0ad/source/gui/GUItext.cpp

618 lines
17 KiB
C++

/* Copyright (C) 2014 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
/*
GUI text
*/
#include "precompiled.h"
#include "GUI.h"
#include "graphics/FontMetrics.h"
#include "ps/CLogger.h"
#include "ps/Parser.h"
#include <algorithm>
static const wchar_t TagStart = '[';
static const wchar_t TagEnd = ']';
// List of word demlimitor bounds
// The list contains ranges of word delimitors. The odd indexed chars are the start
// of a range, the even are the end of a range. The list must be sorted in INCREASING ORDER
static const int NUM_WORD_DELIMITORS = 4*2;
static const u16 WordDelimitors[NUM_WORD_DELIMITORS] = {
' ' , ' ', // spaces
'-' , '-', // hyphens
0x3000, 0x31FF, // ideographic symbols
0x3400, 0x9FFF
// TODO add unicode blocks of other languages that don't use spaces
};
void CGUIString::SFeedback::Reset()
{
m_Images[Left].clear();
m_Images[Right].clear();
m_TextCalls.clear();
m_SpriteCalls.clear();
m_Size = CSize();
m_NewLine=false;
}
// TODO this method should be removed at one point
// It is a solution for CParser not recognising backslash-escaped quoted
CStrW UnescapeString(CStrW originalString)
{
// no reason to mess with more memory if there is nothing to unescape
if (originalString.Find('&') == -1)
return originalString;
// clone the string
CStrW newString = CStrW();
for (size_t i=0; i < originalString.length(); ++i)
{
if (originalString[i] == '&' && originalString[i+1] == '#')
{
i += 2;
wchar_t c = 0;
while (originalString[i] >= '0' && originalString[i] <= '9')
{
c = c*10 + (originalString[i] - '0');
++i;
}
ENSURE(originalString[i] == ';');
if (c >= ' ')
newString += c;
}
else
newString += originalString[i];
}
return newString;
}
void CGUIString::GenerateTextCall(const CGUI *pGUI,
SFeedback &Feedback,
CStrIntern DefaultFont,
const int &from, const int &to,
const bool FirstLine,
const IGUIObject *pObject) const
{
// Reset width and height, because they will be determined with incrementation
// or comparisons.
Feedback.Reset();
// Check out which text chunk this is within.
//bool match_found = false;
std::vector<TextChunk>::const_iterator itTextChunk;
for (itTextChunk=m_TextChunks.begin(); itTextChunk!=m_TextChunks.end(); ++itTextChunk)
{
// Get the area that is overlapped by both the TextChunk and
// by the from/to inputted.
int _from, _to;
_from = std::max(from, itTextChunk->m_From);
_to = std::min(to, itTextChunk->m_To);
// If from is larger than to, than they are not overlapping
if (_to == _from && itTextChunk->m_From == itTextChunk->m_To)
{
// These should never be able to have more than one tag.
ENSURE(itTextChunk->m_Tags.size()==1);
// Now do second check
// because icons and images are placed on exactly one position
// in the words-list, it can be counted twice if placed on an
// edge. But there is always only one logical preference that
// we want. This check filters the unwanted.
// it's in the end of one word, and the icon
// should really belong to the beginning of the next one
if (_to == to && to >= 1)
{
if (GetRawString()[to-1] == ' ' ||
GetRawString()[to-1] == '-' ||
GetRawString()[to-1] == '\n')
continue;
}
// This std::string is just a break
if (_from == from && from >= 1)
{
if (GetRawString()[from] == '\n' &&
GetRawString()[from-1] != '\n' &&
GetRawString()[from-1] != ' ' &&
GetRawString()[from-1] != '-')
continue;
}
// Single tags
if (itTextChunk->m_Tags[0].m_TagType == CGUIString::TextChunk::Tag::TAG_IMGLEFT)
{
// Only add the image if the icon exists.
if (pGUI->IconExists(itTextChunk->m_Tags[0].m_TagValue))
{
Feedback.m_Images[SFeedback::Left].push_back(itTextChunk->m_Tags[0].m_TagValue);
}
else if (pObject)
{
LOGERROR(L"Trying to use an [imgleft]-tag with an undefined icon (\"%hs\").", itTextChunk->m_Tags[0].m_TagValue.c_str());
}
}
else
if (itTextChunk->m_Tags[0].m_TagType == CGUIString::TextChunk::Tag::TAG_IMGRIGHT)
{
// Only add the image if the icon exists.
