Commit Graph

10376 Commits

Author SHA1 Message Date
d5e3e975c8 This was SVN commit r11888. 2012-05-20 00:26:18 +00:00
f72d820cd4 Added randomized arrow positions with hit detection when the missile lands and splash damage. Fixes #18.
This was SVN commit r11886.
2012-05-19 23:07:41 +00:00
6cc98a6763 Add heal order sound.
This was SVN commit r11885.
2012-05-19 18:27:00 +00:00
7be67fe6b7 Added new voice sounds to all female units. Recorded by khegarty
This was SVN commit r11884.
2012-05-19 16:02:16 +00:00
7ad6a6012f Persians: Cav techs to Stables. Infantry techs to Barracks.
This was SVN commit r11883.
2012-05-19 06:24:12 +00:00
7f3bd8fb48 Shiny Bactrian lancers.
This was SVN commit r11882.
2012-05-19 06:16:55 +00:00
97bf4df2a6 Some Athenian shields for their buildings.
This was SVN commit r11881.
2012-05-19 04:46:50 +00:00
5d59175953 Footprint sizes for these things.
This was SVN commit r11880.
2012-05-18 22:41:31 +00:00
c2c0469472 Make qBot swap gatherers based on gathering speed and always deposit resources when switching resource.
Also added missing var's in for loops.

This was SVN commit r11879.
2012-05-18 22:27:08 +00:00
d7faa813f4 Update territory bitmask and add a returnResource command for entities.
This was SVN commit r11878.
2012-05-18 22:10:56 +00:00
0d9dcac82a Changing the Greek civs on these maps.
This was SVN commit r11877.
2012-05-18 21:42:55 +00:00
68d1cf167e Add repair order queueing to formations. Refs #592.
This was SVN commit r11876.
2012-05-18 21:31:57 +00:00
e7689342f8 Implements TerritoryDecay/HealthDecayRate and Promotion/RequiredXp tech modifications.
This was SVN commit r11875.
2012-05-18 03:58:37 +00:00
8fba8097ce Reverts bfb7526bcf.
This was SVN commit r11874.
2012-05-17 23:24:12 +00:00
786896bf8d Prevents fishing ship from attacking structures (docks).
This was SVN commit r11873.
2012-05-17 22:33:46 +00:00
862f6fb3e3 Update to Necropolis.
This was SVN commit r11872.
2012-05-17 13:43:15 +00:00
fb44299104 This was SVN commit r11871. 2012-05-17 13:10:12 +00:00
96b2c1e89b Makes territory_pull selectable in Atlas only.
This was SVN commit r11870.
2012-05-17 02:32:16 +00:00
5d72fa689e Updated spartan emblem.
This was SVN commit r11869.
2012-05-17 01:53:41 +00:00
a4e701fcf9 Lightened up the shark textures.
This was SVN commit r11867.
2012-05-16 20:56:08 +00:00
a5a7bf3c5d Spartan females can make palisades.
This was SVN commit r11866.
2012-05-16 17:57:56 +00:00
cdafb50278 Selection groups for wall lengths.
This was SVN commit r11865.
2012-05-16 17:56:06 +00:00
04fe6d2363 Add reminders to keep alpha names in sync
This was SVN commit r11864.
2012-05-15 21:34:28 +00:00
f8c22634de oops
This was SVN commit r11863.
2012-05-15 00:26:24 +00:00
a317d20b39 Romans Sandbox map.
This was SVN commit r11862.
2012-05-14 04:19:22 +00:00
f18365830b Fixed foundation size.
This was SVN commit r11861.
2012-05-14 03:47:32 +00:00
3bb1c01ccc Removed territory effect from Roman siege walls.
Removed palisades from Roman infantry prod queue.

This was SVN commit r11860.
2012-05-14 01:39:04 +00:00
f14fc977e3 Moved thebans civ json to Internal.
This was SVN commit r11858.
2012-05-13 23:49:23 +00:00
2ee9981d99 Replace boost::uniform_real to avoid OOS caused by changes in behaviour between Boost versions
This was SVN commit r11857.
2012-05-13 23:40:06 +00:00
09414078fd Switched warning to a debug so that only AI devs see it. Fixes #1403.
This was SVN commit r11856.
2012-05-13 15:04:25 +00:00
8bd73e774e Deleted Granicus River.
Fixed Isthmus description.

Renamed and tweaked Battle for Tiber.

This was SVN commit r11855.
2012-05-12 22:05:05 +00:00
26531bcdc7 War dog footprint increased.
This was SVN commit r11854.
2012-05-12 21:34:21 +00:00
6f2b90ba70 Default starting resources decreased.
This was SVN commit r11853.
2012-05-12 21:31:00 +00:00
3668f691ef Made the river traversable to help the AI.
This was SVN commit r11852.
2012-05-12 20:53:25 +00:00
d35ec1840e Tweaked these structures.
This was SVN commit r11851.
2012-05-12 17:58:25 +00:00
0b1d911675 Added check for existance of ent.resourceSupplyType(). Fixes #1402
This was SVN commit r11850.
2012-05-12 14:18:40 +00:00
2ba6b90a1c Fixed starting camera.
This was SVN commit r11849.
2012-05-12 06:12:38 +00:00
0cef14be54 Removed these wall entities, which were throwing errors.
This was SVN commit r11848.
2012-05-12 05:47:04 +00:00
13d8caa0f2 Spartan shield stuff.
This was SVN commit r11847.
2012-05-12 05:28:46 +00:00
3d685a2c91 New shield prop textures for Macedonians.
This was SVN commit r11846.
2012-05-12 05:20:18 +00:00
2a719a44f4 Removes unnecessary specular.
This was SVN commit r11845.
2012-05-12 04:42:57 +00:00
6fcf84250a Gallic Fields prettied up a bit.
This was SVN commit r11844.
2012-05-12 03:49:59 +00:00
cc2f3647a3 Zagros Mountains 2: Macedonia vs. Persia.
This was SVN commit r11843.
2012-05-12 01:15:55 +00:00
3c747d21d4 This was SVN commit r11842. 2012-05-12 01:09:26 +00:00
2b893117c9 Added territory effect to stone walls in order to prevent the creep of enemy territory. Ensured that palisades do not have this effect.
Tweaked the description of Athenian temple and dock.

This was SVN commit r11841.
2012-05-11 23:25:04 +00:00
4a73b85a4b Increase maximum treasure priority distance and check that a dropsite has nearby resources
This was SVN commit r11840.
2012-05-11 22:44:37 +00:00
fbc3cbad7c Fix handling of non-ASCII paths on Unix
This was SVN commit r11839.
2012-05-11 14:30:15 +00:00
8c6a1995e5 teams
This was SVN commit r11837.
2012-05-11 00:06:06 +00:00
3d6c3752ae Restores player data to _default.xml as a temporary fix for some problems related to #1398.
This was SVN commit r11836.
2012-05-10 23:35:48 +00:00
3efbd0ab25 Fixes Atlas losing map settings if random map generation failed. Refs #1398.
This was SVN commit r11835.
2012-05-10 23:11:42 +00:00