Commit Graph

2257 Commits

Author SHA1 Message Date
837ef022bd Adding a list of currently playing players. Available at Ctrl+P
The system.cfg change only adds Ctrl+P hotkey.

This was SVN commit r6282.
2008-07-25 18:17:18 +00:00
728e7550eb This was SVN commit r6281. 2008-07-25 06:50:33 +00:00
b1a40a18a1 This was SVN commit r6280. 2008-07-25 06:33:36 +00:00
6e955693af This was SVN commit r6279. 2008-07-25 05:34:11 +00:00
1144798b70 Use traits.id.tooltip rather than traits.id.rollover for descriptions on train buttons.
This was SVN commit r6278.
2008-07-24 06:12:17 +00:00
d0c6805725 Fixed bug that was causing population to go negative. It was due to a unit being killed by multiple enemies in the same frame, which led to multiple calls of the death event handler. The fix is twofold: First, kill() only calls the event handler the first time the unit is killed. Second, damage() (in JS), which apart from killing things also loots them, makes sure that the unit is not already being destroyed. This latter fix is to ensure that we don't get a huge amount of loot by simply attacking a low-HP unit with many soldiers simultaneously, so they kill it in the same frame.
This was SVN commit r6276.
2008-07-24 05:50:45 +00:00
75a9b2f357 Made stance-setting work with multiplayer.
This was SVN commit r6274.
2008-07-24 05:25:14 +00:00
8244deee6a This was SVN commit r6273. 2008-07-24 05:09:02 +00:00
33d1fab48d This was SVN commit r6272. 2008-07-24 02:36:59 +00:00
e98ae41675 This was SVN commit r6271. 2008-07-23 06:32:53 +00:00
2ff3c7ac61 Added combat test map.
This was SVN commit r6270.
2008-07-23 05:58:44 +00:00
95f3036e74 Cleaner production icon tooltips.
This was SVN commit r6266.
2008-07-23 05:03:46 +00:00
12b7b2c9b1 Adding building/training price and description.
This was SVN commit r6261.
2008-07-20 20:49:43 +00:00
9c8069631e This was SVN commit r6255. 2008-07-19 01:59:11 +00:00
314ec0ef3b This was SVN commit r6251. 2008-07-19 00:27:48 +00:00
4a755d72ea This was SVN commit r6243. 2008-07-18 22:33:51 +00:00
ac89a0fc86 This was SVN commit r6242. 2008-07-18 22:10:46 +00:00
debcea96d0 This was SVN commit r6241. 2008-07-18 21:24:00 +00:00
d1cb55d701 Hannibal on his elephant
This was SVN commit r6238.
2008-07-17 06:19:57 +00:00
86ea20df7b Fix a crash which happened when a unit with no actions.move tried to run (it got past the JS guard because JS code crashed).
This was SVN commit r6237.
2008-07-16 04:23:44 +00:00
fe55a8b734 Adding a shadow to the text, so it is visible on bright maps.
This was SVN commit r6234.
2008-07-15 17:13:55 +00:00
50166bb456 This was SVN commit r6233. 2008-07-15 17:01:02 +00:00
8fee4a1fb3 Adding new function to show status messages for lacking resources when building and training units.
This was SVN commit r6232.
2008-07-15 12:55:44 +00:00
f182617c72 Adding new function to show status messages for lacking resources when building and training units.
This was SVN commit r6231.
2008-07-15 12:54:28 +00:00
7eee81ec82 This was SVN commit r6230. 2008-07-15 09:15:19 +00:00
9a6eab9fac This was SVN commit r6229. 2008-07-14 21:42:14 +00:00
8161197f0e Comment out error-producing code that tried to render player names in slots.
This was SVN commit r6227.
2008-07-14 06:29:57 +00:00
9025056ffd Made rally point setting net-safe.
This was SVN commit r6225.
2008-07-13 17:37:45 +00:00
36b18f646f Added shouldRun parameter to order(ORDER_GENERIC) calls from scripts.
This was SVN commit r6224.
2008-07-13 16:31:03 +00:00
e4966f6f1b Added running support to GENERIC orders through a field that can be sent across the network (previous implementation used to be by setting properties on the entity itself).
This was SVN commit r6223.
2008-07-13 06:24:50 +00:00
922874e2ef This was SVN commit r6222. 2008-07-13 06:13:35 +00:00
d5fedc7c76 Fixing some multiplayer issues:
a) Run commands were not being sent accross properly because the JS just
directly set flags on the entity. Note: The current fix has the
side-effect of making it no longer possible to double-rightclick a
target to charge, run-gather, etc. That will be fixed in a later commit.
b) EntityLists were serialized in a format that made it impossible to
deserialize a zero-length list.

