Commit Graph

15787 Commits

Author SHA1 Message Date
91e8248273 Make "Lion's Den" and "Empre" default maps.
Add more animals/berries to "Ambush".
Improve placing of initial resources on all of _kali's maps.

* Increase distance from chickens to CC from `7` to `9` (to account for
roman CCs, refs #3836)
* Increase number of initial trees from `5` to `25` (ensuring players
have enough wood to build a new CC)
* Avoid resource collisions by increasing the minDistance from `2` to
`4` (when not using angles)
* Ensure that initial resources are placed (by first placing mines and
adding retry-loops for the other resources)
  Notice The loop can't be moved to `createObjectGroup` since
    * the parameters (like `mAngle`) also need to randomized again
    * we need to place initial resources in range of the actual
playerbase

This was SVN commit r17920.
2016-03-20 19:03:43 +00:00
b84b9a374a Improve some strings based on translators' feedback.
This was SVN commit r17919.
2016-03-20 18:58:59 +00:00
81948477df fix the test when changing markets, fixes #3838
This was SVN commit r17918.
2016-03-20 14:00:49 +00:00
3025b4b8e3 Reduce query time of rating sorts.
This was SVN commit r17917.
2016-03-20 05:17:15 +00:00
01b963b259 Update version names to A20
This was SVN commit r17915.
2016-03-19 08:21:00 +00:00
d5059e8e23 Don't use that variable outside of scope.
This was SVN commit r17913.
2016-03-18 17:54:22 +00:00
31fe2770f6 Update credits, refs #3234.
This was SVN commit r17912.
2016-03-18 14:58:13 +00:00
5c6ba10626 Remove blood from skeletons, refs #3455.
This was SVN commit r17911.
2016-03-18 14:02:47 +00:00
3337adcbbe Remove unused variables, duplicate comments and trailing whitespace from volcanic lands.
This was SVN commit r17910.
2016-03-18 12:04:17 +00:00
b623a3a9ff Ensure initial trees are placed on volcanic lands and add missing semicolons. Patch by niektb, refs #3808.
This was SVN commit r17909.
2016-03-18 11:56:00 +00:00
0a8ed799f1 Revert tech applying to auras due to issues. Patch by fatherbushido. Fixes #3830
This was SVN commit r17907.
2016-03-17 08:25:13 +00:00
d44c4fd5c6 Update manual to mention skirmish maps
This was SVN commit r17906.
2016-03-17 08:13:52 +00:00
f7045b23ce Fix some errors reported by translators on Transifex.
This was SVN commit r17905.
2016-03-16 23:27:17 +00:00
19a218cd48 Change the language names for translation credits to the names in the original language.
This removes the loophole in our release process, fixes #3827.

This was SVN commit r17904.
2016-03-16 23:04:10 +00:00
6d52a71d4a Include some new random maps by kali! Style updates by elexis and map previews by niektb.
Refs #3455

This was SVN commit r17903.
2016-03-16 22:59:10 +00:00
94f9100ba1 Limit the length of error strings to prevent crashes when logging long strings
This was SVN commit r17902.
2016-03-16 18:24:32 +00:00
29e0a23c8e fix gui for non-sharable dropsites
This was SVN commit r17901.
2016-03-16 16:13:18 +00:00
d033038d69 Also translate specific name in strucTree (translations already exist)
This was SVN commit r17900.
2016-03-16 12:22:23 +00:00
c3324765d2 improved icon from niektb
This was SVN commit r17899.
2016-03-15 20:22:19 +00:00
0863f20722 cleanup
This was SVN commit r17898.
2016-03-15 18:27:17 +00:00
62f6aa07d0 Add missing round to the armor tooltip. Patch by fatherbushido, fixes #3817.
This was SVN commit r17897.
2016-03-15 05:12:22 +00:00
518ae4fcb2 Lock diplomacy for all players if the locked-teams setting is enabled, fixes #3702.
GUI fix in 17e6b316fa, simulation fix here.

Remove quadruplicated code!
Check in Commands.js as this one handles user input.
Don't check in Player.js as the function should be versatile enough to
change diplomacy from all components, even if teams are locked or
ceasefire active.

This was SVN commit r17896.
2016-03-15 04:53:13 +00:00
d61e315f4d Fix few style issues remarked by leper.
Add a unit (seconds) to the network-timeout warning.
Rename isChatAddressee to parseChatAddressee as it changes the message.
Early return for EnableOOSLog to avoid printing duplicate messages.

This was SVN commit r17895.
2016-03-15 04:37:41 +00:00
a2ecee4168 Rest of the previous commit, refs #3743.
This was SVN commit r17894.
2016-03-15 04:08:07 +00:00
d7fe1b6002 Allow observers to follow the commands and attacks of the currently viewed player, fixes #3743.
If enabled, the camera focuses on the affected units (source and target)
and selects them.

