1e54289aa8
Only check binaries/data for po/pot files.
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This was SVN commit r16324.
2015-02-12 00:25:47 +00:00
5775485421
Fix a bug that triggered errors when loading Roman champion cavalry.
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This was SVN commit r16322.
2015-02-11 22:21:11 +00:00
e407b97d0e
Updates pikemen counter bonus to match that of spearmen.
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This was SVN commit r16321.
2015-02-11 22:20:29 +00:00
42d96cfde7
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This was SVN commit r16320.
2015-02-11 22:06:41 +00:00
b239bcd8b9
protection against JS warning
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This was SVN commit r16319.
2015-02-11 20:27:04 +00:00
cd9eeef1b7
force garrisoned units as turrets to have stance standground, fixes #2905
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This was SVN commit r16318.
2015-02-11 18:34:06 +00:00
04fa2dd4ec
Petra: more tunings for new ranges and fix a bug in attack preparation
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This was SVN commit r16317.
2015-02-11 18:20:30 +00:00
51a37e6d0f
String changes, based on input from Transifex users:
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- Fix a typo in the options screen
- Add an indication to Persian heroes dates, that are actually dates of
reign.
This was SVN commit r16316.
2015-02-11 15:08:09 +00:00
143e199d45
Add a new function to update the water renderer textures when resizing the renderer window. Patch by pendingchaos.
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This fixes #2692 though the same issue might appear in some other cases
(possibly Atlas) and those will have to be checked.
This was SVN commit r16315.
2015-02-10 19:41:29 +00:00
cf30c90732
Nerfs melee cavalry slightly and increases spearman bonus.
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This was SVN commit r16313.
2015-02-10 00:37:21 +00:00
a8f726df55
fix #3043 by increasing the minimum distance between civs
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This was SVN commit r16312.
2015-02-09 19:21:56 +00:00
cc0c21d46b
Update the Survival of the Fittest map description for more clarity. Refs #2817
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This was SVN commit r16310.
2015-02-09 18:06:46 +00:00
bb99c42aa5
Increase max VBO size back to 4MB.
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Some meshes (e.g. pers_gardens_struct with gentangents enabled) have
>32K vertexes, and won't fit in a 2MB VBO. 0ef6c7555e
had reduced them
from 4MB to 2MB. So just make the VBOs bigger again, and try not to
worry about the waste of memory.
Fixes #3026 , #3042 .
This was SVN commit r16309.
2015-02-08 23:39:02 +00:00
26d303d854
Improve mod support of the structree. Patch by s0600204.
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Adapt structree for changes from the balancing branch.
This was SVN commit r16308.
2015-02-08 23:07:18 +00:00
5d447432ec
fix previous fix
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This was SVN commit r16307.
2015-02-08 23:03:47 +00:00
1f52d98856
fix game description of unknown_nomad
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This was SVN commit r16306.
2015-02-08 22:58:19 +00:00
1af4a60b7c
Petra: some tweaks for new ranges from balance brabnch
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This was SVN commit r16305.
2015-02-08 21:32:55 +00:00
c58a2a3c79
Hero balancing.
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This was SVN commit r16302.
2015-02-08 20:54:34 +00:00
d09beef3de
Allow cavalry spearmen to do a little more hack to better counter siege.
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This was SVN commit r16301.
2015-02-08 20:49:24 +00:00
001179da6e
Lessens the range difference between units and adjusts vision accordingly.
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This was SVN commit r16300.
2015-02-08 20:12:07 +00:00
e1f61ea8f8
Fix tab/space issues with 6e37d6698b
.
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This was SVN commit r16299.
2015-02-08 18:17:56 +00:00
6bdd912146
Fix double-escape in the lobby chat.
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This was SVN commit r16298.
2015-02-08 17:37:33 +00:00
75d295b25e
Add /allies to chat with mutual allies. Patch by trompetin17. Refs #1767 .
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This was SVN commit r16297.
2015-02-08 17:37:24 +00:00
92701639f6
Update g_Players on diplomacy changes so the GUI actually knows about them.
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This was SVN commit r16296.
2015-02-08 17:37:15 +00:00
a11bf075b1
Some text fixes reported by translators.
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This was SVN commit r16295.
2015-02-08 15:46:26 +00:00
1b82389cf8
Reduces cavalry vision and makes palisade fort count as a village structure instead of town.
