0ad/source/graphics/scripting/JSInterface_GameView.cpp
2013-09-12 12:40:05 +00:00

69 lines
2.2 KiB
C++

/* Copyright (C) 2013 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#include "precompiled.h"
#include "JSInterface_GameView.h"
#include "graphics/GameView.h"
#include "ps/Game.h"
#include "ps/CLogger.h"
#include "scriptinterface/ScriptInterface.h"
#define IMPLEMENT_BOOLEAN_SCRIPT_SETTING(NAME) \
bool JSI_GameView::Get##NAME##Enabled(void* UNUSED(cbdata)) \
{ \
if (!g_Game || !g_Game->GetView()) \
{ \
LOGERROR(L"Trying to get a setting from GameView when it's not initialized!"); \
return false; \
} \
return g_Game->GetView()->Get##NAME##Enabled(); \
} \
\
void JSI_GameView::Set##NAME##Enabled(void* UNUSED(cbdata), bool Enabled) \
{ \
if (!g_Game || !g_Game->GetView()) \
{ \
LOGERROR(L"Trying to set a setting of GameView when it's not initialized!"); \
return; \
} \
g_Game->GetView()->Set##NAME##Enabled(Enabled); \
}
IMPLEMENT_BOOLEAN_SCRIPT_SETTING(Culling);
IMPLEMENT_BOOLEAN_SCRIPT_SETTING(LockCullCamera);
IMPLEMENT_BOOLEAN_SCRIPT_SETTING(ConstrainCamera);
#undef IMPLEMENT_BOOLEAN_SCRIPT_SETTING
#define REGISTER_BOOLEAN_SCRIPT_SETTING(NAME) \
scriptInterface.RegisterFunction<bool, &JSI_GameView::Get##NAME##Enabled>("GameView_Get" #NAME "Enabled"); \
scriptInterface.RegisterFunction<void, bool, &JSI_GameView::Set##NAME##Enabled>("GameView_Set" #NAME "Enabled");
void JSI_GameView::RegisterScriptFunctions(ScriptInterface& scriptInterface)
{
REGISTER_BOOLEAN_SCRIPT_SETTING(Culling);
REGISTER_BOOLEAN_SCRIPT_SETTING(LockCullCamera);
REGISTER_BOOLEAN_SCRIPT_SETTING(ConstrainCamera);
}
#undef REGISTER_BOOLEAN_SCRIPT_SETTING