This was SVN commit r17893.
2016-03-15 04:02:15 +00:00
f1d99a9450 Fix a typo which made the "Exit" button in the in-game menu look weird. Thanks niektb for noticing!
This was SVN commit r17892.
2016-03-14 19:47:34 +00:00
dd07241ef7 Petra: fix a bug in attackPlan spotted by leper
This was SVN commit r17891.
2016-03-14 18:08:51 +00:00
c4f607f6e0 Random Map cleanup.
Remove unneeded braces and comments.
Use ++i instead of i++.
Use foo.bar instead of foo["bar"].
Fix a comment.

This was SVN commit r17890.
2016-03-14 18:00:09 +00:00
87da09bf1b Fix tests broken in 028e573759
This was SVN commit r17889.
2016-03-14 17:50:56 +00:00
bedce1e617 Observer fix for shared-dropsites, refs #3791.
This was SVN commit r17887.
2016-03-14 01:23:09 +00:00
541a5567d8 Show the attack-notification to observers.
Allow adding entities to the selection if they are owned by the observed
player.

This was SVN commit r17886.
2016-03-14 00:35:37 +00:00
a7b31398b0 Revert dbbc600dc3, refs #3745, refs #3823
This was SVN commit r17885.
2016-03-13 22:18:31 +00:00
f7ea533ab9 better icon from niektb, refs #3791
This was SVN commit r17884.
2016-03-13 17:38:23 +00:00
9238fc8713 Fix oversight in dbbc600dc3: GetExtendedEntityState is far too demanding for performance, and it is not needed.
Refs #3745

This was SVN commit r17883.
2016-03-13 17:06:12 +00:00
d84ad7799a Limit arrows on certain buildings and ships. Patch by sanderd17, fixes #3196.
Balancing by elexis, reverts fcf7344537 in favor of the new total arrow
limit.

This was SVN commit r17882.
2016-03-13 17:02:18 +00:00
042c9a9334 Allow hosting matches with 8 players and up to 16 observers, fixes #3254.
The host can change the number of allowed observers in running games.

Make sure that joining observers won't take the "slot" of disconnected
players, fixes #3671.

Send clients a new disconnect reason "Server full" instead of letting
them timeout.

This was SVN commit r17881.
2016-03-13 16:52:00 +00:00
dbbc600dc3 Workaround for the multiple-selection commands problem in the case of the back-to-work button. In this case a fix is really needed, as long as the system for handling the selection is not improved.
Also fix the wrong documentation for some functions.

Patch by svott, fixes #3745.

This was SVN commit r17880.
2016-03-13 16:44:21 +00:00
369ca4d012 Allow RMS authors to set the biomeID explicitly or to randomize excluding some biomes.
Add missing semicolon for random_sky.
Fix some scope whitespace issues.

This was SVN commit r17879.
2016-03-13 14:13:38 +00:00
2022aad5d1 decrease the hack armour of fields to favor rushes
This was SVN commit r17878.
2016-03-13 14:09:52 +00:00
6c8004c206 Player component cleanup.
Fat-arrow.
Whitespace fixes for some selected objects.
Newlines to make it more readable.
++i instead of i++.

This was SVN commit r17877.
2016-03-13 13:49:37 +00:00
2e5969c395 Thanks Guuts for #3606 and the other patches you have worked on!
This was SVN commit r17876.
2016-03-13 13:36:25 +00:00
028e573759 allow the use of allied dropsites using tech, fixes #3791
This was SVN commit r17875.
2016-03-13 13:33:21 +00:00
bcfa626bc4 Improve 27b4df0978.
This was SVN commit r17874.
2016-03-12 22:20:15 +00:00
26488bd892 Fix ugly all-bold tooltip for the multiple details area capture bar (reported by bb who has a good eyesight!)
This was SVN commit r17871.
2016-03-12 18:36:28 +00:00
c9cecab0be Remove libjpeg. Fixes #2828.
Based on patch by dalerank, tested on Windows, might need to be amended
for OSX.

This was SVN commit r17870.
2016-03-12 18:15:04 +00:00
753a79ff67 Fix messages.json
This was SVN commit r17868.
2016-03-12 17:48:16 +00:00
b2f0544215 Delete some broken actor and art files, listed by stanislas69, refs #2524
This was SVN commit r17867.
2016-03-12 15:46:26 +00:00
a4a1bcab94 Remove the now useless UnitMotion planning, and cleanup of CCmpUnitMotion.cpp (unused variables, whitespace). Fixes #3790.
This should have a noticeable impact on performance (in the good way!)

Thanks mimo for noticing something was off with the planning system!

This was SVN commit r17866.
2016-03-12 13:44:51 +00:00
27b4df0978 Improve some aura and technology descriptions where there was a confusion between speed and time.
Patch by Palaxin, fixes #3600

This was SVN commit r17865.
2016-03-12 13:18:32 +00:00
2546eecbf3 fix modifications (by tech or aura) of garrison and formation auras, fixes #3799, patch by fatherbushido
This was SVN commit r17863.
2016-03-10 21:46:37 +00:00