Commit Graph

14403 Commits

Author SHA1 Message Date
1e54289aa8 Only check binaries/data for po/pot files.
This was SVN commit r16324.
2015-02-12 00:25:47 +00:00
5775485421 Fix a bug that triggered errors when loading Roman champion cavalry.
This was SVN commit r16322.
2015-02-11 22:21:11 +00:00
e407b97d0e Updates pikemen counter bonus to match that of spearmen.
This was SVN commit r16321.
2015-02-11 22:20:29 +00:00
42d96cfde7 ...
This was SVN commit r16320.
2015-02-11 22:06:41 +00:00
b239bcd8b9 protection against JS warning
This was SVN commit r16319.
2015-02-11 20:27:04 +00:00
cd9eeef1b7 force garrisoned units as turrets to have stance standground, fixes #2905
This was SVN commit r16318.
2015-02-11 18:34:06 +00:00
04fa2dd4ec Petra: more tunings for new ranges and fix a bug in attack preparation
This was SVN commit r16317.
2015-02-11 18:20:30 +00:00
51a37e6d0f String changes, based on input from Transifex users:
- Fix a typo in the options screen
- Add an indication to Persian heroes dates, that are actually dates of
reign.

This was SVN commit r16316.
2015-02-11 15:08:09 +00:00
143e199d45 Add a new function to update the water renderer textures when resizing the renderer window. Patch by pendingchaos.
This fixes #2692 though the same issue might appear in some other cases
(possibly Atlas) and those will have to be checked.

This was SVN commit r16315.
2015-02-10 19:41:29 +00:00
cf30c90732 Nerfs melee cavalry slightly and increases spearman bonus.
This was SVN commit r16313.
2015-02-10 00:37:21 +00:00
a8f726df55 fix #3043 by increasing the minimum distance between civs
This was SVN commit r16312.
2015-02-09 19:21:56 +00:00
cc0c21d46b Update the Survival of the Fittest map description for more clarity. Refs #2817
This was SVN commit r16310.
2015-02-09 18:06:46 +00:00
bb99c42aa5 Increase max VBO size back to 4MB.
Some meshes (e.g. pers_gardens_struct with gentangents enabled) have
>32K vertexes, and won't fit in a 2MB VBO. 0ef6c7555e had reduced them
from 4MB to 2MB. So just make the VBOs bigger again, and try not to
worry about the waste of memory.

Fixes #3026, #3042.

This was SVN commit r16309.
2015-02-08 23:39:02 +00:00
26d303d854 Improve mod support of the structree. Patch by s0600204.
Adapt structree for changes from the balancing branch.

