real_tabasco_sauce
  • Joined on 2024-08-19
real_tabasco_sauce commented on pull request 0ad/0ad#6960 2024-09-15 21:55:46 +02:00
Implement a function to compare lengths within a percent error to avoid overkill.

@Stan I added the forum link

real_tabasco_sauce pushed to RoughSort at real_tabasco_sauce/0ad 2024-09-15 21:54:48 +02:00
8c2f94a6f6 [Gameplay] Implement a rough comparison function to sort entities within a template-determined percent error:https://wildfiregames.com/forum/topic/118677-less-precise-sorting-in-range-manager/#comment-575838
real_tabasco_sauce pushed to RoughSort at real_tabasco_sauce/0ad 2024-09-15 21:49:22 +02:00
aebb699ac7 [Gameplay] Implement a rough comparison function to sort entities within a template-determined percent error
real_tabasco_sauce commented on pull request 0ad/0ad#7047 2024-09-15 21:42:08 +02:00
Multiplayer savegame

@phosit let me know if you want to test this sometime. I'd suggest that a super awesome addition could be a periodical autosave but that should be a separate PR.

real_tabasco_sauce pushed to placementOptions at real_tabasco_sauce/0ad 2024-09-14 20:33:16 +02:00
68de737d1d improve placement behavior for stronghold and groupedLines placement options
e83494e23a add placement options for many maps
a47681a8fe increase minimum spacing in ambush so that there is always some mountains between players.
d97273fcf8 don't sort when using circle placement, let arrangement be determined by players in gamesetup
769e7755d0 add getPlayerIDs() to avoid sorting when we just want the player IDs
Compare 49 commits »
real_tabasco_sauce pushed to RoughSort at real_tabasco_sauce/0ad 2024-09-14 20:32:29 +02:00
a4b7822715 [Gameplay] Implement a rough comparison function to sort entities within a template-determined percent error
e56ebb3f46 Enable ruff naming rules
cd8b4266a4 Fix class name in xmlvalidator
8c7cc7373d Fix variable names in SPIRV compile.py
0d3e3fbc29 Rename simple-example.py
Compare 7 commits »
real_tabasco_sauce pushed to placementOptions at real_tabasco_sauce/0ad 2024-09-14 20:31:07 +02:00
26a68b56c2 improve placement behavior for stronghold and groupedLines placement options
398314be4c add placement options for many maps
86dee81483 increase minimum spacing in ambush so that there is always some mountains between players.
bec5b35d90 don't sort when using circle placement, let arrangement be determined by players in gamesetup
073286e73c add getPlayerIDs() to avoid sorting when we just want the player IDs
Compare 6 commits »
real_tabasco_sauce commented on pull request 0ad/0ad#7005 2024-09-14 19:02:15 +02:00
Implement placement options for many random maps

3d7c4ce05b adds river without describing that in the commit message and without using it (if i'm correct) so it's not testable on it's own.

About frontier: In 3d7c4ce05b `"radial",…

real_tabasco_sauce pushed to RoughSort at real_tabasco_sauce/0ad 2024-09-11 19:00:37 +02:00
fef84e145d [Gameplay] Implement a rough comparison function to sort entities within a template-determined percent error
ea4b580527 Simplify JSON parsing
0e84957979 Simplify XML parsing by iterating only once
eeb502c115 Simplify code by making use of early returns
f4c40b740c Remove unnecessary extractors package
Compare 14 commits »
real_tabasco_sauce released Community Mod 0.26.12 at 0ad/0ad-community-mod-a26 2024-09-10 23:28:08 +02:00
real_tabasco_sauce commented on pull request 0ad/0ad-community-mod-a26#31 2024-09-10 23:19:15 +02:00
fix_crash

What's new in this new version?

Nothing is new. The commit is just to restore the original condition of the files.

17cf4e3baf update to v12
94d12d3cc3 add version 12 details to communityscreen
real_tabasco_sauce created pull request 0ad/0ad-community-mod-a26#33 2024-09-10 22:47:52 +02:00
add version 12 details to communityscreen
3a801986a6 remove walls deleting trees upon completion
c4959680d5 add version 12 details to communityscreen
real_tabasco_sauce created branch fix_wallsWood in real_tabasco_sauce/0ad-community-mod-a26 2024-09-10 19:36:13 +02:00
a1bfd27633 only return false if the structure is not a wall or palisade
39409fd878 add norse change
Compare 2 commits »
real_tabasco_sauce commented on pull request 0ad/0ad-community-mod-a26#4 2024-09-10 19:03:54 +02:00
allow walls and palisades to be built over trees, destorying trees upon completion.

the region test button is greyed out