This was SVN commit r6221.
2008-07-13 05:56:27 +00:00
cccc55ce97 Adding ESC key confirmation.
This was SVN commit r6219.
2008-07-12 21:28:28 +00:00
cc62b4196a Removed credits roll from main logo - it was too annoying to click it accidentally cause there was no way to get out.
This was SVN commit r6217.
2008-07-12 19:21:22 +00:00
088f3b54be - Treat units with health.max = 0 (the default when not defined as immortal and unattackable. This applies to Settlements, trees, etc. Should solve the problem of these things being killed by arrows by mistake.
- Better "unit X has killed unit Y" message - now includes player
number.

This was SVN commit r6213.
2008-07-12 07:22:11 +00:00
01dc8c3d72 Fix an annoying error message when some properties of templates were not defined.
This was SVN commit r6212.
2008-07-12 07:11:27 +00:00
c743038e62 This was SVN commit r6211. 2008-07-12 06:57:34 +00:00
1f4c2f4c26 This was SVN commit r6210. 2008-07-12 06:21:50 +00:00
523728b24a This was SVN commit r6209. 2008-07-08 06:57:41 +00:00
2d7fb66862 This was SVN commit r6208. 2008-07-08 05:50:28 +00:00
23ade72800 Moved latium_generated back outside old since it is the default map.
This was SVN commit r6205.
2008-07-06 02:53:34 +00:00
de60ef26bd This was SVN commit r6203. 2008-07-05 18:35:42 +00:00
b5d7fbbee6 This was SVN commit r6186. 2008-07-03 05:54:40 +00:00
84ee95ae7e This was SVN commit r6185. 2008-07-03 05:48:54 +00:00
3d1418b6a8 This was SVN commit r6184. 2008-07-03 05:04:32 +00:00
9bb489ebb3 All sorts of stuff, chariot, staff, greek buildings
This was SVN commit r6183.
2008-07-03 05:03:11 +00:00
e0dd55f1e1 This was SVN commit r6182. 2008-07-03 03:26:22 +00:00
a5d0a23552 This was SVN commit r6181. 2008-07-03 02:20:26 +00:00
formlesstree4
da15d64249 This was SVN commit r6180. 2008-07-03 01:45:48 +00:00
3810517418 This was SVN commit r6179. 2008-07-02 23:07:16 +00:00
69d7e7efc8 This was SVN commit r6178. 2008-07-02 22:36:09 +00:00
5459801b66 This change allows the unit to charge attack to run people over as well as its normal ranged attack!
This was SVN commit r6177.
2008-07-02 22:32:04 +00:00
3f9d1e6252 This was SVN commit r6176. 2008-07-02 22:05:16 +00:00
3757518759 I did some of the celt unit stats:
Creation time reduced by 5
Speed increased by 1 for walk and .8 for run
I also cleaned up some of the template files.
I am going to do heros and super units next.

This was SVN commit r6175.
2008-07-02 20:39:30 +00:00
76c8535681 This was SVN commit r6174. 2008-07-02 06:38:10 +00:00
2b43a45d1c Donkey part 1
This was SVN commit r6172.
2008-07-02 04:39:54 +00:00
28b243d6d5 Chariot meshes and actors
This was SVN commit r6171.
2008-07-02 04:39:12 +00:00
129dfdcec0 This was SVN commit r6160. 2008-06-30 04:53:27 +00:00
0c08880152 This was SVN commit r6159. 2008-06-30 04:37:45 +00:00
8a641c081f This was SVN commit r6137. 2008-06-28 17:23:57 +00:00
f07b780f5f Fix failure to close Hack resp. Crush tags
(see http://www.wildfiregames.com/forum/index.php?showtopic=11703&hl=)

