Commit Graph

8265 Commits

Author SHA1 Message Date
834271b878 Some updated maps.
This was SVN commit r9722.
2011-06-29 02:49:41 +00:00
6ba00117e0 Fixes bug in Atlas player editor: saving team as "None" had no effect
This was SVN commit r9721.
2011-06-29 00:57:02 +00:00
996a32125c Add per-player LOS-reveal flag.
Reveal LOS for Gaia and AI players (fixes #879).
Use player_id_t slightly more consistently in interfaces.

This was SVN commit r9720.
2011-06-28 23:24:42 +00:00
d9c944c975 fix one last super_unit - at least given the following search criteria:
Find all "super_unit", Match case, Subfolders, Find Results 1,
"0ad\svn\binaries\data", "*.xml;*.xsl;*.xslt;*.xsd;*.dtd"
0ad\svn\binaries\data\mods\public\art\actors\units\celts\boudicca_chariot.xml(16):
<prop actor="units/celts/super_unit_4_d.xml" attachpoint="driver"/>

This was SVN commit r9717.
2011-06-28 19:32:49 +00:00
7ee28348ec Garrison multiplier for hele siege tower
This was SVN commit r9716.
2011-06-28 19:11:46 +00:00
709260e339 Fix occasional script error with planes
This was SVN commit r9715.
2011-06-28 18:26:29 +00:00
151539a92b Fix #882 (test failure)
This was SVN commit r9714.
2011-06-28 18:25:38 +00:00
293adad0ba Fix #829 - Stuck units bug
This was SVN commit r9713.
2011-06-28 07:27:03 +00:00
da79f8edbe Last Champion fix. Or is it? <_<
This was SVN commit r9712.
2011-06-28 04:46:44 +00:00
f0c2c15d3f Champion fix for this unit.
This was SVN commit r9711.
2011-06-28 04:42:02 +00:00
7f79dcd379 Champion FIX for maps.
This was SVN commit r9710.
2011-06-28 04:28:09 +00:00
91a972238a Champion FIXES commit.
This was SVN commit r9709.
2011-06-28 04:19:01 +00:00
520788cafb Champions. Commit #3.
This was SVN commit r9708.
2011-06-28 04:02:54 +00:00
ac0576f326 Champions. Commit #2.
This was SVN commit r9707.
2011-06-28 03:56:04 +00:00
75c1ae84d5 This was SVN commit r9706. 2011-06-28 03:30:35 +00:00
d8725c1df7 This was SVN commit r9705. 2011-06-28 03:29:12 +00:00
f3fe7aaa67 Changing nomenclature from "Super Units" to "Champions." Commit Part 1.
This was SVN commit r9704.
2011-06-28 03:24:50 +00:00
c2f9496a4f Temp solution to Ship finished sound.
This was SVN commit r9703.
2011-06-28 01:52:40 +00:00
f4e773f7ba Celt Temple costs Wood, not Stone.
Greek Fortress builds the new Greek siege tower.

Females have order acknowledgments. This is a temp solution until we
have dedicated female sounds.

Added verbal acknowledgments to the Priests as well.

Siege Tower stat tweaks.

This was SVN commit r9702.
2011-06-28 01:50:42 +00:00
85e49e9d13 Fixed a team error on the map.
This was SVN commit r9701.
2011-06-28 01:30:58 +00:00
7baab8e221 Moved stances and idle worker button to more appropriate locations
This was SVN commit r9700.
2011-06-28 01:09:55 +00:00
a8fdcfde59 Fixes broken autostart for random maps with AI
This was SVN commit r9699.
2011-06-27 23:27:25 +00:00
bdde44d9aa Balancing war elephants.
This was SVN commit r9698.
2011-06-27 22:43:36 +00:00
a7ea5ed3ae Hele siege tower basic setup
This was SVN commit r9697.
2011-06-27 22:43:03 +00:00
20030f1515 This was SVN commit r9696. 2011-06-27 22:41:17 +00:00
d78d4f7169 # Moved Roman and Carthaginian Champion Units to Public.
This was SVN commit r9695.
2011-06-27 22:23:03 +00:00
c276a45fae Tweaked Greek Farmstead and Gymnasion.
This was SVN commit r9694.
2011-06-27 21:45:37 +00:00
552d81e1c9 Temple select OGG file update
This was SVN commit r9693.
2011-06-27 20:01:44 +00:00
aef4db11c0 Sound effects for wall gate
This was SVN commit r9691.
2011-06-27 19:56:29 +00:00
f044c7f6df This was SVN commit r9690. 2011-06-27 06:55:13 +00:00
c8f63fc366 Updated license wording for CGTextures.
This was SVN commit r9689.
2011-06-27 05:47:25 +00:00
0ff7997d9f Moving the last of the terrains.
This was SVN commit r9688.
2011-06-27 05:39:53 +00:00
2c9835cbc4 Moving and deleting terrains.
This was SVN commit r9687.
2011-06-27 05:11:17 +00:00
27b68a5a88 Deleting from Internal
This was SVN commit r9686.
2011-06-27 04:51:29 +00:00
25bbfb81c4 This was SVN commit r9685. 2011-06-27 04:50:25 +00:00
89d388669d This was SVN commit r9684. 2011-06-27 04:28:30 +00:00
2e1200fa8c This was SVN commit r9683. 2011-06-27 04:27:08 +00:00
0503fea0d8 This was SVN commit r9682. 2011-06-27 04:25:11 +00:00
45017504aa This was SVN commit r9681. 2011-06-27 04:22:18 +00:00
9da83a992e Renaming and deleting some terrains, preparing to move to Public.
This was SVN commit r9680.
2011-06-27 04:17:28 +00:00
b43ca11379 This was SVN commit r9679. 2011-06-27 03:29:34 +00:00
577aaedc7c Portrait for plane.
This was SVN commit r9678.
2011-06-27 00:41:50 +00:00
a47ef2060a Updated the Plane entity.
This was SVN commit r9677.
2011-06-27 00:32:28 +00:00
a64f1356cb P-51 Mustang
This was SVN commit r9676.
2011-06-27 00:26:33 +00:00
ff1277d4d8 Barracks select sound fix
This was SVN commit r9675.
2011-06-26 22:46:29 +00:00
421df0a53c Selection sound effect xml files updated
This was SVN commit r9674.
2011-06-26 22:36:18 +00:00
31832cd9ae Initialise minimap and LOS textures properly
This was SVN commit r9673.
2011-06-26 21:47:07 +00:00
3f51747440 Fix uninitialised value
This was SVN commit r9672.
2011-06-26 21:45:58 +00:00
9901f47065 Universal select audio file update
This was SVN commit r9671.
2011-06-26 21:06:23 +00:00
cc70aacdb7 Added new building constructed and selected sound effects
This was SVN commit r9670.
2011-06-26 21:01:16 +00:00