Move the Han shield textures to the proper subfolder.
This was SVN commit r26431.
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@ -5,19 +5,19 @@
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<variant frequency="1" name="Base">
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<mesh>props/shields/han_boardshield.dae</mesh>
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<textures>
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<texture file="props/shields/sh_c05.dds" name="baseTex"/>
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<texture file="props/shield/sh_c05.dds" name="baseTex"/>
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</textures>
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</variant>
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<variant frequency="1" name="texture2">
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<mesh>props/shields/han_boardshield.dae</mesh>
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<textures>
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<texture file="props/shields/sh_c06.dds" name="baseTex"/>
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<texture file="props/shield/sh_c06.dds" name="baseTex"/>
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</textures>
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</variant>
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<variant frequency="2" name="small-shield">
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<mesh>props/shields/han_boardshield.dae</mesh>
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<textures>
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<texture file="props/shields/sh_c07.png" name="baseTex"/>
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<texture file="props/shield/sh_c07.png" name="baseTex"/>
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</textures>
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</variant>
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</group>
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@ -5,19 +5,19 @@
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<variant frequency="1" name="texture2">
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<mesh>props/shields/han_boardshield.dae</mesh>
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<textures>
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<texture file="props/shields/sh_c02.dds" name="baseTex"/>
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<texture file="props/shield/sh_c02.dds" name="baseTex"/>
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</textures>
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</variant>
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<variant frequency="1" name="texture3">
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<mesh>props/shields/han_boardshield.dae</mesh>
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<textures>
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<texture file="props/shields/sh_c03.dds" name="baseTex"/>
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<texture file="props/shield/sh_c03.dds" name="baseTex"/>
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</textures>
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</variant>
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<variant frequency="1" name="texture4">
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<mesh>props/shields/han_boardshield.dae</mesh>
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<textures>
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<texture file="props/shields/sh_c04.dds" name="baseTex"/>
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<texture file="props/shield/sh_c04.dds" name="baseTex"/>
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</textures>
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</variant>
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</group>
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@ -5,19 +5,19 @@
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<variant frequency="1" name="texture2">
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<mesh>props/shields/han_boardshield.dae</mesh>
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<textures>
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<texture file="props/shields/sh_c02.dds" name="baseTex"/>
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<texture file="props/shield/sh_c02.dds" name="baseTex"/>
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</textures>
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</variant>
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<variant frequency="1" name="texture3">
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<mesh>props/shields/han_boardshield.dae</mesh>
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<textures>
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<texture file="props/shields/sh_c03.dds" name="baseTex"/>
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<texture file="props/shield/sh_c03.dds" name="baseTex"/>
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</textures>
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</variant>
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<variant frequency="1" name="texture4">
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<mesh>props/shields/han_boardshield.dae</mesh>
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<textures>
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<texture file="props/shields/sh_c04.dds" name="baseTex"/>
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<texture file="props/shield/sh_c04.dds" name="baseTex"/>
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</textures>
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</variant>
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</group>
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@ -5,19 +5,19 @@
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<variant frequency="1" name="Base">
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<mesh>props/shields/han_shield_01.dae</mesh>
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<textures>
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<texture file="props/shields/sh_c05.dds" name="baseTex"/>
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<texture file="props/shield/sh_c05.dds" name="baseTex"/>
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</textures>
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</variant>
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<variant frequency="1" name="texture2">
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<mesh>props/shields/han_shield_01.dae</mesh>
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<textures>
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<texture file="props/shields/sh_c06.dds" name="baseTex"/>
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<texture file="props/shield/sh_c06.dds" name="baseTex"/>
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</textures>
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</variant>
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<variant frequency="2" name="small-shield">
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<mesh>props/shields/han_shield_01.dae</mesh>
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<textures>
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<texture file="props/shields/sh_c07.png" name="baseTex"/>
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<texture file="props/shield/sh_c07.png" name="baseTex"/>
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</textures>
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</variant>
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</group>
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