This was SVN commit r16308.
2015-02-08 23:07:18 +00:00
5d447432ec fix previous fix
This was SVN commit r16307.
2015-02-08 23:03:47 +00:00
1f52d98856 fix game description of unknown_nomad
This was SVN commit r16306.
2015-02-08 22:58:19 +00:00
1af4a60b7c Petra: some tweaks for new ranges from balance brabnch
This was SVN commit r16305.
2015-02-08 21:32:55 +00:00
c58a2a3c79 Hero balancing.
This was SVN commit r16302.
2015-02-08 20:54:34 +00:00
d09beef3de Allow cavalry spearmen to do a little more hack to better counter siege.
This was SVN commit r16301.
2015-02-08 20:49:24 +00:00
001179da6e Lessens the range difference between units and adjusts vision accordingly.
This was SVN commit r16300.
2015-02-08 20:12:07 +00:00
e1f61ea8f8 Fix tab/space issues with 6e37d6698b.
This was SVN commit r16299.
2015-02-08 18:17:56 +00:00
6bdd912146 Fix double-escape in the lobby chat.
This was SVN commit r16298.
2015-02-08 17:37:33 +00:00
75d295b25e Add /allies to chat with mutual allies. Patch by trompetin17. Refs #1767.
This was SVN commit r16297.
2015-02-08 17:37:24 +00:00
92701639f6 Update g_Players on diplomacy changes so the GUI actually knows about them.
This was SVN commit r16296.
2015-02-08 17:37:15 +00:00
a11bf075b1 Some text fixes reported by translators.
This was SVN commit r16295.
2015-02-08 15:46:26 +00:00
1b82389cf8 Reduces cavalry vision and makes palisade fort count as a village structure instead of town.
This was SVN commit r16294.
2015-02-08 15:07:35 +00:00
6e37d6698b MessageBox cleanup.
This was SVN commit r16293.
2015-02-08 05:48:33 +00:00
f9c95b6953 Do not send gaia stats for rated games.
This was SVN commit r16292.
2015-02-08 01:59:02 +00:00
486094298e Properly escape user chat.
This was SVN commit r16291.
2015-02-08 01:24:23 +00:00
37912c05ca Increases tower range and nerfs archer accuracy.
This was SVN commit r16290.
2015-02-07 22:53:36 +00:00
f28c3b2392 fix the fix of 9ccd986bde
This was SVN commit r16289.
2015-02-07 22:47:09 +00:00
e882479e1a Add tab-completition to game setup screen. Patch by trompetin17.
This was SVN commit r16288.
2015-02-07 21:57:57 +00:00
19ec4ced91 Clean up the splashscreen. More concise wording, only modern styling, alignment fixes, larger click/touch targets, and code cleanup.
This was SVN commit r16287.
2015-02-07 19:18:06 +00:00
f56102967f Balance branch merge.
This was SVN commit r16285.
2015-02-07 18:50:36 +00:00
3c2a450679 Updates splashscreen. Fixes #3025.
This was SVN commit r16284.
2015-02-07 18:30:16 +00:00
5e7b55996c Fixes build with libmozjs-31-dev package from Ubuntu PPA. Fixes #3039.
This was SVN commit r16283.
2015-02-07 18:28:44 +00:00
0f98bdb7ee Fix a typo.
This was SVN commit r16282.
2015-02-07 15:51:45 +00:00
da0f33f137 Reduce drastically the number of mirages by making fogging conditional: entities will be miraged only if their health/resource amount is modified, or if they have a non-gaia owner.
Fixes the animals hidden in the FoW, and adds the missing status bars
for mirages.

Also small cleanup of the code.

Refs #2913

This was SVN commit r16281.
2015-02-07 15:48:32 +00:00
b66465de73 Improve code clarity after 0a53c5e06a by removing a fall-through.
Also fix the indentation to follow the coding conventions.

This was SVN commit r16280.
2015-02-07 15:38:22 +00:00
dab6836378 modified version of the skirmish/Sicilia map, to feature news in A18: starting without cc and with units garrisoned
This was SVN commit r16279.
2015-02-07 13:15:14 +00:00
9ccd986bde fix initialization when changing maps, refs #2803
This was SVN commit r16278.
2015-02-07 12:49:00 +00:00
08827a9d64 fix a typo
This was SVN commit r16277.
2015-02-07 12:44:51 +00:00
932dbc7221 Import s0600204's structree.
Taken from https://github.com/s0600204/0ad-structree-mod with some
improvements from my fork.
On small resolutions some buildings might not be fully visible (see
#3038).

This was SVN commit r16276.
2015-02-07 01:37:05 +00:00
f6903393bd Add various rotation modes for multiple object selections (individual rotation, global rotation with or without individual rotation).
Patch by trompetin17, fixes #1213

This was SVN commit r16275.
2015-02-06 22:23:50 +00:00
0a53c5e06a Fix hero selection ring not cleared when the unit goes out of the world (when garrisoning for instance).
Patch by trompetin17, fixes #2627.

This was SVN commit r16274.
2015-02-06 20:47:31 +00:00
18a1820d9c Remove stray character.
This was SVN commit r16273.
2015-02-06 16:50:22 +00:00
766d2f833f Fix gather rally points for formations (batches). Patch by stanislas69. Fixes #3037.
Also clean up some whitespace.

This was SVN commit r16272.
2015-02-06 02:11:39 +00:00
846fdc1ed8 Provide explicit spezializations of hash_value for CTexturePtr and CTextureProperties. Fixes #3036.
This was SVN commit r16271.
2015-02-06 02:03:20 +00:00
f0ae351158 read starting tech, disabled tech, ... from map JSON file, refs #1404
This was SVN commit r16270.
2015-02-05 22:29:36 +00:00
e12f53c48d Some more gui cleanup.
This was SVN commit r16269.
2015-02-05 17:42:16 +00:00