Implement a threshold between "turning" the formation and "rearranging"
it.
Patch By: marder
Based on Patch By: alre
Comments By: Freagarach, Stan, Silier
Glanced good By: Freagarach
Differential Revision: D4294
Forum Topic:
https://wildfiregames.com/forum/topic/44848-proposals-for-formations/#comment-452917
This was SVN commit r26520.
Attempt at making Crossbow teching less OP:
- Remove "Repeating Crossbows" as it was historically problematic and
was also OP for crossbows.
- Reduce the RepeatTime bonus in "Crossbow Training" from -33% to -20%.
This was SVN commit r26519.
Removed the ability of the Han to research 'Will to Fight' from a
captured Fortress. Reported by @faction_02 here:
https://wildfiregames.com/forum/topic/71578-feedbacks-from-a26-svn-tests/?do=findComment&comment=482636
Increased the cost and research time of 'Art of War' to match the other
two Han special Fortress techs.
On the backend moved the Han techs to the Fortress parent template.
Seemed cleaner.
This was SVN commit r26516.
This allows for more accurate textures for female units with intricate
patterns on their long skirts. Boudicca is the first example, provided
here.
This was SVN commit r26508.
Chariot Crossbowman -> Chariot Archer
- Adjusted Actors and template
Champion Cavalry
- Took away shield and gave cataphract animations
Champion Swordsman -> Champion Spearman
Liu Bang
- Gave him a different base animation variant
This was SVN commit r26507.
- Major thing is added the Chinese Chariot as a champion, trainable at
the Academy.
- Replaced Crossbowman with Archer as the starting ranged infantry. This
is still open for changing as there is a poll on the forum about it.
This was SVN commit r26482.
Remove obseleted function RemoveAllPlayers in 354bd8b088.
Linter stuff.
Don't initialise undefined world population value.
Differential revision: https://code.wildfiregames.com/D4494
This was SVN commit r26477.
Reduces duplication across components.
Allows to provide specific names and history for formations.
Differential revision: https://code.wildfiregames.com/D4476
Comments by: @bb, @StanFixes#6400
This was SVN commit r26476.
Deep discussion here:
https://wildfiregames.com/forum/topic/71582-fixing-chinese-han/
Participants: @Yakaterina @BreakfastBurrito_007 @Lionkanzen @chrstgtr
Changes:
- New Starting units (Spearman, Crossbowman, Cavalry Swordsman)
- Farms 60 wood, 30 seconds
- Practice Range disabled (may be re-enabled in a future alpha)
- Infantry and Cavalry Crossbowmen rebalance
- New technology for the Han at the Forge: "Repeating Crossbows";
"Crossbow Training" at barracks tweaked to allow crossbows to fire
faster
This was SVN commit r26469.