if (pGUI->IconExists(itTextChunk->m_Tags[0].m_TagValue))
{
Feedback.m_Images[SFeedback::Right].push_back(itTextChunk->m_Tags[0].m_TagValue);
}
else if (pObject)
{
LOGERROR(L"Trying to use an [imgright]-tag with an undefined icon (\"%hs\").", itTextChunk->m_Tags[0].m_TagValue.c_str());
}
}
else
if (itTextChunk->m_Tags[0].m_TagType == CGUIString::TextChunk::Tag::TAG_ICON)
{
// Only add the image if the icon exists.
if (pGUI->IconExists(itTextChunk->m_Tags[0].m_TagValue))
{
// We'll need to setup a text-call that will point
// to the icon, this is to be able to iterate
// through the text-calls without having to
// complex the structure virtually for nothing more.
SGUIText::STextCall TextCall;
// Also add it to the sprites being rendered.
SGUIText::SSpriteCall SpriteCall;
// Get Icon from icon database in pGUI
SGUIIcon icon = pGUI->GetIcon(itTextChunk->m_Tags[0].m_TagValue);
CSize size = icon.m_Size;
// append width, and make maximum height the height.
Feedback.m_Size.cx += size.cx;
Feedback.m_Size.cy = std::max(Feedback.m_Size.cy, size.cy);
// These are also needed later
TextCall.m_Size = size;
SpriteCall.m_Area = size;
// Handle additional attributes
std::vector<TextChunk::Tag::TagAttribute>::const_iterator att_it;
for(att_it = itTextChunk->m_Tags[0].m_TagAttributes.begin(); att_it != itTextChunk->m_Tags[0].m_TagAttributes.end(); ++att_it)
{
TextChunk::Tag::TagAttribute tagAttrib = (TextChunk::Tag::TagAttribute)(*att_it);
if (tagAttrib.attrib == "displace" && !tagAttrib.value.empty())
{ //Displace the sprite
CSize displacement;
// Parse the value
if (!GUI<CSize>::ParseString(CStr(tagAttrib.value).FromUTF8(), displacement))
LOGERROR(L"Error parsing 'displace' value for tag [ICON]");
else
SpriteCall.m_Area += displacement;
}
else if(tagAttrib.attrib == "tooltip")
{
SpriteCall.m_Tooltip = CStr(tagAttrib.value).FromUTF8();
}
else if(tagAttrib.attrib == "tooltip_style")
{
SpriteCall.m_TooltipStyle = CStr(tagAttrib.value).FromUTF8();
}
}
SpriteCall.m_Sprite = icon.m_SpriteName;
SpriteCall.m_CellID = icon.m_CellID;
// Add sprite call
Feedback.m_SpriteCalls.push_back(SpriteCall);
// Finalize text call
TextCall.m_pSpriteCall = &Feedback.m_SpriteCalls.back();
// Add text call
Feedback.m_TextCalls.push_back(TextCall);
}
else if (pObject)
{
LOGERROR(L"Trying to use an [icon]-tag with an undefined icon (\"%hs\").", itTextChunk->m_Tags[0].m_TagValue.c_str());
}
}
}
else
if (_to > _from && !Feedback.m_NewLine)
{
SGUIText::STextCall TextCall;
// Set defaults
TextCall.m_Font = DefaultFont;
TextCall.m_UseCustomColor = false;
// Extract substd::string from RawString.
TextCall.m_String = UnescapeString(GetRawString().substr(_from, _to-_from));
// Go through tags and apply changes.
std::vector<CGUIString::TextChunk::Tag>::const_iterator it2;
for (it2 = itTextChunk->m_Tags.begin(); it2 != itTextChunk->m_Tags.end(); ++it2)
{
if (it2->m_TagType == CGUIString::TextChunk::Tag::TAG_COLOR)
{
// Set custom color
TextCall.m_UseCustomColor = true;
// Try parsing the color std::string
if (!GUI<CColor>::ParseString(CStr(it2->m_TagValue).FromUTF8(), TextCall.m_Color))
{
if (pObject)
LOGERROR(L"Error parsing the value of a [color]-tag in GUI text when reading object \"%hs\".", pObject->GetPresentableName().c_str());
}
}
else
if (it2->m_TagType == CGUIString::TextChunk::Tag::TAG_FONT)
{
// TODO Gee: (2004-08-15) Check if Font exists?