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This was SVN commit r16294.
2015-02-08 15:07:35 +00:00
6e37d6698b
MessageBox cleanup.
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This was SVN commit r16293.
2015-02-08 05:48:33 +00:00
f9c95b6953
Do not send gaia stats for rated games.
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This was SVN commit r16292.
2015-02-08 01:59:02 +00:00
486094298e
Properly escape user chat.
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This was SVN commit r16291.
2015-02-08 01:24:23 +00:00
37912c05ca
Increases tower range and nerfs archer accuracy.
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This was SVN commit r16290.
2015-02-07 22:53:36 +00:00
f28c3b2392
fix the fix of 9ccd986bde
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This was SVN commit r16289.
2015-02-07 22:47:09 +00:00
e882479e1a
Add tab-completition to game setup screen. Patch by trompetin17.
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This was SVN commit r16288.
2015-02-07 21:57:57 +00:00
19ec4ced91
Clean up the splashscreen. More concise wording, only modern styling, alignment fixes, larger click/touch targets, and code cleanup.
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This was SVN commit r16287.
2015-02-07 19:18:06 +00:00
f56102967f
Balance branch merge.
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This was SVN commit r16285.
2015-02-07 18:50:36 +00:00
3c2a450679
Updates splashscreen. Fixes #3025 .
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This was SVN commit r16284.
2015-02-07 18:30:16 +00:00
5e7b55996c
Fixes build with libmozjs-31-dev package from Ubuntu PPA. Fixes #3039 .
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This was SVN commit r16283.
2015-02-07 18:28:44 +00:00
0f98bdb7ee
Fix a typo.
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This was SVN commit r16282.
2015-02-07 15:51:45 +00:00
da0f33f137
Reduce drastically the number of mirages by making fogging conditional: entities will be miraged only if their health/resource amount is modified, or if they have a non-gaia owner.
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Fixes the animals hidden in the FoW, and adds the missing status bars
for mirages.
Also small cleanup of the code.
Refs #2913
This was SVN commit r16281.
2015-02-07 15:48:32 +00:00
b66465de73
Improve code clarity after 0a53c5e06a
by removing a fall-through.
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Also fix the indentation to follow the coding conventions.
This was SVN commit r16280.
2015-02-07 15:38:22 +00:00
dab6836378
modified version of the skirmish/Sicilia map, to feature news in A18: starting without cc and with units garrisoned
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This was SVN commit r16279.
2015-02-07 13:15:14 +00:00
9ccd986bde
fix initialization when changing maps, refs #2803
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This was SVN commit r16278.
2015-02-07 12:49:00 +00:00
08827a9d64
fix a typo
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This was SVN commit r16277.
2015-02-07 12:44:51 +00:00
932dbc7221
Import s0600204's structree.
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Taken from https://github.com/s0600204/0ad-structree-mod with some
improvements from my fork.
On small resolutions some buildings might not be fully visible (see
#3038 ).
This was SVN commit r16276.
2015-02-07 01:37:05 +00:00
f6903393bd
Add various rotation modes for multiple object selections (individual rotation, global rotation with or without individual rotation).
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Patch by trompetin17, fixes #1213
This was SVN commit r16275.
2015-02-06 22:23:50 +00:00
0a53c5e06a
Fix hero selection ring not cleared when the unit goes out of the world (when garrisoning for instance).
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Patch by trompetin17, fixes #2627 .
This was SVN commit r16274.
2015-02-06 20:47:31 +00:00
18a1820d9c
Remove stray character.
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This was SVN commit r16273.
2015-02-06 16:50:22 +00:00
766d2f833f
Fix gather rally points for formations (batches). Patch by stanislas69. Fixes #3037 .
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Also clean up some whitespace.
This was SVN commit r16272.
2015-02-06 02:11:39 +00:00
846fdc1ed8
Provide explicit spezializations of hash_value for CTexturePtr and CTextureProperties. Fixes #3036 .
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This was SVN commit r16271.
2015-02-06 02:03:20 +00:00
f0ae351158
read starting tech, disabled tech, ... from map JSON file, refs #1404
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This was SVN commit r16270.
2015-02-05 22:29:36 +00:00
e12f53c48d
Some more gui cleanup.
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This was SVN commit r16269.
2015-02-05 17:42:16 +00:00