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Commit Graph

134 Commits

Author SHA1 Message Date
a6668c1b22 Some animations
This was SVN commit r1893.
2005-02-02 08:36:59 +00:00
462369a244 Sixty helmets
This was SVN commit r1875.
2005-01-30 06:46:08 +00:00
9ff6768af9 Did some more player color on shields, just did the mask on the oval ones, cause I'm not sure how they will look. Waiting to do more till I have the player color tester in my grubby little hands.
This was SVN commit r1874.
2005-01-30 06:44:27 +00:00
7c3993d284 just a little bit more color added
This was SVN commit r1870.
2005-01-29 22:22:02 +00:00
1ca0941853 reducing the super bright player color effect
This was SVN commit r1869.
2005-01-29 22:07:42 +00:00
fd5597f974 greyed out textures player color shield textures
This was SVN commit r1868.
2005-01-29 20:20:41 +00:00
6731faa246 sheild player color test actors
This was SVN commit r1866.
2005-01-29 18:33:09 +00:00
985c4dbaf9 recommitting player color test shields
This was SVN commit r1864.
2005-01-29 18:11:08 +00:00
ef6358b187 updated xml files to use the test player color shields
This was SVN commit r1833.
2005-01-27 04:40:04 +00:00
1085250de6 sheilds that have been 'player colorized'
This was SVN commit r1831.
2005-01-27 03:55:12 +00:00
NoMonkey
d7b3d6b0c7 Added a new material, "player_trans.xml" which will give a model player color. So now if you want a player to be colored, just add this material!
This was SVN commit r1830.
2005-01-27 02:52:26 +00:00
NoMonkey
c71c360993 This was SVN commit r1806. 2005-01-24 14:06:15 +00:00
0e39146eb4 Fixing a actor mixup I made with the Hellenes
This was SVN commit r1802.
2005-01-24 02:03:40 +00:00
1de3d80f98 Update because png flipping problem was resolved, fixed the persian and roman profiles from some DD changes.
This was SVN commit r1801.
2005-01-24 01:27:16 +00:00
032346a3a9 Changing from dds to png for the civ sheets
This was SVN commit r1800.
2005-01-24 00:46:39 +00:00
fb69ed56b2 sheild stuff:
* Some new sheild meshes
* Reuploading the shield textures because the old ones were S3 instead
of Nvidia
* Some shield actors

This was SVN commit r1762.
2005-01-23 07:58:25 +00:00
9581fbc1e5 Shield textures for the Greeks, Persians, and Romans
This was SVN commit r1750.
2005-01-21 05:20:03 +00:00
d810bb88b1 Uploading 3 civ's sheild textures. (will be modified for player color later)
This was SVN commit r1749.
2005-01-20 07:47:57 +00:00
d5b1e84e0d Place holder animations for all infantry put in place.
This was SVN commit r1748.
2005-01-20 00:07:27 +00:00
b391fb89ef * Javlin, Slinger, Archer attack animations
* Modified sling mesh
* Fixed Celt Infantry Javelinist actor

This was SVN commit r1745.
2005-01-19 08:31:37 +00:00
986d62a2f5 Did first half of Object Editor. Added the Beautify buttons I missed yesterday.
This was SVN commit r1725.
2005-01-16 13:12:28 +00:00
d202e580b2 Committed some updates for:
* Seems I missed some of the sign xml files when I changed the png to
dds commit
* I changed foundation actors to make it so that they flatten terrain
when you place them - handy for screenshots (place and delete them to
level terrain)
* Uploaded some of the animations I have been working on
* Modified a few of the celtic dudes
* Modified the male meshes because they were holding the shield wrong
* Made a nicer temporary celt texture
* Included the map I used for the "Charge" screenshot

This was SVN commit r1724.
2005-01-16 06:01:51 +00:00
c84ea97601 Implemented first draft of Terrain Editor controls. Increased size of toolbar arrows on Philip's behalf. :)
This was SVN commit r1723.
2005-01-15 22:49:34 +00:00
570e3c46d7 Flipped terrain alpha maps again
This was SVN commit r1715.
2005-01-12 13:20:57 +00:00
36718c1c7f Fixed a few of the noticable errors with Bobbo's latest commit.
This was SVN commit r1714.
2005-01-12 06:55:48 +00:00
cb63a8c901 A little of water and cliff painting controls.
This was SVN commit r1713.
2005-01-11 23:18:15 +00:00
cc0acc8691 Fixed UTF-16 encoded file
This was SVN commit r1709.
2005-01-11 16:59:51 +00:00
Aeros
35262fae0b This was SVN commit r1706. 2005-01-11 01:28:00 +00:00
beaa16eeb8 Fixed actor DTD paths
This was SVN commit r1698.
2005-01-10 21:20:21 +00:00
33051d0421 A little more progress on Editor, and some fixes to yesterday's commit (hopefully this won't affect Malte's work).
This was SVN commit r1688.
2005-01-09 13:24:02 +00:00
bcaf63367b Removed some more files that weren't required.
This was SVN commit r1687.
2005-01-09 13:07:21 +00:00
5e86d5a75e Case fix Rider => rider for the prop point
This was SVN commit r1686.
2005-01-09 06:27:51 +00:00
242e9241ce Updating cavalry to use the new horses. Each civ uses is own horse color texture.
This was SVN commit r1685.
2005-01-09 06:09:37 +00:00
e2939934d9 horse updates in the fauna
This was SVN commit r1684.
2005-01-09 06:11:04 +00:00
0657b788b3 new horse textures
This was SVN commit r1683.
2005-01-09 06:08:26 +00:00
02a8a4f26c New horse animations
This was SVN commit r1682.
2005-01-09 06:06:53 +00:00
58a337e000 new horse mesh
This was SVN commit r1681.
2005-01-09 06:06:05 +00:00
d4e56d3f79 Corrected file names for props
This was SVN commit r1677.
2005-01-09 00:43:31 +00:00
00f83b5495 deleting improperly named prop files
This was SVN commit r1676.
2005-01-09 00:40:20 +00:00
Aeros
a596d87dab This was SVN commit r1675. 2005-01-09 00:04:14 +00:00
fc4a8c3206 A little more work on the Map Creator GUI of the Editor, which is slightly broken and I'll continue with it after Malte's done his update.
This was SVN commit r1673.
2005-01-08 18:25:09 +00:00
ebb50bfddb Fix for the sign that is way off in the distance.
This was SVN commit r1671.
2005-01-08 17:26:33 +00:00
3ae97143ba Fix those persian icon sheets that I somehow bungled up earlier this week.
This was SVN commit r1670.
2005-01-08 07:59:28 +00:00
f9d4b15299 Few changes to the unit files for the new heads
This was SVN commit r1633.
2005-01-04 08:24:37 +00:00
e7c6299c54 A few placeholder textures for the new civ heads
This was SVN commit r1632.
2005-01-04 08:05:58 +00:00
547cd7cf74 A few alternate head meshes
This was SVN commit r1631.
2005-01-04 08:05:18 +00:00
0e66af7172 placeholder head actors for the civs
This was SVN commit r1630.
2005-01-04 08:04:46 +00:00
42eb12f6e4 This was SVN commit r1629. 2005-01-04 05:46:39 +00:00
7585337186 Eliminated unneeded actors from the /units folder
This was SVN commit r1628.
2005-01-04 05:22:04 +00:00
18f2f1ce94 Some fixes for the unit actors before I go through and elite the extra not needed stuff.
This was SVN commit r1627.
2005-01-04 04:28:51 +00:00