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f48dce611f
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This was SVN commit r4492.
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2006-10-05 04:52:43 +00:00 |
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963baacf77
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#Fixed actors; added ratios and variation names.
This was SVN commit r4491.
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2006-10-05 04:51:55 +00:00 |
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be92a04ec2
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This was SVN commit r4490.
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2006-10-05 04:27:40 +00:00 |
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162c943073
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Complete Mediterranean Biome terrains.
This was SVN commit r4489.
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2006-10-05 04:24:45 +00:00 |
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aa3546a7cd
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This was SVN commit r4488.
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2006-10-05 03:09:17 +00:00 |
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200a2c40a8
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This was SVN commit r4487.
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2006-10-05 02:12:06 +00:00 |
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36fc440100
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This was SVN commit r4486.
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2006-10-05 02:07:06 +00:00 |
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e90d871581
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This was SVN commit r4485.
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2006-10-05 00:28:17 +00:00 |
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4718212097
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This was SVN commit r4484.
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2006-10-05 00:24:21 +00:00 |
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ea66b2a943
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This was SVN commit r4483.
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2006-10-05 00:23:14 +00:00 |
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21d65a5e94
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Added minimum range to archers as well as ProjectileSpeed property to all ranged units.
This was SVN commit r4482.
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2006-10-04 04:49:17 +00:00 |
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1036799546
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# Units will now back away from enemies when below minimum range.
Also a small water specular strength tweak.
This was SVN commit r4481.
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2006-10-04 04:47:58 +00:00 |
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1735502032
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This was SVN commit r4479.
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2006-10-04 01:48:00 +00:00 |
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9d15e5c1ec
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This was SVN commit r4478.
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2006-10-04 01:27:17 +00:00 |
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66202f3bca
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This was SVN commit r4477.
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2006-10-04 01:06:33 +00:00 |
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fbad7777e8
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Michaels requested greek maps, and Andrew's cinimatic demos
This was SVN commit r4476.
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2006-10-04 00:30:28 +00:00 |
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7ab968fad8
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This was SVN commit r4475.
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2006-10-03 09:18:28 +00:00 |
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7538634bee
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This was SVN commit r4474.
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2006-10-03 08:50:38 +00:00 |
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a29498f083
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This was SVN commit r4473.
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2006-10-03 08:50:15 +00:00 |
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04a3915676
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This was SVN commit r4472.
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2006-10-03 08:49:24 +00:00 |
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df5c8eb952
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This was SVN commit r4471.
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2006-10-03 08:48:43 +00:00 |
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d42736f673
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This was SVN commit r4470.
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2006-10-03 08:38:23 +00:00 |
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c3c86330cc
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This was SVN commit r4469.
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2006-10-03 08:37:52 +00:00 |
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dc4ba130f6
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This was SVN commit r4468.
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2006-10-03 08:36:40 +00:00 |
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078e12e531
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#Palm Trees. ;)
This was SVN commit r4467.
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2006-10-03 08:34:31 +00:00 |
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e1f7eed3cc
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This was SVN commit r4466.
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2006-10-03 08:31:49 +00:00 |
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617d4b4ceb
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This was SVN commit r4465.
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2006-10-03 07:30:13 +00:00 |
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848b53a689
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This was SVN commit r4464.
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2006-10-03 06:54:00 +00:00 |
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fecaeb9d23
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This was SVN commit r4463.
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2006-10-03 06:31:59 +00:00 |
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b2171185d9
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This was SVN commit r4462.
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2006-10-03 06:31:27 +00:00 |
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44b6a68d93
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Random Sail designs for ships.
This was SVN commit r4461.
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2006-10-03 06:30:49 +00:00 |
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956a5d65b9
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This was SVN commit r4460.
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2006-10-03 06:18:05 +00:00 |
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1c6858c179
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This was SVN commit r4459.
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2006-10-03 06:15:16 +00:00 |
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97c2c226b3
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This was SVN commit r4458.
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2006-10-03 06:14:15 +00:00 |
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2bb3594bd9
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This was SVN commit r4457.
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2006-10-03 04:52:17 +00:00 |
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66babb89a9
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This was SVN commit r4456.
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2006-10-01 08:26:46 +00:00 |
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2908c7eca6
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This was SVN commit r4455.
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2006-10-01 08:26:42 +00:00 |
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6fc1ce54da
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This was SVN commit r4454.
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2006-10-01 08:26:29 +00:00 |
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85989afe5f
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This was SVN commit r4453.
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2006-10-01 08:26:24 +00:00 |
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fdedb6c5f2
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This was SVN commit r4452.
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2006-10-01 08:26:19 +00:00 |
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96e06603c0
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This was SVN commit r4451.
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2006-10-01 08:23:14 +00:00 |
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f207e66150
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This was SVN commit r4450.
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2006-10-01 08:16:27 +00:00 |
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5f5234bf98
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This was SVN commit r4449.
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2006-10-01 08:04:43 +00:00 |
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5b737838db
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This was SVN commit r4448.
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2006-10-01 07:57:08 +00:00 |
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75990da439
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#New and Updated Mediterranean CLIFF terrains.
This was SVN commit r4447.
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2006-10-01 07:54:42 +00:00 |
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eab1e77ac2
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This was SVN commit r4446.
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2006-10-01 07:34:36 +00:00 |
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935267a7b2
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This was SVN commit r4445.
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2006-10-01 07:33:00 +00:00 |
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ef99fda77b
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This was SVN commit r4444.
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2006-10-01 07:32:11 +00:00 |
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de0f893c18
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Recompiled Premake on Windows. Added some headers so HAVE_PCH=0 works in MSVC.
This was SVN commit r4442.
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2006-09-30 21:36:19 +00:00 |
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d0dd86d0b4
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# Fixed unit test build system on Linux
This was SVN commit r4441.
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2006-09-30 21:09:02 +00:00 |
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