This was SVN commit r6131.
2008-06-28 08:37:26 +00:00
b8594fb56f This was SVN commit r6126. 2008-06-28 00:16:56 +00:00
8be17366dd This was SVN commit r6118. 2008-06-26 19:37:24 +00:00
f220858435 This was SVN commit r6117. 2008-06-26 19:07:59 +00:00
4b1538bb70 This was SVN commit r6113. 2008-06-26 03:29:14 +00:00
b857d81ca5 This was SVN commit r6112. 2008-06-26 03:24:57 +00:00
38e7fff9b3 This was SVN commit r6111. 2008-06-26 03:18:53 +00:00
e344f47ed8 This was SVN commit r6110. 2008-06-26 03:03:26 +00:00
12f1221475 This was SVN commit r6109. 2008-06-26 02:58:16 +00:00
eb0f66ca80 This was SVN commit r6101. 2008-06-23 22:29:53 +00:00
182ad8c3e9 This was SVN commit r6100. 2008-06-23 20:41:56 +00:00
64e61b299a This was SVN commit r6099. 2008-06-23 02:45:29 +00:00
ddf77200b0 This was SVN commit r6095. 2008-06-22 04:53:02 +00:00
18bb97ac56 some more hele units.
This was SVN commit r6094.
2008-06-21 20:12:40 +00:00
cc1ab0294c Update of the Hele units... buildings are next
This was SVN commit r6091.
2008-06-21 18:29:09 +00:00
13d28c6a64 I have the template units all at a pretty good speed ratio now.
This was SVN commit r6089.
2008-06-21 10:47:13 +00:00
418bb34907 I am going to start over on individual units. I removed the natural speed and I am working on a more in between of real and gameplay.
This was SVN commit r6088.
2008-06-21 10:03:36 +00:00
6a56cafff0 This was SVN commit r6087. 2008-06-21 09:50:07 +00:00
00ffc7a073 This was SVN commit r6086. 2008-06-21 09:49:41 +00:00
1e538aafc1 This was SVN commit r6085. 2008-06-21 09:48:47 +00:00
0b824b64e8 This was SVN commit r6084. 2008-06-21 09:46:27 +00:00
81df44562f I am going to start over on individual units. I removed the remaining alterations I had made.
This was SVN commit r6083.
2008-06-21 09:44:30 +00:00
54d411f9da This was SVN commit r6082. 2008-06-21 06:57:33 +00:00
1c4c3a3d29 This was SVN commit r6081. 2008-06-21 03:42:27 +00:00
52cd6244a8 This was SVN commit r6080. 2008-06-21 03:39:37 +00:00
02c62bd816 This was SVN commit r6079. 2008-06-20 23:28:40 +00:00
4d273682a9 This was SVN commit r6078. 2008-06-20 21:47:22 +00:00
c011f3ae67 This is some of my work on making the movement speeds realistic. I will be working on more individual speed stats for different "tribes" etc.
This was SVN commit r6077.
2008-06-20 15:26:46 +00:00
ca6a39a4ef This was SVN commit r6076. 2008-06-20 02:02:25 +00:00
8e700751b5 This was SVN commit r6075. 2008-06-20 01:35:53 +00:00
90606a5e4d This was SVN commit r6074. 2008-06-19 18:58:35 +00:00
73552d097c This was SVN commit r6072. 2008-06-19 04:51:31 +00:00
da1b84d799 This was SVN commit r6071. 2008-06-19 04:49:34 +00:00
42564e6670 This was SVN commit r6070. 2008-06-19 03:45:08 +00:00
3899616106 This was SVN commit r6069. 2008-06-19 03:37:52 +00:00
4b9f3022ca This was SVN commit r6068. 2008-06-18 21:04:07 +00:00
015683fe02 This was SVN commit r6067. 2008-06-18 20:47:07 +00:00
b61279387b This was SVN commit r6066. 2008-06-18 20:23:59 +00:00
a4060e3914 This was SVN commit r6065. 2008-06-18 20:19:28 +00:00
27f7659dc0 This was SVN commit r6064. 2008-06-18 19:41:34 +00:00
f7e4859c02 This was SVN commit r6063. 2008-06-18 19:41:20 +00:00
a36f0ac3fc This was SVN commit r6062. 2008-06-18 19:38:10 +00:00
1ea6facb45 This was SVN commit r6058. 2008-06-18 05:59:00 +00:00
6b95f09afd This was SVN commit r6057. 2008-06-18 05:57:48 +00:00
ffe07cdfb3 This was SVN commit r6056. 2008-06-18 05:50:51 +00:00
e65da1d5ab This was SVN commit r6055. 2008-06-18 05:45:06 +00:00
f76042bdff This was SVN commit r6054. 2008-06-18 05:40:16 +00:00
a42774e5ca This was SVN commit r6052. 2008-06-18 05:01:01 +00:00
e9bba53e9a This was SVN commit r6051. 2008-06-18 04:13:12 +00:00
8ac9313a39 helmets and cavalry death animation
This was SVN commit r6050.
2008-06-18 04:06:02 +00:00
12aa0088b5 This was SVN commit r6049. 2008-06-18 04:04:23 +00:00
36665aca7a This was SVN commit r6048. 2008-06-18 04:02:55 +00:00
782214b428 This was SVN commit r6047. 2008-06-18 04:01:06 +00:00
17c2fa3f8c This was SVN commit r6046. 2008-06-18 02:00:56 +00:00
029c773be7 This was SVN commit r6045. 2008-06-18 01:34:30 +00:00
e232619573 This was SVN commit r6044. 2008-06-18 01:33:51 +00:00
f721185c00 Dae Files
This was SVN commit r6043.
2008-06-18 01:08:57 +00:00
5900694562 This was SVN commit r6039. 2008-06-17 18:20:25 +00:00
17b7148f51 This was SVN commit r6038. 2008-06-17 18:17:07 +00:00
65ab12fe41 This was SVN commit r6037. 2008-06-17 00:05:26 +00:00
443007ff99 This was SVN commit r6035. 2008-06-16 22:59:06 +00:00
67d43e45ab fix soundGroup paths for "lumbering"
*.js: update constants to their new values as defined by dacian's
netcode

