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Commit Graph

3197 Commits

Author SHA1 Message Date
bd17bc349e This was SVN commit r8264. 2010-10-04 06:36:00 +00:00
f8853fe7b2 Touched up the waypoint textures. Continued work on Arcadia III. Tweak footprints for House and Barracks.
This was SVN commit r8263.
2010-10-04 05:23:19 +00:00
deadd4d31e Footprints.
This was SVN commit r8262.
2010-10-04 02:12:09 +00:00
50ed028dcb New way-point flag, including a new flag for possible faction-specific implementation. Persian and Greek versions complete so far.
This was SVN commit r8261.
2010-10-04 01:49:28 +00:00
47c9f8144c This was SVN commit r8260. 2010-10-04 00:11:07 +00:00
c146fe24ba sunset sky
This was SVN commit r8259.
2010-10-04 00:10:24 +00:00
b8bd93d22b Deleted the old 'temp' portrait sheets.
This was SVN commit r8258.
2010-10-03 23:42:02 +00:00
cc0a680a21 Increase box/column formation switching distance
This was SVN commit r8257.
2010-10-03 23:20:21 +00:00
eff766d6b9 Made ESC close out open dialogs rather than offer to close the game
Fixed the multiple unit health bar failing to work correctly
Changed multiple selection area to fit layout better.
Organized code

This was SVN commit r8256.
2010-10-03 22:42:15 +00:00
2cc6280d70 Fix OOS
This was SVN commit r8255.
2010-10-03 20:12:08 +00:00
59c8ecfa3d Use voices for infantry/cavalry units.
Make arrows quieter.
Handle order-related sounds via the GUI instead of simulation, to make
them player-specific and to reduce latency.

This was SVN commit r8254.
2010-10-03 17:58:49 +00:00
aa32677784 Restore highlighting of units on hover.
Optimise overlay code a bit.

This was SVN commit r8253.
2010-10-03 16:48:52 +00:00
a47227daaa #New Celt Market
This was SVN commit r8252.
2010-10-03 09:24:26 +00:00
91a644df3c This was SVN commit r8251. 2010-10-03 02:51:36 +00:00
bf177d6a7d Messed with the sizes of the Health bars. See what everyone thinks.
This was SVN commit r8250.
2010-10-03 01:28:38 +00:00
9a0db9713e Add resource supply status bars.
Change bar size for buildings.
Only highlight one entity on mouse hover, and only if it's not a unit.
Display status bars on foundations.

This was SVN commit r8249.
2010-10-03 00:30:43 +00:00
1d32223e1a Tweaked the names of these units.
This was SVN commit r8248.
2010-10-02 23:54:31 +00:00
21a07af553 Messed with the GUI backgrounds to make them fit better. Starting a new Arcadia III map.
This was SVN commit r8247.
2010-10-02 23:46:09 +00:00
f9b5bd37ca Removed button background from command icons
This was SVN commit r8246.
2010-10-02 23:24:13 +00:00
cd12571845 This was SVN commit r8245. 2010-10-02 22:32:39 +00:00
96f417ab3b Control-group icons.
This was SVN commit r8244.
2010-10-02 22:27:51 +00:00
7412e5563a Switch to column formation when moving longer distances.
Increase minimum box formation width to 5.

This was SVN commit r8243.
2010-10-02 19:40:30 +00:00
7ea522a484 # Add on-screen health bars
This was SVN commit r8241.
2010-10-02 12:41:29 +00:00
5e9a968bd6 This was SVN commit r8240. 2010-10-02 04:01:25 +00:00
4afcd057f6 Made lower panel sprites same scale
Adjusted vertical spacing of player and unit names.

This was SVN commit r8239.
2010-10-02 03:24:12 +00:00
3eb50d0763 command icons moved to a 32x32 cell grid. :)
This was SVN commit r8238.
2010-10-02 03:15:27 +00:00
d2f07800ed Fixed bug where resource bar sometimes covered the health bar
This was SVN commit r8237.
2010-10-01 22:29:55 +00:00
8a01e11db7 Health bar shows average for multiple selections
Center panel texture shrunk and dark tile texture is tiled over the
panels better
Command icons reference new sheet

This was SVN commit r8236.
2010-10-01 22:18:03 +00:00
fcedcae052 # Add victory/defeat conditions, based on patch from fcxSanya.
Fixes #565.

This was SVN commit r8234.
2010-10-01 20:51:21 +00:00
4b3e819b67 Celt scout tower variation.
This was SVN commit r8233.
2010-10-01 09:13:34 +00:00
3e03a8ae10 #Re-exported Celtic Mill and Farmstead to Collada with some tweaks and additions. Can now delete their *.PMD meshes. Added a Celtic "hut" eye candy building.
This was SVN commit r8232.
2010-10-01 07:34:29 +00:00
607e176b9b This was SVN commit r8231. 2010-10-01 07:21:15 +00:00
9d923233ac This was SVN commit r8230. 2010-10-01 07:17:22 +00:00
138a937f6d This was SVN commit r8229. 2010-10-01 04:43:35 +00:00
3631c12337 This was SVN commit r8228. 2010-10-01 04:37:16 +00:00
71b469c115 New Celtic Outpost.
This was SVN commit r8227.
2010-10-01 04:24:39 +00:00
91c5101e48 This was SVN commit r8226. 2010-10-01 04:23:35 +00:00
317abe51d4 Tweaked some templates. New 'heal' cursor for Healers (eventually). New 'command' icons for the GUI.
This was SVN commit r8225.
2010-10-01 02:36:08 +00:00
009f0c035d This was SVN commit r8224. 2010-10-01 01:56:28 +00:00
53abdf4717 Fixed the size of the menu and civ icon sprites
This was SVN commit r8223.
2010-10-01 01:13:43 +00:00
f76d3da89a Redone faction emblems for UI ribbon. 64x64 now.
This was SVN commit r8222.
2010-10-01 01:01:11 +00:00
c49489dda5 This was SVN commit r8221. 2010-10-01 00:17:31 +00:00
20a87d1477 Toned down the yellow color of the gold UI borders.
This was SVN commit r8220.
2010-09-30 23:57:55 +00:00
b9ec3cbce3 This was SVN commit r8219. 2010-09-30 23:41:03 +00:00
729cf72d2b More GUI fixes. Specifically, making panel textures size appropriately in different resolutions.
Smaller panel image with less dark on the sides.

This was SVN commit r8217.
2010-09-30 23:01:24 +00:00
61fa8d29f6 Some more in-game GUI progress. Multiple selections now look more like the mockup, but all the stats icons and bars still reference the first unit. I will fix that part later.
This was SVN commit r8216.
2010-09-30 22:39:45 +00:00
ae2e61f90c This was SVN commit r8215. 2010-09-30 04:01:22 +00:00
81788eb55d #New Celt Barracks.
This was SVN commit r8214.
2010-09-30 03:16:15 +00:00
54142e5ee8 Some more progress towards Michael's GUI design.
This was SVN commit r8213.
2010-09-29 21:55:51 +00:00
0be4b5858f This was SVN commit r8212. 2010-09-29 11:41:25 +00:00