Commit Graph

10247 Commits

Author SHA1 Message Date
09414078fd Switched warning to a debug so that only AI devs see it. Fixes #1403.
This was SVN commit r11856.
2012-05-13 15:04:25 +00:00
8bd73e774e Deleted Granicus River.
Fixed Isthmus description.

Renamed and tweaked Battle for Tiber.

This was SVN commit r11855.
2012-05-12 22:05:05 +00:00
26531bcdc7 War dog footprint increased.
This was SVN commit r11854.
2012-05-12 21:34:21 +00:00
6f2b90ba70 Default starting resources decreased.
This was SVN commit r11853.
2012-05-12 21:31:00 +00:00
3668f691ef Made the river traversable to help the AI.
This was SVN commit r11852.
2012-05-12 20:53:25 +00:00
d35ec1840e Tweaked these structures.
This was SVN commit r11851.
2012-05-12 17:58:25 +00:00
0b1d911675 Added check for existance of ent.resourceSupplyType(). Fixes #1402
This was SVN commit r11850.
2012-05-12 14:18:40 +00:00
2ba6b90a1c Fixed starting camera.
This was SVN commit r11849.
2012-05-12 06:12:38 +00:00
0cef14be54 Removed these wall entities, which were throwing errors.
This was SVN commit r11848.
2012-05-12 05:47:04 +00:00
13d8caa0f2 Spartan shield stuff.
This was SVN commit r11847.
2012-05-12 05:28:46 +00:00
3d685a2c91 New shield prop textures for Macedonians.
This was SVN commit r11846.
2012-05-12 05:20:18 +00:00
2a719a44f4 Removes unnecessary specular.
This was SVN commit r11845.
2012-05-12 04:42:57 +00:00
6fcf84250a Gallic Fields prettied up a bit.
This was SVN commit r11844.
2012-05-12 03:49:59 +00:00
cc2f3647a3 Zagros Mountains 2: Macedonia vs. Persia.
This was SVN commit r11843.
2012-05-12 01:15:55 +00:00
3c747d21d4 This was SVN commit r11842. 2012-05-12 01:09:26 +00:00
2b893117c9 Added territory effect to stone walls in order to prevent the creep of enemy territory. Ensured that palisades do not have this effect.
Tweaked the description of Athenian temple and dock.

This was SVN commit r11841.
2012-05-11 23:25:04 +00:00
4a73b85a4b Increase maximum treasure priority distance and check that a dropsite has nearby resources
This was SVN commit r11840.
2012-05-11 22:44:37 +00:00
fbc3cbad7c Fix handling of non-ASCII paths on Unix
This was SVN commit r11839.
2012-05-11 14:30:15 +00:00
8c6a1995e5 teams
This was SVN commit r11837.
2012-05-11 00:06:06 +00:00
3d6c3752ae Restores player data to _default.xml as a temporary fix for some problems related to #1398.
This was SVN commit r11836.
2012-05-10 23:35:48 +00:00
3efbd0ab25 Fixes Atlas losing map settings if random map generation failed. Refs #1398.
This was SVN commit r11835.
2012-05-10 23:11:42 +00:00
56269b2489 Fixes Atlas bug where default player data wasn't sent to engine after being displayed in the UI (introduced by 1f5f82f375). Fixes #1398.
This was SVN commit r11834.
2012-05-10 22:49:04 +00:00
9610f72636 Typo.
This was SVN commit r11833.
2012-05-10 22:46:14 +00:00
2fa29d0115 Acropolis tweaks.
This was SVN commit r11832.
2012-05-10 22:41:12 +00:00
502047b746 Fix unit demo map.
This was SVN commit r11831.
2012-05-10 22:35:57 +00:00
6f29e27ae0 "Delian League" bonus for Athenians.
This was SVN commit r11830.
2012-05-10 22:25:03 +00:00
8d66340329 Really set Oasis 11 as the default multiplayer map.
This was SVN commit r11829.
2012-05-10 22:23:09 +00:00
3b25e106b2 Fix bug in nearby resource caching so that a dropsite which had nearby resource depleted will be marked undepleted if new resources appear (farms) and add soem ecnomic upgrades strongly inspired by Marilyn (thanks Wraitii).
This was SVN commit r11828.
2012-05-10 22:17:21 +00:00
ad87febd25 Improve gathering behaviour if the target is exhausted.
This was SVN commit r11827.
2012-05-10 22:02:59 +00:00
bcf7c98b66 Nerfed hero Health for Alpha 10 (until we get build limits).
This was SVN commit r11826.
2012-05-10 21:52:32 +00:00
831da7f93e Fixed this map.
This was SVN commit r11825.
2012-05-10 21:44:55 +00:00
bfb35a6484 Add SetNextStateAlwaysEnter() function to reload a state when switching to it from itself. Fixes #1395.
This was SVN commit r11824.
2012-05-10 21:14:43 +00:00
a8528f74c6 Greek market by Enrique.
This was SVN commit r11823.
2012-05-10 20:58:03 +00:00
db1b4dcc4f Added an existance check for metadata on unit destruction
This was SVN commit r11822.
2012-05-10 19:45:34 +00:00
75433f1d5d This was SVN commit r11821. 2012-05-10 19:43:47 +00:00
c1c00d1617 Added resource gatherer counting for qBot and fixed nearby gathering locations code.
Also switched to SquareVectorDistance in filters as suggested by
wraitii.

This was SVN commit r11820.
2012-05-10 18:38:13 +00:00
23cd022eff Map stuff.
This was SVN commit r11819.
2012-05-10 18:07:25 +00:00
a8e548ff5e This was SVN commit r11818. 2012-05-10 17:45:50 +00:00
b36b9da9a0 Single player default map now Punjab 3.
This was SVN commit r11817.
2012-05-10 17:05:19 +00:00
b247e198d7 Healer has a "Run" value now. It didn't before, so would skate around the map when fleeing.
This was SVN commit r11816.
2012-05-10 05:41:15 +00:00
7d00b830aa Changed default maps.
This was SVN commit r11815.
2012-05-10 05:04:10 +00:00
b3f9daead8 Deletes some obsolete data files.
This was SVN commit r11814.
2012-05-10 04:36:18 +00:00
e6dcd0480f Fix promotion.
This was SVN commit r11813.
2012-05-10 03:29:25 +00:00
737a2f3de4 Spartans can't build stone walls.
This was SVN commit r11811.
2012-05-10 01:41:44 +00:00
cb3d71f43a New Greek barracks by Enrique.
This was SVN commit r11810.
2012-05-10 01:12:26 +00:00
1f5f82f375 Fixes invalid civ check in rmgen.
Removes some default data from the Atlas blank map.
Changes default civ in autostart-random mode.

This was SVN commit r11809.
2012-05-09 23:06:03 +00:00
OmriLahav
c8d68f6e0b This was SVN commit r11807. 2012-05-09 21:45:47 +00:00
89821855c7 Check that a nearby resource has >0 resources left. Fixes #1395.
Also added a check to TechnologyManager to see if player is defined.

This was SVN commit r11806.
2012-05-09 21:32:21 +00:00
9fa1145fe8 Update to GUI
This was SVN commit r11805.
2012-05-09 19:52:23 +00:00
282d0f39e2 Remove unused variables
This was SVN commit r11804.
2012-05-09 15:39:16 +00:00