This was SVN commit r6031.
2008-06-16 18:41:19 +00:00
ab2f86ff75 This was SVN commit r6027. 2008-06-16 07:08:38 +00:00
tarion_31
5436a8bb16 This was SVN commit r6026. 2008-06-16 05:03:54 +00:00
e42c4dc1cc This was SVN commit r6025. 2008-06-16 02:59:18 +00:00
4c55cd28a7 This was SVN commit r6024. 2008-06-16 02:59:10 +00:00
9143d923b0 This was SVN commit r6023. 2008-06-16 02:43:15 +00:00
34ce7d5d7d This was SVN commit r6022. 2008-06-16 02:42:38 +00:00
4866b649ef This was SVN commit r6021. 2008-06-15 19:10:21 +00:00
d7bf2b4867 This was SVN commit r6020. 2008-06-15 19:09:32 +00:00
82d12d45ad This was SVN commit r6019. 2008-06-15 18:38:44 +00:00
6fddad0098 This was SVN commit r6018. 2008-06-15 18:31:14 +00:00
8050e71e8f This was SVN commit r6017. 2008-06-15 18:30:14 +00:00
0118bfd634 This was SVN commit r6003. 2008-06-01 02:21:31 +00:00
eaa68be2c0 This was SVN commit r6002. 2008-05-31 22:30:17 +00:00
9003c8002e This was SVN commit r6001. 2008-05-31 22:29:57 +00:00
446b857559 This was SVN commit r5999. 2008-05-31 21:32:05 +00:00
aa185909f4 This was SVN commit r5995. 2008-05-31 19:09:29 +00:00
3d6d8c1efc This was SVN commit r5993. 2008-05-28 03:19:28 +00:00
9b716a3583 This was SVN commit r5992. 2008-05-27 17:56:46 +00:00
8142b37fe8 This was SVN commit r5991. 2008-05-25 23:33:07 +00:00
3ec40c595a This was SVN commit r5990. 2008-05-25 23:32:37 +00:00
ef6f0041a4 This was SVN commit r5989. 2008-05-25 23:01:36 +00:00
80c3ac4f59 This was SVN commit r5988. 2008-05-25 23:01:17 +00:00
1f0ccac6f8 This was SVN commit r5987. 2008-05-25 22:00:24 +00:00
bb0251e161 This was SVN commit r5986. 2008-05-25 18:50:09 +00:00
eca0d1980a This was SVN commit r5985. 2008-05-25 18:45:14 +00:00
2f27f66b0a This was SVN commit r5984. 2008-05-25 18:41:16 +00:00
2002fd8036 This was SVN commit r5983. 2008-05-25 18:40:50 +00:00
Aeros
8754f3c43e added date palms - bobby
This was SVN commit r5981.
2008-05-25 09:39:23 +00:00