587487811b
Fixes typo in pool allocator stats, based on patch from Echelon9. Fixes #1061 .
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This was SVN commit r10799.
2011-12-23 03:54:36 +00:00
9f0e357f09
Add a hack for a-macron-acute characters (see #1039 )
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This was SVN commit r10796.
2011-12-22 22:44:57 +00:00
c989f52c46
Use heap-based queue in pathfinder to improve worst-case performance (in exchange for terrible VS2008 debug-mode performance)
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This was SVN commit r10790.
2011-12-22 16:58:03 +00:00
6399ec0cd2
# Partial support for saved games with AI.
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Support cancelling loads while inside a loader callback.
Fix use of ArchiveReader/Writer since their API changed.
Improve error-detection in deserializer to avoid crashes.
Report deserializer errors to users.
Expand load-error message box to fit message about invalid saved games.
This was SVN commit r10787.
2011-12-22 14:04:32 +00:00
5f0d5e4137
Tidy some whitespace
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This was SVN commit r10786.
2011-12-22 13:50:11 +00:00
0c84a6125b
Support larger profiler JSON output
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This was SVN commit r10781.
2011-12-21 11:28:24 +00:00
2bc2666e4e
sync with work - minor fixes
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This was SVN commit r10770.
2011-12-19 11:55:30 +00:00
286ce58b1c
more restrictive permissions required by tightened vista/win7 security (still unable to launch services without admin - but could install them once)
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This was SVN commit r10762.
2011-12-18 12:21:57 +00:00
36ef0a376d
workaround hardware/BIOS craziness
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fixes #1047
This was SVN commit r10754.
2011-12-17 20:41:32 +00:00
292ed1d9e0
Allocated rally point flag entity on-demand instead of at initialization time. Fixes #1042 .
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This was SVN commit r10722.
2011-12-13 14:14:41 +00:00
6156fa7c9a
Changed default idle animation speed to 1 so that waypoint flags will animate properly
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This was SVN commit r10712.
2011-12-11 13:35:51 +00:00
46a09ced71
Fixed some compilation warnings
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This was SVN commit r10710.
2011-12-11 02:11:05 +00:00
427674f713
Fix for compilation failure of [10703] on 64-bit systems
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This was SVN commit r10705.
2011-12-10 11:53:39 +00:00
db864f10c3
Rendering marker lines between buildings and rally points
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Added command button to focus on rally point
(implements #524 )
This was SVN commit r10704.
2011-12-10 07:07:04 +00:00
fbb0e3995f
Added prop point axes markers to Atlas' Actor Viewer panel
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This was SVN commit r10703.
2011-12-10 05:11:25 +00:00
1c19e905b1
Added prop points to Atlas' Actor Viewer
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This was SVN commit r10696.
2011-12-09 10:49:08 +00:00
f4e46d166d
sync with work; minor fixes (wsdl must report gfx memory in KB to match sdl)
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This was SVN commit r10678.
2011-12-06 09:17:39 +00:00
0ba908816f
Fix line endings
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This was SVN commit r10635.
2011-11-29 21:04:38 +00:00
8492426a14
Rough support for profiling replay mode and scripts
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This was SVN commit r10634.
2011-11-29 20:32:43 +00:00
4da8bf001f
Add pathfinders to new profiler
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This was SVN commit r10633.
2011-11-29 20:29:50 +00:00
2d017698e1
Fix random maps in replay mode
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This was SVN commit r10632.
2011-11-29 20:29:06 +00:00
24aa71b566
safely handle the case where an archive required for populating a directory cannot be opened (e.g. because it is open within 7-zip, which apparently wants exclusive access)
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fixes #1021
This was SVN commit r10631.
2011-11-29 16:51:58 +00:00
ee417e8fd0
Attempts to fix incorrect destructor order in random map generator. See #1037 , #1035 .
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This was SVN commit r10627.
2011-11-29 00:14:34 +00:00
ede60520a0
Fixes Atlas and Actor Editor's wxMouseCaptureLostEvent handling, which caused assertion failures in Windows debug builds. Mouse capture events are currently wxMSW only.
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This was SVN commit r10623.
