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forked from 0ad/0ad
0ad/source
2011-12-23 03:54:36 +00:00
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collada Fixes PMD converter's handling of static prop points. Coordinate conversion was not performed correctly according to the model's up-axis orientation. Fixes #886, #243. 2011-11-09 00:10:14 +00:00
graphics Rendering marker lines between buildings and rally points 2011-12-10 07:07:04 +00:00
gui Rendering marker lines between buildings and rally points 2011-12-10 07:07:04 +00:00
lib Fixes typo in pool allocator stats, based on patch from Echelon9. Fixes #1061. 2011-12-23 03:54:36 +00:00
maths Rendering marker lines between buildings and rally points 2011-12-10 07:07:04 +00:00
mocks # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
network Fix printf argument types 2011-11-13 18:31:06 +00:00
pch Be a bit more robust to build environment changes. 2011-07-15 13:22:48 +00:00
ps # Partial support for saved games with AI. 2011-12-22 14:04:32 +00:00
renderer Fixed some compilation warnings 2011-12-11 02:11:05 +00:00
scripting Fix ABI incompatibility with --with-system-mozjs185 in debug mode (see #990). 2011-11-14 18:18:04 +00:00
scriptinterface Rendering marker lines between buildings and rally points 2011-12-10 07:07:04 +00:00
simulation fix self-test and map load on Windows (avoid mixing dir separators). 2011-05-06 18:45:30 +00:00
simulation2 Use heap-based queue in pathfinder to improve worst-case performance (in exchange for terrible VS2008 debug-mode performance) 2011-12-22 16:58:03 +00:00
sound Fix -Wconversion warnings in simulation code. 2011-08-16 11:18:32 +00:00
third_party/mongoose Fix printf argument types 2011-11-13 18:31:06 +00:00
tools Add a hack for a-macron-acute characters (see #1039) 2011-12-22 22:44:57 +00:00
contributors.txt Update contributors list 2010-08-06 00:18:45 +00:00
main.cpp Fix #1025 (add config option to toggle pause on window focus loss), based on patch by markcho. 2011-11-26 15:23:41 +00:00
test_setup.cpp Fix tests and Atlas with new profiler 2011-11-05 23:09:31 +00:00