Made some further required-libraries.txt adjustments, just to consolidate what I've learnt.

This was SVN commit r321.
This commit is contained in:
Acumen 2004-05-30 00:08:46 +00:00
parent 4bf25dc2a0
commit a929a3506b

View File

@ -17,32 +17,24 @@ $binaries := directory containing system/ and data/ .
TODO: TODO:
- OpenGL extensions: - OpenGL extensions:
download glext.h and put it in $GL. download http://www.wildfiregames/com/~code/libraries/glext.h
download wglext.h and put it in $GL. ... and put it in $GL.
download http://www.wildfiregames/com/~code/libraries/wglext.h
... and put it in $GL.
- ZLib (v1.2.1) - ZLib (v1.2.1)
download zlib121.zip. download http://www.wildfiregames/com/~code/libraries/zlib121.zip.
extract contents of include/ into $include, ... extract contents of include/ into $include, and .lib files into $lib.
.lib files into $lib, and .DLLs into $binaries.
- libpng (v1.0.15) - libpng (v1.0.15)
download libpng10.zip. download http://www.wildfiregames/com/~code/libraries/libpng10.zip.
extract contents of include/ into $include, ... extract contents of include/ into $include, and .lib files into $lib.
.lib files into $lib, and .DLLs into $binaries.
- Xerces: [required if compiling GUI] - Xerces: [required if compiling GUI]
download xerces-c_2_5_0-windows_nt-msvc_60.zip. download http://www.wildfiregames/com/~code/libraries/xerces-c_2_5_0-lib.zip
extract contents of include/ into $include, download http://www.wildfiregames/com/~code/libraries/xerces-c_2_5_0-include.zip
.lib files into $lib, and .DLLs into $binaries. ... extract contents of include/ into $include, and .lib files into $lib.
to reduce download size, you can instead grab the following
archives, which leave out everything we don't need:
http://www.wildfiregames/com/~code/libraries/xerces-c_2_5_0-lib.zip
http://www.wildfiregames/com/~code/libraries/xerces-c_2_5_0-include.zip
http://www.wildfiregames/com/~code/libraries/xerces-c_2_5_0.dll
extract into the appropriate directories as explained above.
- SpiderMonkey: [required for javascript] - SpiderMonkey: [required for javascript]
download javascript-sdk.zip. download http://www.wildfiregames/com/~code/libraries/javascript-sdk.zip.
extract contents of include/ into $include, ... extract contents of include/ into $include, and .lib files into $lib.
and .lib files into $lib.