0ad/source/tools/atlas/GameInterface/Handlers
Ykkrosh 5e3e78ca78 # Fixed some graphical and scenario editor issues.
Atlas: Changed video format to 640x480 and losslessly compressed. Added
most-recently-used files list. Stopped switching sidebar when selecting
tools, since it was getting annoying. Added Slow playback mode. Fixed
crash when resetting sim while projectiles exist.
Renderer: Added JS-accessible renderer.shadowMapSize to override the
size of shadow maps.
ShadowMap: Changed default depth texture bits to 24, since that seems to
go faster (see #180).
PolygonSortModelRenderer: Made more similar to other renderers, so that
the renderer.sortAllTransparent=true mode works better.
Projectile: Fixed update, so it interpolates smoothly.
Entgraph: Fixed promotion detection.

This was SVN commit r4876.
2007-02-09 17:04:55 +00:00
..
BrushHandlers.cpp # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
CameraCtrlHandlers.cpp # Tidied up some code. 2007-01-08 01:56:46 +00:00
CinemaHandler.cpp # Fixes for simulation speed in scenario edtior. Various code cleanups. 2007-01-24 20:17:28 +00:00
CommandHandlers.cpp Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
ElevationHandlers.cpp # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
EnvironmentHandlers.cpp Avoid some warnings on GCC 2006-11-07 13:28:03 +00:00
GraphicsSetupHandlers.cpp # Fixed crash when saving in actor editor 2007-01-18 15:29:12 +00:00
MapHandlers.cpp # Fixes for simulation speed in scenario edtior. Various code cleanups. 2007-01-24 20:17:28 +00:00
MessageHandler.cpp Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings) 2006-04-23 23:14:18 +00:00
MessageHandler.h Restoring SVN repository: 2006-06-21 22:37:31 +00:00
MiscHandlers.cpp # Fixed some graphical and scenario editor issues. 2007-02-09 17:04:55 +00:00
ObjectHandlers.cpp Atlas: Disable selected tool before saving, so unit-placement previews don't get saved as real units. 2007-02-04 14:56:38 +00:00
TerrainHandlers.cpp # Added tool for viewing models and animations outside the game. 2006-08-28 17:36:42 +00:00
TriggerHandler.cpp #Cinematic improvements; trigger features 2007-01-16 23:22:25 +00:00