0ad/source/i18n/scripting/JSInterface_L10n.cpp
wraitii 34b1920e7b Split ScriptRequest in its own header.
We often only need to include ScriptRequest.h and not the full
ScriptInterface.h

Differential Revision: https://code.wildfiregames.com/D3920
This was SVN commit r25366.
2021-05-03 16:07:26 +00:00

103 lines
3.8 KiB
C++

/* Copyright (C) 2021 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#include "precompiled.h"
#include "JSInterface_L10n.h"
#include "i18n/L10n.h"
#include "lib/utf8.h"
#include "ps/CLogger.h"
#include "scriptinterface/FunctionWrapper.h"
#include "scriptinterface/ScriptRequest.h"
namespace JSI_L10n
{
L10n* L10nGetter(const ScriptRequest&, JS::CallArgs&)
{
if (!g_L10n.IsInitialised())
{
LOGERROR("Trying to access g_L10n when it's not initialized!");
return nullptr;
}
return &g_L10n.GetSingleton();
}
std::vector<std::string> TranslateArray(const std::vector<std::string>& sourceArray)
{
std::vector<std::string> translatedArray;
if (g_L10n.IsInitialised())
for (const std::string& elem : sourceArray)
translatedArray.push_back(g_L10n.Translate(elem));
return translatedArray;
}
// Return a localized version of a time given in milliseconds.
std::string FormatMillisecondsIntoDateStringLocal(UDate milliseconds, const std::string& formatString)
{
return g_L10n.FormatMillisecondsIntoDateString(milliseconds, formatString, true);
}
// Return a localized version of a duration or a time in GMT given in milliseconds.
std::string FormatMillisecondsIntoDateStringGMT(UDate milliseconds, const std::string& formatString)
{
return g_L10n.FormatMillisecondsIntoDateString(milliseconds, formatString, false);
}
void RegisterScriptFunctions(const ScriptRequest& rq)
{
#define REGISTER_L10N(name) \
ScriptFunction::Register<&L10n::name, &L10nGetter>(rq, #name);
#define REGISTER_L10N_FUNC(func, name) \
ScriptFunction::Register<func, &L10nGetter>(rq, name);
REGISTER_L10N(Translate)
REGISTER_L10N(TranslateWithContext)
REGISTER_L10N(TranslatePlural)
REGISTER_L10N(TranslatePluralWithContext)
REGISTER_L10N(TranslateLines)
ScriptFunction::Register<&TranslateArray>(rq, "TranslateArray");
ScriptFunction::Register<&FormatMillisecondsIntoDateStringLocal>(rq, "FormatMillisecondsIntoDateStringLocal");
ScriptFunction::Register<&FormatMillisecondsIntoDateStringGMT>(rq, "FormatMillisecondsIntoDateStringGMT");
REGISTER_L10N(FormatDecimalNumberIntoString)
REGISTER_L10N(GetSupportedLocaleBaseNames)
REGISTER_L10N(GetSupportedLocaleDisplayNames)
REGISTER_L10N_FUNC(&L10n::GetCurrentLocaleString, "GetCurrentLocale");
REGISTER_L10N(GetAllLocales)
// Select the appropriate overload.
REGISTER_L10N_FUNC(static_cast<std::string(L10n::*)(const std::string&) const>(&L10n::GetDictionaryLocale), "GetDictionaryLocale");
REGISTER_L10N(GetDictionariesForLocale)
REGISTER_L10N(UseLongStrings)
REGISTER_L10N(GetLocaleLanguage)
REGISTER_L10N(GetLocaleBaseName)
REGISTER_L10N(GetLocaleCountry)
REGISTER_L10N(GetLocaleScript)
// Select the appropriate overload.
REGISTER_L10N_FUNC(static_cast<std::wstring(L10n::*)(const std::string&) const>(&L10n::GetFallbackToAvailableDictLocale), "GetFallbackToAvailableDictLocale");
// Select the appropriate overloads.
REGISTER_L10N_FUNC(static_cast<bool(L10n::*)(const std::string&) const>(&L10n::ValidateLocale), "ValidateLocale");
REGISTER_L10N_FUNC(static_cast<bool(L10n::*)(const std::string&) const>(&L10n::SaveLocale), "SaveLocale");
REGISTER_L10N(ReevaluateCurrentLocaleAndReload)
#undef REGISTER_L10N
#undef REGISTER_L10N_FUNC
}
}