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forked from 0ad/0ad
Commit Graph

340 Commits

Author SHA1 Message Date
55e97b12a1 This was SVN commit r4785. 2007-01-18 07:05:52 +00:00
34a51429bd This was SVN commit r4784. 2007-01-18 07:05:23 +00:00
04c0199303 This was SVN commit r4783. 2007-01-18 07:05:10 +00:00
e0a6c50ce1 fixed a wrong shield
This was SVN commit r4760.
2007-01-13 06:55:36 +00:00
68e3f75195 # Six new Celtic heroes
Preliminary version, some are missing mounts and some props are yet to
be made

This was SVN commit r4759.
2007-01-13 06:30:36 +00:00
e035d781df Quintus Fabius Maximus texture, actor, and entity committed to the game. Amazing texture done by Brendan. :)
This was SVN commit r4745.
2007-01-06 21:52:50 +00:00
ba666313f1 This was SVN commit r4722. 2006-12-23 20:35:59 +00:00
679d6bd376 This was SVN commit r4721. 2006-12-23 20:19:54 +00:00
Dnas
9d19c484b2 Texture and actor files for King Philip.
Hopefully I didn't do anything stupid. (Revert and fix and stuff if so,
I guess.)

This was SVN commit r4666.
2006-12-01 00:00:49 +00:00
2a47d4b2e2 This was SVN commit r4634. 2006-11-10 00:01:37 +00:00
ab28241b95 This was SVN commit r4629. 2006-11-09 20:30:55 +00:00
284464b099 This was SVN commit r4628. 2006-11-09 20:30:07 +00:00
bf517216c5 This was SVN commit r4627. 2006-11-09 02:32:29 +00:00
672a93311f A whole SLEW of stuff
This was SVN commit r4621.
2006-11-07 03:03:39 +00:00
9b9aa696d5 This was SVN commit r4613. 2006-11-03 02:28:49 +00:00
d5fb7668c9 This was SVN commit r4611. 2006-11-03 02:07:40 +00:00
fe24bf440c This was SVN commit r4609. 2006-11-02 02:13:07 +00:00
e4acd21890 #Brand new Philip of Macedon texture.
This was SVN commit r4608.
2006-11-02 01:51:05 +00:00
e733d6106f This was SVN commit r4607. 2006-11-02 01:48:22 +00:00
christoph
2411c771bd skeleton added
This was SVN commit r4601.
2006-10-29 15:48:39 +00:00
christoph
7d249c3abc This was SVN commit r4599. 2006-10-29 15:38:09 +00:00
christoph
5c6d0eb2b9 gravestone added
This was SVN commit r4598.
2006-10-29 15:35:52 +00:00
9a7b8b60cb This was SVN commit r4575. 2006-10-18 01:56:57 +00:00
59902a7e04 aleppo pine actor tweak
This was SVN commit r4573.
2006-10-17 23:22:34 +00:00
fd0a91c6d7 This was SVN commit r4569. 2006-10-17 14:39:54 +00:00
ada9c47b13 This was SVN commit r4568. 2006-10-17 14:39:28 +00:00
f326faa479 This was SVN commit r4560. 2006-10-15 06:39:23 +00:00
ca60e35160 This was SVN commit r4559. 2006-10-15 06:39:04 +00:00
0346fd8766 This was SVN commit r4558. 2006-10-15 05:48:39 +00:00
6bf77c4155 This was SVN commit r4557. 2006-10-15 05:48:15 +00:00
4272728142 This was SVN commit r4552. 2006-10-15 04:12:59 +00:00
f88aa409b9 This was SVN commit r4550. 2006-10-15 02:44:54 +00:00
de4d94a685 This was SVN commit r4545. 2006-10-11 18:02:32 +00:00
ce9b4d9efe This was SVN commit r4541. 2006-10-11 05:45:27 +00:00
e1c888eca0 aleppo pine for Jason
This was SVN commit r4538.
2006-10-10 05:20:32 +00:00
ffb62e778b Fixed forage animation lengths (using a smaller length than the simulation tick time causes the animation not to be played).
This was SVN commit r4535.
2006-10-09 18:34:41 +00:00
583d775356 This was SVN commit r4512. 2006-10-08 01:45:44 +00:00
7e64718949 This was SVN commit r4511. 2006-10-08 01:45:29 +00:00
2cf878a138 This was SVN commit r4505. 2006-10-08 01:42:52 +00:00
963baacf77 #Fixed actors; added ratios and variation names.
This was SVN commit r4491.
2006-10-05 04:51:55 +00:00
be92a04ec2 This was SVN commit r4490. 2006-10-05 04:27:40 +00:00
df5c8eb952 This was SVN commit r4471. 2006-10-03 08:48:43 +00:00
dc4ba130f6 This was SVN commit r4468. 2006-10-03 08:36:40 +00:00
44b6a68d93 Random Sail designs for ships.
This was SVN commit r4461.
2006-10-03 06:30:49 +00:00
956a5d65b9 This was SVN commit r4460. 2006-10-03 06:18:05 +00:00
06743babb5 floating actors
This was SVN commit r4423.
2006-09-28 20:30:31 +00:00
0eb31428b5 This was SVN commit r4422. 2006-09-28 20:30:10 +00:00
58e293bf94 This was SVN commit r4421. 2006-09-28 20:29:57 +00:00
84d5095b8c This was SVN commit r4411. 2006-09-28 00:38:23 +00:00
5d321b7179 This was SVN commit r4410. 2006-09-28 00:38:04 +00:00