TextCall.m_Font = CStrIntern(it2->m_TagValue);
}
}
// Calculate the size of the font
CSize size;
int cx, cy;
CFontMetrics font (TextCall.m_Font);
font.CalculateStringSize(TextCall.m_String.c_str(), cx, cy);
// For anything other than the first line, the line spacing
// needs to be considered rather than just the height of the text
if (! FirstLine)
cy = font.GetLineSpacing();
size.cx = (float)cx;
size.cy = (float)cy;
// Append width, and make maximum height the height.
Feedback.m_Size.cx += size.cx;
Feedback.m_Size.cy = std::max(Feedback.m_Size.cy, size.cy);
// These are also needed later
TextCall.m_Size = size;
if (! TextCall.m_String.empty())
{
if (TextCall.m_String[0] == '\n')
{
Feedback.m_NewLine = true;
}
}
// Add text-chunk
Feedback.m_TextCalls.push_back(TextCall);
}
}
}
bool CGUIString::TextChunk::Tag::SetTagType(const CStr& tagtype)
{
CStr _tagtype = tagtype.UpperCase();
if (_tagtype == CStr("COLOR"))
{
m_TagType = TAG_COLOR;
return true;
}
else
if (_tagtype == CStr("FONT"))
{
m_TagType = TAG_FONT;
return true;
}
else
if (_tagtype == CStr("ICON"))
{
m_TagType = TAG_ICON;
return true;
}
else
if (_tagtype == CStr("IMGLEFT"))
{
m_TagType = TAG_IMGLEFT;
return true;
}
else
if (_tagtype == CStr("IMGRIGHT"))
{
m_TagType = TAG_IMGRIGHT;
return true;
}
return false;
}
void CGUIString::SetValue(const CStrW& str)
{
m_OriginalString = str;
// clear
m_TextChunks.clear();
m_Words.clear();
m_RawString = CStrW();
// Setup parser
// TODO Gee: (2004-08-16) Create and store this parser object somewhere to save loading time.
// TODO PT: Extended CParserCache so that the above is possible (since it currently only
// likes one-task parsers)
CParser Parser;
// I've added the option of an additional parameter. Only used for icons when writing this.
Parser.InputTaskType("start", "$ident[_=_$value_[$ident_=_$value_]]");
Parser.InputTaskType("end", "/$ident");
long position = 0;
long from=0; // the position in the raw std::string where the last tag ended
long from_nonraw=0; // like from only in position of the REAL std::string, with tags.
long curpos = 0;
// Current Text Chunk
CGUIString::TextChunk CurrentTextChunk;
for (;;position = curpos+1)
{
// Find next TagStart character
curpos = str.Find(position, TagStart);
if (curpos == -1)
{
m_RawString += str.substr(position);
if (from != (long)m_RawString.length())
{
CurrentTextChunk.m_From = from;
CurrentTextChunk.m_To = (int)m_RawString.length();
m_TextChunks.push_back(CurrentTextChunk);
}
break;
}
else
{
// First check if there is another TagStart before a TagEnd,
// in that case it's just a regular TagStart and we can continue.
long pos_left = str.Find(curpos+1, TagStart);
long pos_right = str.Find(curpos+1, TagEnd);
if (pos_right == -1)
{
m_RawString += str.substr(position, curpos-position+1);
continue;
}
else
if (pos_left != -1 && pos_left < pos_right)
{
m_RawString += str.substr(position, pos_left-position);
continue;
}
else
{
m_RawString += str.substr(position, curpos-position);
// Okay we've found a TagStart and TagEnd, positioned
// at pos and pos_right. Now let's extract the
// interior and try parsing.
CStrW tagstr (str.substr(curpos+1, pos_right-curpos-1));
CParserLine Line;
Line.ParseString(Parser, tagstr.ToUTF8());
// Set to true if the tag is just text.
bool justtext = false;
if (Line.m_ParseOK)
{
if (Line.m_TaskTypeName == "start")
{
// The tag
TextChunk::Tag tag;
std::string Str_TagType;
Line.GetArgString(0, Str_TagType);
if (!tag.SetTagType(Str_TagType))
{
justtext = true;
}
else
{
// Check for possible value-std::strings
if (Line.GetArgCount() >= 2)
Line.GetArgString(1, tag.m_TagValue);
//Handle arbitrary number of additional parameters
size_t argn;
for(argn = 2; argn < Line.GetArgCount(); argn += 2)
{
TextChunk::Tag::TagAttribute a;
Line.GetArgString(argn, a.attrib);
Line.GetArgString(argn+1, a.value);
tag.m_TagAttributes.push_back(a);
}
// Finalize last
if (curpos != from_nonraw)
{
CurrentTextChunk.m_From = from;
CurrentTextChunk.m_To = from + curpos - from_nonraw;
m_TextChunks.push_back(CurrentTextChunk);
from = CurrentTextChunk.m_To;
}
from_nonraw = pos_right+1;
// Some tags does not have a closure, and should be
// stored without text. Like a <tag /> in XML.
if (tag.m_TagType == TextChunk::Tag::TAG_IMGLEFT ||
tag.m_TagType == TextChunk::Tag::TAG_IMGRIGHT ||
tag.m_TagType == TextChunk::Tag::TAG_ICON)
{
// We need to use a fresh text chunk
// because 'tag' should be the *only* tag.
