship_trireme">
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<Identity>
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<Civ>hele</Civ>
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<SpecificName>Mankar Cirya</SpecificName>
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<History>Elven Trading ship, coz elves love to trade.</History>
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<Icon>units/noldor_ship_trireme.png</Icon>
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</Identity>
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<VisualActor>
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<Actor>structures/elven_transport.xml</Actor>
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</VisualActor>
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</Entity>
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