2011-11-28 01:12:18 +00:00
e74d6707e4
Avoid calling glGenQueries while a timer query is active (hopefully fixes #1033 )
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This was SVN commit r10622.
2011-11-27 22:24:05 +00:00
b1fa90b8ef
Use a deterministic order when loading multiple archive files from within a single mod
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This was SVN commit r10620.
2011-11-27 17:33:42 +00:00
301854702c
add support for removing individual files from VFS and a mechanism for automatically doing so (add filename.extension.DELETED to the same directory/archive), as discussed in meeting.
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refactor: split up Invalidate into RemoveFile+RepopulateDirectory
GameSetup: fix: ensure the first mod always overrides game files,
irrespective of timestamp.
This was SVN commit r10610.
2011-11-26 18:37:53 +00:00
d82b85b8f3
Fix #1025 (add config option to toggle pause on window focus loss), based on patch by markcho.
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This was SVN commit r10609.
2011-11-26 15:23:41 +00:00
85186c98b2
Better selection boxes. Closes #914 , #295 , #810 .
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This was SVN commit r10593.
2011-11-25 06:36:13 +00:00
8cbab40137
Barter. Closes #23 .
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This was SVN commit r10588.
2011-11-24 15:43:32 +00:00
8d977e4818
Allows building in fog of war. Fixes #958 .
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This was SVN commit r10584.
2011-11-24 00:58:34 +00:00
2878102ed7
Avoid some code duplication
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This was SVN commit r10583.
2011-11-23 21:26:14 +00:00
ab88151ed0
Fix uninitialised value
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This was SVN commit r10582.
2011-11-23 21:24:41 +00:00
18eefc7303
Fixes simulation replay mode in Windows.
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This was SVN commit r10563.
2011-11-20 02:00:54 +00:00
31bcb5c803
Fixes buggy selection behavior due to incorrect camera plane calculation.
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This was SVN commit r10558.
2011-11-19 05:05:59 +00:00
39d100c732
Moves camera projection settings to default.cfg.
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Changes field of view (FOV) to 45 degrees per discussion. Fixes #941 .
Tweaks default camera zoom and rotation accordingly.
This was SVN commit r10548.
2011-11-17 23:34:01 +00:00
6b1ce04aad
Fix VC2008 compatibility
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This was SVN commit r10544.
2011-11-16 17:49:28 +00:00
f66a3e726f
Avoid overflow identified by /RTCc warning
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This was SVN commit r10537.
2011-11-14 22:22:38 +00:00
5bd7b74ec7
Fix ABI incompatibility with --with-system-mozjs185 in debug mode (see #990 ).
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This was SVN commit r10535.
2011-11-14 18:18:04 +00:00
ade841efdd
Avoid assertion failures on abnormal exit() (e.g. dumpSchema mode)
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This was SVN commit r10530.
2011-11-13 21:37:12 +00:00
fbff0aa98d
Fix printf argument types
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This was SVN commit r10529.
2011-11-13 18:31:06 +00:00
e7f0639054
Set Atlas canvas size before potentially rendering to it. Fixes #987 .
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This was SVN commit r10526.
2011-11-13 12:57:34 +00:00
72237c32a2
Avoid release-mode warnings
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This was SVN commit r10525.
2011-11-13 12:31:41 +00:00
f0f81827f3
Fix build with old GCCs
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This was SVN commit r10522.
2011-11-13 01:04:40 +00:00
f865401136
Detect allocation failure
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This was SVN commit r10520.
2011-11-12 23:57:33 +00:00
99e012ba56
Fix comments
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This was SVN commit r10517.
2011-11-12 22:08:59 +00:00
95bd6f874e
Fix OS X build by using GL_TIME_ELAPSED consistently
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This was SVN commit r10516.
2011-11-12 19:29:48 +00:00
70224e7940
Fix missing symbols in old glext
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This was SVN commit r10515.
2011-11-11 11:56:51 +00:00
0192c24ebc
Fix warning in old GCCs
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This was SVN commit r10514.
2011-11-11 11:55:27 +00:00
56d634bf49
Fix invalid characters in entity templates. Add script to find unrecognised characters.
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Fixes #960 .
This was SVN commit r10503.
2011-11-10 19:31:35 +00:00