TextChunk FreshTextChunk;
// They does not work with the text system.
FreshTextChunk.m_From = from + pos_right+1 - from_nonraw;
FreshTextChunk.m_To = from + pos_right+1 - from_nonraw;
FreshTextChunk.m_Tags.push_back(tag);
m_TextChunks.push_back(FreshTextChunk);
}
else
{
// Add that tag, but first, erase previous occurences of the
// same tag.
std::vector<TextChunk::Tag>::iterator it;
for (it = CurrentTextChunk.m_Tags.begin(); it != CurrentTextChunk.m_Tags.end(); ++it)
{
if (it->m_TagType == tag.m_TagType)
{
CurrentTextChunk.m_Tags.erase(it);
break;
}
}
// Add!
CurrentTextChunk.m_Tags.push_back(tag);
}
}
}
else
if (Line.m_TaskTypeName == "end")
{
// The tag
TextChunk::Tag tag;
std::string Str_TagType;
Line.GetArgString(0, Str_TagType);
if (!tag.SetTagType(Str_TagType))
{
justtext = true;
}
else
{
// Finalize the previous chunk
if (curpos != from_nonraw)
{
CurrentTextChunk.m_From = from;
CurrentTextChunk.m_To = from + curpos - from_nonraw;
m_TextChunks.push_back(CurrentTextChunk);
from = CurrentTextChunk.m_To;
}
from_nonraw = pos_right+1;
// Search for the tag, if it's not added, then
// pass it as plain text.
std::vector<TextChunk::Tag>::iterator it;
for (it = CurrentTextChunk.m_Tags.begin(); it != CurrentTextChunk.m_Tags.end(); ++it)
{
if (it->m_TagType == tag.m_TagType)
{
CurrentTextChunk.m_Tags.erase(it);
break;
}
}
}
}
}
else justtext = true;
if (justtext)
{
// What was within the tags could not be interpreted
// so we'll assume it's just text.
m_RawString += str.substr(curpos, pos_right-curpos+1);
}
curpos = pos_right;
continue;
}
}
}
// Add a delimiter at start and at end, it helps when
// processing later, because we don't have make exceptions for
// those cases.
m_Words.push_back(0);
// Add word boundaries in increasing order
for (u32 i = 0; i < m_RawString.length(); ++i)
{
wchar_t c = m_RawString[i];
if (c == '\n')
{
m_Words.push_back((int)i);
m_Words.push_back((int)i+1);
continue;
}
for (int n = 0; n < NUM_WORD_DELIMITORS; n += 2)
{
if (c <= WordDelimitors[n+1])
{
if (c >= WordDelimitors[n])
m_Words.push_back((int)i+1);
// assume the WordDelimitors list is stored in increasing order
break;
}
}
}
m_Words.push_back((int)m_RawString.length());
// Remove duplicates (only if larger than 2)
if (m_Words.size() > 2)
{
std::vector<int>::iterator it;
int last_word = -1;
for (it = m_Words.begin(); it != m_Words.end(); )
{
if (last_word == *it)
{
it = m_Words.erase(it);
}
else
{
last_word = *it;
++it;
}
}
}
#if 0
for (int i=0; i<(int)m_Words.size(); ++i)
{
LOGMESSAGE(L"m_Words[%d] = %d", i, m_Words[i]);
}
for (int i=0; i<(int)m_TextChunks.size(); ++i)
{
LOGMESSAGE(L"m_TextChunk[%d] = [%d,%d]", i, m_TextChunks[i].m_From, m_TextChunks[i].m_To);
for (int j=0; j<(int)m_TextChunks[i].m_Tags.size(); ++j)
{
LOGMESSAGE(L"--Tag: %d \"%hs\"", (int)m_TextChunks[i].m_Tags[j].m_TagType, m_TextChunks[i].m_Tags[j].m_TagValue.c_str());
}
}
#endif
}